- Mages:
- Commoners:
- Thiefs:
- Fighters:
- Bards:
- Druids:
- Clerics:
|
Abjurer |
Description | Abjurers are specialist mages who concentrate their studies towards the mastery of protective magic. So adept have they become that they automatically gain every known abjuration spell when they gain levels, including spells which only the abjurer may master.
Although the Abjurer will not have the benefit of Enchantment spells, they are still formidible foes. Their protective magic lasts much longer than that of other mages, and they still have access to many of the most dangerous spells.
|
Prime Statistic | Intelligence |
Qualifications | Intelligence 9+ |
Practices | 6 plus (Wisdom/4)+4 per level after first |
Training Points | 3 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/6)+1d5 per level thereafter |
Mana | 100 plus (Intelligence/2)+1d6 per level after first |
Movement | 100 plus ((Strength/18)*8) per level after first |
Attack Skill | (Intelligence/6) per level after first |
Damage Bonus | An extra point of damage per 10 level(s) |
Other Bonuses | At 5th level, receives 2%/lvl bonus damage from Abjuration. At 10th level, receives double duration on your Abjuration magic, and half duration from malicious Abjuration magic. |
Weapons | Must use daggers, staves, or natural weapons. |
Armor | Must wear cloth, vegetation, or paper based armor. |
Other Limitations | Unable to cast Enchantment/charm spells. Receives 2%/lvl penalty damage from Enchantment/charm. Receives double duration from malicious Enchantment/charm magic, half duration on other Enchantment/charm effects. |
Starting Equipment | a wooden quarterstaff |
Qualifying Races |
Drow Elf Gnome Half Elf Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish |
Abilities |
1 |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Recall |
(Skill) |
|
Revoke |
(Skill) |
(Qualify) |
Scroll Copy |
(Skill) |
(Qualify) |
Swim |
(Skill) |
|
Wands |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Alteration) |
(Qualify) |
Erase Scroll |
(Transmutation) |
|
Iron Grip |
(Illusion) |
(Qualify) |
Magical Aura |
(Conjuration) |
|
Magic Missile |
(Divination) |
|
Read Magic |
(Abjuration) |
|
Repairing Aura |
(Abjuration) |
|
Resist Magic Missiles |
(Invocation/Evocation) |
|
Shield |
(Illusion) |
(Qualify) |
Ventriloquate |
(Common skill) |
(Qualify) |
Tailoring |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
(Alteration) |
(Qualify) |
Animate Item |
(Illusion) |
(Qualify) |
Blur |
(Transmutation) |
(Qualify) |
Shrink Mouth |
(Divination) |
(Qualify) |
Detect Undead |
(Alteration) |
(Qualify) |
Enlarge Object |
(Divination) |
(Qualify) |
Infravision |
(Invocation/Evocation) |
(Qualify) |
Light |
(Illusion) |
(Qualify) |
Obscure Self |
(Abjuration) |
|
Resist Poison |
(Transmutation) |
(Qualify) |
Shrink |
(Conjuration) |
(Qualify) |
Summon Steed |
|
3 |
(Transmutation) |
(Qualify) |
Deaden Smell |
(Transmutation) |
(Qualify) |
Deafen |
(Divination) |
(Qualify) |
Detect Metal |
(Illusion) |
(Qualify) |
Dream |
(Alteration) |
(Qualify) |
Feather Fall |
(Conjuration) |
(Qualify) |
Grease |
(Invocation/Evocation) |
(Qualify) |
Knock |
(Divination) |
(Qualify) |
Know Alignment |
(Abjuration) |
|
Resist Gas |
(Conjuration) |
(Qualify) |
Summon Companion |
(Abjuration) |
|
Summoning Ward |
(Alteration) |
(Qualify) |
Wizard Lock |
|
4 |
(Conjuration) |
(Qualify) |
Acid Arrow |
(Alteration) |
(Qualify) |
Burning Hands |
(Divination) |
(Qualify) |
Detect Poison |
(Divination) |
(Qualify) |
Detect Water |
(Illusion) |
(Qualify) |
Fake Food |
(Illusion) |
(Qualify) |
Fake Spring |
(Alteration) |
(Qualify) |
Friends |
(Invocation/Evocation) |
(Qualify) |
Frost |
(Abjuration) |
|
Mage Armor |
(Abjuration) |
|
Resist Acid |
(Transmutation) |
(Qualify) |
Water Breathing |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Common skill) |
(Qualify) |
Cobbling |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Common skill) |
(Qualify) |
Scrimshawing |
(Abjuration) |
|
Charm Ward |
(Divination) |
(Qualify) |
Detect Gold |
(Divination) |
(Qualify) |
Detect Magic |
(Invocation/Evocation) |
(Qualify) |
Dispel Magic |
(Illusion) |
(Qualify) |
Faerie Fire |
(Invocation/Evocation) |
(Qualify) |
Floating Disc |
(Alteration) |
(Qualify) |
Mend |
(Invocation/Evocation) |
(Qualify) |
Mystic Shine |
(Abjuration) |
|
Resist Cold |
(Conjuration) |
(Qualify) |
Wall of Stone |
(Transmutation) |
(Qualify) |
Weakness to Gas |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
(Divination) |
(Qualify) |
Augury |
(Divination) |
(Qualify) |
Detect Invisible |
(Conjuration) |
(Qualify) |
Find Familiar |
(Transmutation) |
(Qualify) |
Grace Of The Cat |
(Illusion) |
(Qualify) |
Illusory Wall |
(Alteration) |
(Qualify) |
Meld |
(Abjuration) |
|
Resist Electricity |
(Invocation/Evocation) |
(Qualify) |
Shocking Grasp |
(Invocation/Evocation) |
(Qualify) |
Stinking Cloud |
(Transmutation) |
(Qualify) |
Weakness to Acid |
|
7 |
(Invocation/Evocation) |
(Qualify) |
Darkness |
(Divination) |
(Qualify) |
Detect Hidden |
(Invocation/Evocation) |
(Qualify) |
Fireball |
(Illusion) |
(Qualify) |
Ghost Sound |
(Illusion) |
(Qualify) |
Invisibility |
(Transmutation) |
(Qualify) |
Light Sensitivity |
(Conjuration) |
(Qualify) |
Pass Door |
(Alteration) |
(Qualify) |
Refit |
(Abjuration) |
|
Resist Fire |
(Conjuration) |
(Qualify) |
Monster Summoning |
(Transmutation) |
(Qualify) |
Weakness to Cold |
|
8 |
(Skill) |
(Qualify) |
Spellcraft |
(Invocation/Evocation) |
(Qualify) |
Elemental Storm |
(Illusion) |
(Qualify) |
Faerie Fog |
(Divination) |
(Qualify) |
Identify Object |
(Invocation/Evocation) |
(Qualify) |
Lightning Bolt |
(Abjuration) |
|
Resist Disease |
(Alteration) |
(Qualify) |
Shatter |
(Abjuration) |
|
Teleportation Ward |
(Conjuration) |
(Qualify) |
Wall of Darkness |
(Transmutation) |
(Qualify) |
Weakness to Electricity |
|
9 |
(Transmutation) |
(Qualify) |
Blind |
(Divination) |
(Qualify) |
Comprehend Languages |
(Illusion) |
(Qualify) |
Daydream |
(Divination) |
(Qualify) |
Farsight |
(Invocation/Evocation) |
(Qualify) |
Flameshield |
(Conjuration) |
(Qualify) |
Ice Sheet |
(Alteration) |
(Qualify) |
Magic Mouth |
(Illusion) |
(Qualify) |
Mirage |
(Abjuration) |
|
Song Shield |
(Transmutation) |
(Qualify) |
Weakness to Fire |
|
10 |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Smelting |
(Common skill) |
(Qualify) |
Speculating |
(Alteration) |
(Qualify) |
Arcane Mark |
(Invocation/Evocation) |
(Qualify) |
Gust of Wind |
(Divination) |
(Qualify) |
Locate Object |
(Transmutation) |
(Qualify) |
Mute |
(Illusion) |
(Qualify) |
Phantom Hound |
(Abjuration) |
|
Resist Arrows |
(Alteration) |
(Qualify) |
Slow |
(Conjuration) |
(Qualify) |
Teleport |
(Illusion) |
(Qualify) |
Ugliness |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
(Invocation/Evocation) |
(Qualify) |
Acid Fog |
(Divination) |
(Qualify) |
Claireaudience |
(Alteration) |
(Qualify) |
Heat Metal |
(Illusion) |
(Qualify) |
Mirror Image |
(Abjuration) |
|
Resist Bludgeoning |
(Transmutation) |
(Qualify) |
Stoneskin |
(Conjuration) |
(Qualify) |
Wall of Ice |
(Transmutation) |
(Qualify) |
Weaken |
|
12 |
(Transmutation) |
(Qualify) |
Change Sex |
(Divination) |
(Qualify) |
Clairevoyance |
(Illusion) |
(Qualify) |
Delirium |
(Invocation/Evocation) |
(Qualify) |
Destroy Object |
(Transmutation) |
(Qualify) |
Enlightenment |
(Transmutation) |
(Qualify) |
Fly |
(Alteration) |
(Qualify) |
Haste |
(Abjuration) |
|
Globe |
(Conjuration) |
(Qualify) |
Shelter |
|
13 |
(Divination) |
(Qualify) |
Distant Vision |
(Invocation/Evocation) |
(Qualify) |
Earthquake |
(Illusion) |
(Qualify) |
Feign Death |
(Conjuration) |
(Qualify) |
Gate |
(Transmutation) |
(Qualify) |
Giant Strength |
(Abjuration) |
|
Minor Mana Shield |
(Alteration) |
(Qualify) |
Reinforce |
(Abjuration) |
|
Resist Paralysis |
|
14 |
(Abjuration) |
|
Arcane Possession |
(Abjuration) |
|
Counterspell |
(Divination) |
(Qualify) |
Know Value |
(Illusion) |
(Qualify) |
Mass Invisibility |
(Abjuration) |
|
Resist Divination |
(Invocation/Evocation) |
(Qualify) |
Scribe |
(Alteration) |
(Qualify) |
Silence |
(Conjuration) |
(Qualify) |
Wall of Air |
|
15 |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
(Skill) |
(Qualify) |
Climb |
(Conjuration) |
(Qualify) |
Blink |
(Alteration) |
(Qualify) |
Ensnare |
(Illusion) |
(Qualify) |
Fake Weapon |
(Transmutation) |
(Qualify) |
Polymorph |
(Abjuration) |
|
Resist Piercing |
|
16 |
(Skill) |
(Qualify) |
Meditation |
(Invocation/Evocation) |
(Qualify) |
Chain Lightning |
(Alteration) |
(Qualify) |
Choke |
(Conjuration) |
(Qualify) |
Dismissal |
(Illusion) |
(Qualify) |
Fake Armor |
(Abjuration) |
|
Free Movement |
(Transmutation) |
(Qualify) |
Mage Claws |
(Abjuration) |
|
Mana Shield |
(Divination) |
(Qualify) |
Forecast Weather |
|
17 |
(Abjuration) |
|
Chant Shield |
(Illusion) |
(Qualify) |
Fools Gold |
(Invocation/Evocation) |
(Qualify) |
Portal |
(Conjuration) |
(Qualify) |
Wall of Fire |
|
18 |
(Transmutation) |
(Qualify) |
Delude |
(Abjuration) |
|
Resist Petrification |
(Alteration) |
(Qualify) |
Reverse Gravity |
(Divination) |
(Qualify) |
See Aura |
(Conjuration) |
(Qualify) |
Summon |
(Invocation/Evocation) |
(Qualify) |
Web |
|
19 |
(Transmutation) |
(Qualify) |
Flesh Stone |
(Illusion) |
(Qualify) |
Improved Invisibility |
(Abjuration) |
|
Resist Slashing |
(Alteration) |
(Qualify) |
Stone Flesh |
(Conjuration) |
(Qualify) |
Wall of Force |
|
20 |
(Common skill) |
(Qualify) |
Marketeering |
(Invocation/Evocation) |
(Qualify) |
Cloudkill |
(Transmutation) |
(Qualify) |
Improved Polymorph |
(Illusion) |
(Qualify) |
Nightmare |
(Abjuration) |
|
Prayer Shield |
(Abjuration) |
|
Repulsion |
(Divination) |
(Qualify) |
Scry |
(Common skill) |
(Qualify) |
Taxidermy |
|
21 |
(Abjuration) |
|
Immunity |
(Alteration) |
(Qualify) |
Mass Haste |
(Conjuration) |
(Qualify) |
Summon Enemy |
|
22 |
(Divination) |
(Qualify) |
Detect Sentience |
(Invocation/Evocation) |
(Qualify) |
Disenchant |
(Transmutation) |
(Qualify) |
Hungerless |
(Abjuration) |
|
Greater Globe |
(Conjuration) |
(Qualify) |
Meteor Storm |
(Abjuration) |
|
Resist Indignities |
|
23 |
(Conjuration) |
(Qualify) |
Cogniportive |
(Divination) |
(Qualify) |
Combat Precognition |
(Invocation/Evocation) |
(Qualify) |
Dragonfire |
(Abjuration) |
|
Mind Block |
(Alteration) |
(Qualify) |
Time Stop |
|
24 |
(Abjuration) |
|
Anchor |
(Conjuration) |
(Qualify) |
Returning |
(Invocation/Evocation) |
(Qualify) |
Delay |
(Conjuration) |
(Qualify) |
Summon Flyer |
(Transmutation) |
(Qualify) |
Thirstless |
|
25 |
(Conjuration) |
(Qualify) |
Demon Gate |
(Invocation/Evocation) |
(Qualify) |
Disintegrate |
(Abjuration) |
|
Major Mana Shield |
(Transmutation) |
(Qualify) |
Mass Fly |
(Abjuration) |
|
Spell Turning |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
(Abjuration) |
|
Achilles Armor |
|
|
Alterer |
Description | Alterers are specialist mages who concentrate their studies in the mastery of altering the world around them. Their all-purpose skills serve them wonderfully in combat, in the maintenance of their own health and equipment, and in becomming successful adventurers. So skilled are they in the alteration of the universe that they gain all known alteration spells, including some which only the alterer may gain.
The Alterer suffers from a lack of access to the Evocation school of magic, the long duration and heavy impact of their spells plus the general usefulness of their school makes them a good choice for all mages. Since they have their own kind of destructive magic, they will find they don't miss evocations at all.
|
Prime Statistic | Intelligence |
Qualifications | Intelligence 9+ |
Practices | 6 plus (Wisdom/4)+4 per level after first |
Training Points | 3 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/6)+1d5 per level thereafter |
Mana | 100 plus (Intelligence/2)+1d6 per level after first |
Movement | 100 plus ((Strength/18)*8) per level after first |
Attack Skill | (Intelligence/6) per level after first |
Damage Bonus | An extra point of damage per 10 level(s) |
Other Bonuses | At 5th level, receives 2%/lvl bonus damage from Alteration. At 10th level, receives double duration on your Alteration magic, and half duration from malicious Alteration magic. |
Weapons | Must use daggers, staves, or natural weapons. |
Armor | Must wear cloth, vegetation, or paper based armor. |
Other Limitations | Unable to cast Invocation/evocation spells. Receives 2%/lvl penalty damage from Invocation/evocation. Receives double duration from malicious Invocation/evocation magic, half duration on other Invocation/evocation effects. |
Starting Equipment | a wooden quarterstaff |
Qualifying Races |
Drow Elf Gnome Half Elf Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish |
Abilities |
1 |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Recall |
(Skill) |
|
Revoke |
(Skill) |
(Qualify) |
Scroll Copy |
(Skill) |
(Qualify) |
Swim |
(Skill) |
|
Wands |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Alteration) |
|
Erase Scroll |
(Enchantment/Charm) |
(Qualify) |
Insatiable Thirst |
(Transmutation) |
|
Iron Grip |
(Illusion) |
(Qualify) |
Magical Aura |
(Conjuration) |
|
Magic Missile |
(Divination) |
|
Read Magic |
(Abjuration) |
(Qualify) |
Repairing Aura |
(Abjuration) |
|
Resist Magic Missiles |
(Invocation/Evocation) |
|
Shield |
(Enchantment/Charm) |
(Qualify) |
Spider Climb |
(Illusion) |
(Qualify) |
Ventriloquate |
(Enchantment/Charm) |
(Qualify) |
Wizards Chest |
(Common skill) |
(Qualify) |
Tailoring |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
(Alteration) |
|
Animate Item |
(Illusion) |
(Qualify) |
Blur |
(Transmutation) |
(Qualify) |
Shrink Mouth |
(Divination) |
(Qualify) |
Detect Undead |
(Enchantment/Charm) |
(Qualify) |
Enchant Arrows |
(Alteration) |
|
Enlarge Object |
(Divination) |
(Qualify) |
Infravision |
(Enchantment/Charm) |
(Qualify) |
Lighten Item |
(Illusion) |
(Qualify) |
Obscure Self |
(Abjuration) |
(Qualify) |
Resist Poison |
(Transmutation) |
(Qualify) |
Shrink |
(Conjuration) |
(Qualify) |
Summon Steed |
|
3 |
(Transmutation) |
(Qualify) |
Deaden Smell |
(Transmutation) |
(Qualify) |
Deafen |
(Divination) |
(Qualify) |
Detect Metal |
(Illusion) |
(Qualify) |
Dream |
(Alteration) |
|
Feather Fall |
(Conjuration) |
(Qualify) |
Grease |
(Divination) |
(Qualify) |
Know Alignment |
(Abjuration) |
(Qualify) |
Resist Gas |
(Enchantment/Charm) |
(Qualify) |
Sleep |
(Conjuration) |
(Qualify) |
Summon Companion |
(Abjuration) |
(Qualify) |
Summoning Ward |
(Alteration) |
|
Wizard Lock |
|
4 |
(Conjuration) |
(Qualify) |
Acid Arrow |
(Alteration) |
|
Burning Hands |
(Divination) |
(Qualify) |
Detect Poison |
(Divination) |
(Qualify) |
Detect Water |
(Illusion) |
(Qualify) |
Fake Food |
(Illusion) |
(Qualify) |
Fake Spring |
(Alteration) |
|
Friends |
(Enchantment/Charm) |
(Qualify) |
Endless Hunger |
(Abjuration) |
(Qualify) |
Mage Armor |
(Abjuration) |
(Qualify) |
Resist Acid |
(Transmutation) |
(Qualify) |
Water Breathing |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Common skill) |
(Qualify) |
Cobbling |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Common skill) |
(Qualify) |
Scrimshawing |
(Abjuration) |
(Qualify) |
Charm Ward |
(Divination) |
(Qualify) |
Detect Gold |
(Divination) |
(Qualify) |
Detect Magic |
(Illusion) |
(Qualify) |
Faerie Fire |
(Alteration) |
|
Mend |
(Abjuration) |
(Qualify) |
Resist Cold |
(Enchantment/Charm) |
(Qualify) |
Spook |
(Conjuration) |
(Qualify) |
Wall of Stone |
(Transmutation) |
(Qualify) |
Weakness to Gas |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
(Divination) |
(Qualify) |
Augury |
(Enchantment/Charm) |
(Qualify) |
Charm |
(Divination) |
(Qualify) |
Detect Invisible |
(Conjuration) |
(Qualify) |
Find Familiar |
(Transmutation) |
(Qualify) |
Grace Of The Cat |
(Illusion) |
(Qualify) |
Illusory Wall |
(Alteration) |
|
Meld |
(Abjuration) |
(Qualify) |
Resist Electricity |
(Transmutation) |
(Qualify) |
Weakness to Acid |
|
7 |
(Divination) |
(Qualify) |
Detect Hidden |
(Illusion) |
(Qualify) |
Ghost Sound |
(Illusion) |
(Qualify) |
Invisibility |
(Transmutation) |
(Qualify) |
Light Sensitivity |
(Conjuration) |
(Qualify) |
Pass Door |
(Alteration) |
|
Refit |
(Abjuration) |
(Qualify) |
Resist Fire |
(Conjuration) |
(Qualify) |
Monster Summoning |
(Enchantment/Charm) |
(Qualify) |
Tourettes |
(Transmutation) |
(Qualify) |
Weakness to Cold |
|
8 |
(Skill) |
(Qualify) |
Spellcraft |
(Illusion) |
(Qualify) |
Faerie Fog |
(Enchantment/Charm) |
(Qualify) |
Fear |
(Divination) |
(Qualify) |
Identify Object |
(Abjuration) |
(Qualify) |
Resist Disease |
(Alteration) |
|
Shatter |
(Abjuration) |
(Qualify) |
Teleportation Ward |
(Conjuration) |
(Qualify) |
Wall of Darkness |
(Transmutation) |
(Qualify) |
Weakness to Electricity |
|
9 |
(Enchantment/Charm) |
(Qualify) |
Awe |
(Transmutation) |
(Qualify) |
Blind |
(Divination) |
(Qualify) |
Comprehend Languages |
(Illusion) |
(Qualify) |
Daydream |
(Divination) |
(Qualify) |
Farsight |
(Conjuration) |
(Qualify) |
Ice Sheet |
(Alteration) |
|
Magic Mouth |
(Illusion) |
(Qualify) |
Mirage |
(Transmutation) |
(Qualify) |
Weakness to Fire |
|
10 |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Smelting |
(Common skill) |
(Qualify) |
Speculating |
(Alteration) |
|
Arcane Mark |
(Divination) |
(Qualify) |
Locate Object |
(Alteration) |
|
Mass FeatherFall |
(Enchantment/Charm) |
(Qualify) |
Mass Sleep |
(Transmutation) |
(Qualify) |
Mute |
(Illusion) |
(Qualify) |
Phantom Hound |
(Abjuration) |
(Qualify) |
Resist Arrows |
(Alteration) |
|
Slow |
(Conjuration) |
(Qualify) |
Teleport |
(Illusion) |
(Qualify) |
Ugliness |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
(Divination) |
(Qualify) |
Claireaudience |
(Enchantment/Charm) |
(Qualify) |
Feeblemind |
(Alteration) |
|
Heat Metal |
(Enchantment/Charm) |
(Qualify) |
Laughter |
(Illusion) |
(Qualify) |
Mirror Image |
(Transmutation) |
(Qualify) |
Stoneskin |
(Conjuration) |
(Qualify) |
Wall of Ice |
(Transmutation) |
(Qualify) |
Weaken |
|
12 |
(Transmutation) |
(Qualify) |
Change Sex |
(Divination) |
(Qualify) |
Clairevoyance |
(Enchantment/Charm) |
(Qualify) |
Confusion |
(Illusion) |
(Qualify) |
Delirium |
(Transmutation) |
(Qualify) |
Enlightenment |
(Transmutation) |
(Qualify) |
Fly |
(Alteration) |
|
Haste |
(Abjuration) |
(Qualify) |
Globe |
(Conjuration) |
(Qualify) |
Shelter |
|
13 |
(Divination) |
(Qualify) |
Distant Vision |
(Illusion) |
(Qualify) |
Feign Death |
(Enchantment/Charm) |
(Qualify) |
Frenzy |
(Conjuration) |
(Qualify) |
Gate |
(Transmutation) |
(Qualify) |
Giant Strength |
(Alteration) |
|
Increase Gravity |
(Alteration) |
|
Reinforce |
(Abjuration) |
(Qualify) |
Resist Paralysis |
|
14 |
(Enchantment/Charm) |
(Qualify) |
Animate Weapon |
(Abjuration) |
(Qualify) |
Arcane Possession |
(Divination) |
(Qualify) |
Know Value |
(Illusion) |
(Qualify) |
Mass Invisibility |
(Abjuration) |
(Qualify) |
Resist Divination |
(Alteration) |
|
Silence |
(Conjuration) |
(Qualify) |
Wall of Air |
|
15 |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
(Skill) |
(Qualify) |
Climb |
(Enchantment/Charm) |
(Qualify) |
Advancement |
(Conjuration) |
(Qualify) |
Blink |
(Alteration) |
|
Ensnare |
(Illusion) |
(Qualify) |
Fake Weapon |
(Enchantment/Charm) |
(Qualify) |
Hold |
(Transmutation) |
(Qualify) |
Polymorph |
|
16 |
(Skill) |
(Qualify) |
Meditation |
(Alteration) |
|
Choke |
(Conjuration) |
(Qualify) |
Dismissal |
(Illusion) |
(Qualify) |
Fake Armor |
(Abjuration) |
(Qualify) |
Free Movement |
(Transmutation) |
(Qualify) |
Mage Claws |
(Divination) |
(Qualify) |
Forecast Weather |
|
17 |
(Enchantment/Charm) |
(Qualify) |
Clarify Scroll |
(Illusion) |
(Qualify) |
Fools Gold |
(Enchantment/Charm) |
(Qualify) |
Recharge Wand |
(Enchantment/Charm) |
(Qualify) |
Siphon |
(Alteration) |
|
Slow Projectiles |
(Conjuration) |
(Qualify) |
Wall of Fire |
|
18 |
(Transmutation) |
(Qualify) |
Delude |
(Abjuration) |
(Qualify) |
Resist Petrification |
(Alteration) |
|
Reverse Gravity |
(Divination) |
(Qualify) |
See Aura |
(Conjuration) |
(Qualify) |
Summon |
|
19 |
(Transmutation) |
(Qualify) |
Flesh Stone |
(Enchantment/Charm) |
(Qualify) |
Forget |
(Illusion) |
(Qualify) |
Improved Invisibility |
(Alteration) |
|
Mass Slow |
(Alteration) |
|
Stone Flesh |
(Conjuration) |
(Qualify) |
Wall of Force |
|
20 |
(Common skill) |
(Qualify) |
Marketeering |
(Enchantment/Charm) |
(Qualify) |
Enchant Armor |
(Transmutation) |
(Qualify) |
Improved Polymorph |
(Illusion) |
(Qualify) |
Nightmare |
(Abjuration) |
(Qualify) |
Repulsion |
(Divination) |
(Qualify) |
Scry |
(Alteration) |
|
Timeport |
(Common skill) |
(Qualify) |
Taxidermy |
|
21 |
(Enchantment/Charm) |
(Qualify) |
Command |
(Abjuration) |
(Qualify) |
Immunity |
(Alteration) |
|
Mass Haste |
(Conjuration) |
(Qualify) |
Summon Enemy |
|
22 |
(Divination) |
(Qualify) |
Detect Sentience |
(Enchantment/Charm) |
(Qualify) |
Enchant Weapon |
(Alteration) |
|
Gravity Slam |
(Transmutation) |
(Qualify) |
Hungerless |
(Abjuration) |
(Qualify) |
Greater Globe |
(Conjuration) |
(Qualify) |
Meteor Storm |
|
23 |
(Conjuration) |
(Qualify) |
Cogniportive |
(Divination) |
(Qualify) |
Combat Precognition |
(Abjuration) |
(Qualify) |
Mind Block |
(Alteration) |
|
Time Stop |
|
24 |
(Alteration) |
|
Alter Substance |
(Abjuration) |
(Qualify) |
Anchor |
(Conjuration) |
(Qualify) |
Returning |
(Enchantment/Charm) |
(Qualify) |
Frailty |
(Conjuration) |
(Qualify) |
Summon Flyer |
(Transmutation) |
(Qualify) |
Thirstless |
|
25 |
(Conjuration) |
(Qualify) |
Demon Gate |
(Alteration) |
|
Duplicate |
(Enchantment/Charm) |
(Qualify) |
Geas |
(Transmutation) |
(Qualify) |
Mass Fly |
(Abjuration) |
(Qualify) |
Spell Turning |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
(Alteration) |
|
Wish |
|
|
Conjurer |
Description | Conjurers are specialist mages who concentrate their studies in the mastery of movement. They are adept at transporting themselves and other creatures, as well as items and entire armies with their powerful spells. So adept are they at conjuration that they gain all known conjuration spells, including some which only the conjurers may understand.
The Conjurer may lack Transmutation abilities, but he does not miss that strange magic. After all, it's always better to be yourself, whereever you might find yourself.
|
Prime Statistic | Intelligence |
Qualifications | Intelligence 9+ |
Practices | 6 plus (Wisdom/4)+4 per level after first |
Training Points | 3 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/6)+1d5 per level thereafter |
Mana | 100 plus (Intelligence/2)+1d6 per level after first |
Movement | 100 plus ((Strength/18)*8) per level after first |
Attack Skill | (Intelligence/6) per level after first |
Damage Bonus | An extra point of damage per 10 level(s) |
Other Bonuses | At 5th level, receives 2%/lvl bonus damage from Conjuration. At 10th level, receives double duration on your Conjuration magic, and half duration from malicious Conjuration magic. |
Weapons | Must use daggers, staves, or natural weapons. |
Armor | Must wear cloth, vegetation, or paper based armor. |
Other Limitations | Unable to cast Transmutation spells. Receives 2%/lvl penalty damage from Transmutation. Receives double duration from malicious Transmutation magic, half duration on other Transmutation effects. |
Starting Equipment | a wooden quarterstaff |
Qualifying Races |
Drow Elf Gnome Half Elf Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish |
Abilities |
1 |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Recall |
(Skill) |
|
Revoke |
(Skill) |
(Qualify) |
Scroll Copy |
(Skill) |
(Qualify) |
Swim |
(Skill) |
|
Wands |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Alteration) |
(Qualify) |
Erase Scroll |
(Enchantment/Charm) |
(Qualify) |
Insatiable Thirst |
(Transmutation) |
|
Iron Grip |
(Illusion) |
(Qualify) |
Magical Aura |
(Conjuration) |
|
Magic Missile |
(Divination) |
|
Read Magic |
(Abjuration) |
(Qualify) |
Repairing Aura |
(Abjuration) |
|
Resist Magic Missiles |
(Invocation/Evocation) |
|
Shield |
(Enchantment/Charm) |
(Qualify) |
Spider Climb |
(Illusion) |
(Qualify) |
Ventriloquate |
(Enchantment/Charm) |
(Qualify) |
Wizards Chest |
(Common skill) |
(Qualify) |
Tailoring |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
(Alteration) |
(Qualify) |
Animate Item |
(Illusion) |
(Qualify) |
Blur |
(Divination) |
(Qualify) |
Detect Undead |
(Enchantment/Charm) |
(Qualify) |
Enchant Arrows |
(Alteration) |
(Qualify) |
Enlarge Object |
(Divination) |
(Qualify) |
Infravision |
(Invocation/Evocation) |
(Qualify) |
Light |
(Enchantment/Charm) |
(Qualify) |
Lighten Item |
(Illusion) |
(Qualify) |
Obscure Self |
(Abjuration) |
(Qualify) |
Resist Poison |
(Conjuration) |
|
Summon Steed |
|
3 |
(Divination) |
(Qualify) |
Detect Metal |
(Illusion) |
(Qualify) |
Dream |
(Alteration) |
(Qualify) |
Feather Fall |
(Conjuration) |
|
Grease |
(Invocation/Evocation) |
(Qualify) |
Knock |
(Divination) |
(Qualify) |
Know Alignment |
(Abjuration) |
(Qualify) |
Resist Gas |
(Enchantment/Charm) |
(Qualify) |
Sleep |
(Conjuration) |
|
Summon Companion |
(Abjuration) |
(Qualify) |
Summoning Ward |
(Alteration) |
(Qualify) |
Wizard Lock |
|
4 |
(Conjuration) |
|
Acid Arrow |
(Alteration) |
(Qualify) |
Burning Hands |
(Divination) |
(Qualify) |
Detect Poison |
(Divination) |
(Qualify) |
Detect Water |
(Illusion) |
(Qualify) |
Fake Food |
(Illusion) |
(Qualify) |
Fake Spring |
(Alteration) |
(Qualify) |
Friends |
(Invocation/Evocation) |
(Qualify) |
Frost |
(Enchantment/Charm) |
(Qualify) |
Endless Hunger |
(Abjuration) |
(Qualify) |
Mage Armor |
(Abjuration) |
(Qualify) |
Resist Acid |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Common skill) |
(Qualify) |
Cobbling |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Common skill) |
(Qualify) |
Scrimshawing |
(Abjuration) |
(Qualify) |
Charm Ward |
(Divination) |
(Qualify) |
Detect Gold |
(Divination) |
(Qualify) |
Detect Magic |
(Invocation/Evocation) |
(Qualify) |
Dispel Magic |
(Illusion) |
(Qualify) |
Faerie Fire |
(Invocation/Evocation) |
(Qualify) |
Floating Disc |
(Alteration) |
(Qualify) |
Mend |
(Invocation/Evocation) |
(Qualify) |
Mystic Shine |
(Abjuration) |
(Qualify) |
Resist Cold |
(Enchantment/Charm) |
(Qualify) |
Spook |
(Conjuration) |
|
Wall of Stone |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
(Divination) |
(Qualify) |
Augury |
(Enchantment/Charm) |
(Qualify) |
Charm |
(Divination) |
(Qualify) |
Detect Invisible |
(Conjuration) |
|
Find Familiar |
(Illusion) |
(Qualify) |
Illusory Wall |
(Alteration) |
(Qualify) |
Meld |
(Abjuration) |
(Qualify) |
Resist Electricity |
(Invocation/Evocation) |
(Qualify) |
Shocking Grasp |
(Invocation/Evocation) |
(Qualify) |
Stinking Cloud |
|
7 |
(Invocation/Evocation) |
(Qualify) |
Darkness |
(Divination) |
(Qualify) |
Detect Hidden |
(Invocation/Evocation) |
(Qualify) |
Fireball |
(Illusion) |
(Qualify) |
Ghost Sound |
(Illusion) |
(Qualify) |
Invisibility |
(Conjuration) |
|
Pass Door |
(Alteration) |
(Qualify) |
Refit |
(Abjuration) |
(Qualify) |
Resist Fire |
(Conjuration) |
|
Monster Summoning |
(Enchantment/Charm) |
(Qualify) |
Tourettes |
|
8 |
(Skill) |
(Qualify) |
Spellcraft |
(Invocation/Evocation) |
(Qualify) |
Elemental Storm |
(Illusion) |
(Qualify) |
Faerie Fog |
(Enchantment/Charm) |
(Qualify) |
Fear |
(Divination) |
(Qualify) |
Identify Object |
(Invocation/Evocation) |
(Qualify) |
Lightning Bolt |
(Abjuration) |
(Qualify) |
Resist Disease |
(Alteration) |
(Qualify) |
Shatter |
(Conjuration) |
|
Summon Marker |
(Abjuration) |
(Qualify) |
Teleportation Ward |
(Conjuration) |
|
Wall of Darkness |
|
9 |
(Enchantment/Charm) |
(Qualify) |
Awe |
(Divination) |
(Qualify) |
Comprehend Languages |
(Illusion) |
(Qualify) |
Daydream |
(Divination) |
(Qualify) |
Farsight |
(Invocation/Evocation) |
(Qualify) |
Flameshield |
(Conjuration) |
|
Ice Sheet |
(Alteration) |
(Qualify) |
Magic Mouth |
(Illusion) |
(Qualify) |
Mirage |
|
10 |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Smelting |
(Common skill) |
(Qualify) |
Speculating |
(Alteration) |
(Qualify) |
Arcane Mark |
(Invocation/Evocation) |
(Qualify) |
Gust of Wind |
(Divination) |
(Qualify) |
Locate Object |
(Enchantment/Charm) |
(Qualify) |
Mass Sleep |
(Illusion) |
(Qualify) |
Phantom Hound |
(Abjuration) |
(Qualify) |
Resist Arrows |
(Alteration) |
(Qualify) |
Slow |
(Conjuration) |
|
Teleport |
(Illusion) |
(Qualify) |
Ugliness |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
(Invocation/Evocation) |
(Qualify) |
Acid Fog |
(Divination) |
(Qualify) |
Claireaudience |
(Enchantment/Charm) |
(Qualify) |
Feeblemind |
(Alteration) |
(Qualify) |
Heat Metal |
(Enchantment/Charm) |
(Qualify) |
Laughter |
(Illusion) |
(Qualify) |
Mirror Image |
(Conjuration) |
|
Scatter |
(Conjuration) |
|
Wall of Ice |
|
12 |
(Divination) |
(Qualify) |
Clairevoyance |
(Enchantment/Charm) |
(Qualify) |
Confusion |
(Illusion) |
(Qualify) |
Delirium |
(Invocation/Evocation) |
(Qualify) |
Destroy Object |
(Alteration) |
(Qualify) |
Haste |
(Abjuration) |
(Qualify) |
Globe |
(Conjuration) |
|
Shelter |
|
13 |
(Divination) |
(Qualify) |
Distant Vision |
(Invocation/Evocation) |
(Qualify) |
Earthquake |
(Illusion) |
(Qualify) |
Feign Death |
(Enchantment/Charm) |
(Qualify) |
Frenzy |
(Conjuration) |
|
Gate |
(Alteration) |
(Qualify) |
Reinforce |
(Abjuration) |
(Qualify) |
Resist Paralysis |
(Conjuration) |
|
Water Cannon |
|
14 |
(Enchantment/Charm) |
(Qualify) |
Animate Weapon |
(Abjuration) |
(Qualify) |
Arcane Possession |
(Divination) |
(Qualify) |
Know Value |
(Illusion) |
(Qualify) |
Mass Invisibility |
(Abjuration) |
(Qualify) |
Resist Divination |
(Invocation/Evocation) |
(Qualify) |
Scribe |
(Alteration) |
(Qualify) |
Silence |
(Conjuration) |
|
Wall of Air |
|
15 |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
(Skill) |
(Qualify) |
Climb |
(Enchantment/Charm) |
(Qualify) |
Advancement |
(Conjuration) |
|
Blink |
(Alteration) |
(Qualify) |
Ensnare |
(Illusion) |
(Qualify) |
Fake Weapon |
(Enchantment/Charm) |
(Qualify) |
Hold |
(Conjuration) |
|
Word of Recall |
|
16 |
(Skill) |
(Qualify) |
Meditation |
(Invocation/Evocation) |
(Qualify) |
Chain Lightning |
(Alteration) |
(Qualify) |
Choke |
(Conjuration) |
|
Dismissal |
(Illusion) |
(Qualify) |
Fake Armor |
(Abjuration) |
(Qualify) |
Free Movement |
(Divination) |
(Qualify) |
Forecast Weather |
|
17 |
(Enchantment/Charm) |
(Qualify) |
Clarify Scroll |
(Illusion) |
(Qualify) |
Fools Gold |
(Invocation/Evocation) |
(Qualify) |
Portal |
(Enchantment/Charm) |
(Qualify) |
Recharge Wand |
(Enchantment/Charm) |
(Qualify) |
Siphon |
(Conjuration) |
|
Wall of Fire |
|
18 |
(Conjuration) |
|
Marker Summoning |
(Abjuration) |
(Qualify) |
Resist Petrification |
(Alteration) |
(Qualify) |
Reverse Gravity |
(Divination) |
(Qualify) |
See Aura |
(Conjuration) |
|
Summon |
(Invocation/Evocation) |
(Qualify) |
Web |
|
19 |
(Enchantment/Charm) |
(Qualify) |
Forget |
(Illusion) |
(Qualify) |
Improved Invisibility |
(Alteration) |
(Qualify) |
Stone Flesh |
(Conjuration) |
|
Wall of Force |
|
20 |
(Common skill) |
(Qualify) |
Marketeering |
(Invocation/Evocation) |
(Qualify) |
Cloudkill |
(Enchantment/Charm) |
(Qualify) |
Enchant Armor |
(Conjuration) |
|
Marker Portal |
(Illusion) |
(Qualify) |
Nightmare |
(Abjuration) |
(Qualify) |
Repulsion |
(Divination) |
(Qualify) |
Scry |
(Common skill) |
(Qualify) |
Taxidermy |
|
21 |
(Enchantment/Charm) |
(Qualify) |
Command |
(Abjuration) |
(Qualify) |
Immunity |
(Alteration) |
(Qualify) |
Mass Haste |
(Conjuration) |
|
Summon Enemy |
|
22 |
(Divination) |
(Qualify) |
Detect Sentience |
(Invocation/Evocation) |
(Qualify) |
Disenchant |
(Enchantment/Charm) |
(Qualify) |
Enchant Weapon |
(Abjuration) |
(Qualify) |
Greater Globe |
(Conjuration) |
|
Meteor Storm |
|
23 |
(Conjuration) |
|
Cogniportive |
(Divination) |
(Qualify) |
Combat Precognition |
(Conjuration) |
|
Conjure Nexus |
(Invocation/Evocation) |
(Qualify) |
Dragonfire |
(Abjuration) |
(Qualify) |
Mind Block |
(Alteration) |
(Qualify) |
Time Stop |
|
24 |
(Abjuration) |
(Qualify) |
Anchor |
(Conjuration) |
|
Returning |
(Invocation/Evocation) |
(Qualify) |
Delay |
(Enchantment/Charm) |
(Qualify) |
Frailty |
(Conjuration) |
|
Summon Flyer |
|
25 |
(Conjuration) |
|
Demon Gate |
(Invocation/Evocation) |
(Qualify) |
Disintegrate |
(Conjuration) |
|
Flaming Ensnarement |
(Enchantment/Charm) |
(Qualify) |
Geas |
(Abjuration) |
(Qualify) |
Spell Turning |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
(Conjuration) |
|
Summon Army |
|
|
Diviner |
Description | Diviners are specialist mages who have mastered the arts of unconvering secrets, and obtaining knowledge. The entire world is an open book for them, just waiting for the pages to be turned. So adept do these mages become at divination that they gain all known divination spells, including some which are even secrets to the other mages!
The Diviner's love of knowledge means he loses the knack of casting spells of illusion. However, they make up for this by being the most popular of advisors and group members when strange and amazing treasures are uncovered, or some secret needs to be told.
|
Prime Statistic | Intelligence |
Qualifications | Intelligence 9+ |
Practices | 6 plus (Wisdom/4)+4 per level after first |
Training Points | 3 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/6)+1d5 per level thereafter |
Mana | 100 plus (Intelligence/2)+1d6 per level after first |
Movement | 100 plus ((Strength/18)*8) per level after first |
Attack Skill | (Intelligence/6) per level after first |
Damage Bonus | An extra point of damage per 10 level(s) |
Other Bonuses | At 5th level, receives 2%/lvl bonus damage from Divination. At 10th level, receives double duration on your Divination magic, and half duration from malicious Divination magic. |
Weapons | Must use daggers, staves, or natural weapons. |
Armor | Must wear cloth, vegetation, or paper based armor. |
Other Limitations | Unable to cast Illusion spells. Receives 2%/lvl penalty damage from Illusion. Receives double duration from malicious Illusion magic, half duration on other Illusion effects. |
Starting Equipment | a wooden quarterstaff |
Qualifying Races |
Drow Elf Gnome Half Elf Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish |
Abilities |
1 |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Recall |
(Skill) |
|
Revoke |
(Skill) |
(Qualify) |
Scroll Copy |
(Skill) |
(Qualify) |
Swim |
(Skill) |
|
Wands |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Divination) |
|
Analyze Item |
(Alteration) |
(Qualify) |
Erase Scroll |
(Enchantment/Charm) |
(Qualify) |
Insatiable Thirst |
(Transmutation) |
|
Iron Grip |
(Conjuration) |
|
Magic Missile |
(Divination) |
|
Read Magic |
(Abjuration) |
(Qualify) |
Repairing Aura |
(Abjuration) |
|
Resist Magic Missiles |
(Invocation/Evocation) |
|
Shield |
(Enchantment/Charm) |
(Qualify) |
Spider Climb |
(Enchantment/Charm) |
(Qualify) |
Wizards Chest |
(Common skill) |
(Qualify) |
Tailoring |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
(Alteration) |
(Qualify) |
Animate Item |
(Transmutation) |
(Qualify) |
Shrink Mouth |
(Divination) |
|
Detect Undead |
(Enchantment/Charm) |
(Qualify) |
Enchant Arrows |
(Alteration) |
(Qualify) |
Enlarge Object |
(Divination) |
|
Infravision |
(Invocation/Evocation) |
(Qualify) |
Light |
(Enchantment/Charm) |
(Qualify) |
Lighten Item |
(Abjuration) |
(Qualify) |
Resist Poison |
(Transmutation) |
(Qualify) |
Shrink |
(Conjuration) |
(Qualify) |
Summon Steed |
|
3 |
(Transmutation) |
(Qualify) |
Deaden Smell |
(Transmutation) |
(Qualify) |
Deafen |
(Divination) |
|
Detect Metal |
(Alteration) |
(Qualify) |
Feather Fall |
(Conjuration) |
(Qualify) |
Grease |
(Invocation/Evocation) |
(Qualify) |
Knock |
(Divination) |
|
Know Alignment |
(Abjuration) |
(Qualify) |
Resist Gas |
(Enchantment/Charm) |
(Qualify) |
Sleep |
(Conjuration) |
(Qualify) |
Summon Companion |
(Abjuration) |
(Qualify) |
Summoning Ward |
(Alteration) |
(Qualify) |
Wizard Lock |
|
4 |
(Conjuration) |
(Qualify) |
Acid Arrow |
(Alteration) |
(Qualify) |
Burning Hands |
(Divination) |
|
Detect Poison |
(Divination) |
|
Detect Water |
(Alteration) |
(Qualify) |
Friends |
(Invocation/Evocation) |
(Qualify) |
Frost |
(Enchantment/Charm) |
(Qualify) |
Endless Hunger |
(Abjuration) |
(Qualify) |
Mage Armor |
(Abjuration) |
(Qualify) |
Resist Acid |
(Transmutation) |
(Qualify) |
Water Breathing |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Common skill) |
(Qualify) |
Cobbling |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Common skill) |
(Qualify) |
Scrimshawing |
(Abjuration) |
(Qualify) |
Charm Ward |
(Divination) |
|
Detect Gold |
(Divination) |
|
Detect Magic |
(Invocation/Evocation) |
(Qualify) |
Dispel Magic |
(Invocation/Evocation) |
(Qualify) |
Floating Disc |
(Alteration) |
(Qualify) |
Mend |
(Invocation/Evocation) |
(Qualify) |
Mystic Shine |
(Abjuration) |
(Qualify) |
Resist Cold |
(Enchantment/Charm) |
(Qualify) |
Spook |
(Conjuration) |
(Qualify) |
Wall of Stone |
(Transmutation) |
(Qualify) |
Weakness to Gas |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
(Divination) |
|
Augury |
(Enchantment/Charm) |
(Qualify) |
Charm |
(Divination) |
|
Detect Invisible |
(Conjuration) |
(Qualify) |
Find Familiar |
(Transmutation) |
(Qualify) |
Grace Of The Cat |
(Alteration) |
(Qualify) |
Meld |
(Abjuration) |
(Qualify) |
Resist Electricity |
(Invocation/Evocation) |
(Qualify) |
Shocking Grasp |
(Invocation/Evocation) |
(Qualify) |
Stinking Cloud |
(Transmutation) |
(Qualify) |
Weakness to Acid |
|
7 |
(Invocation/Evocation) |
(Qualify) |
Darkness |
(Divination) |
|
Detect Hidden |
(Invocation/Evocation) |
(Qualify) |
Fireball |
(Transmutation) |
(Qualify) |
Light Sensitivity |
(Conjuration) |
(Qualify) |
Pass Door |
(Alteration) |
(Qualify) |
Refit |
(Abjuration) |
(Qualify) |
Resist Fire |
(Conjuration) |
(Qualify) |
Monster Summoning |
(Enchantment/Charm) |
(Qualify) |
Tourettes |
(Transmutation) |
(Qualify) |
Weakness to Cold |
|
8 |
(Skill) |
(Qualify) |
Spellcraft |
(Invocation/Evocation) |
(Qualify) |
Elemental Storm |
(Enchantment/Charm) |
(Qualify) |
Fear |
(Divination) |
|
Identify Object |
(Invocation/Evocation) |
(Qualify) |
Lightning Bolt |
(Abjuration) |
(Qualify) |
Resist Disease |
(Alteration) |
(Qualify) |
Shatter |
(Abjuration) |
(Qualify) |
Teleportation Ward |
(Conjuration) |
(Qualify) |
Wall of Darkness |
(Transmutation) |
(Qualify) |
Weakness to Electricity |
|
9 |
(Enchantment/Charm) |
(Qualify) |
Awe |
(Transmutation) |
(Qualify) |
Blind |
(Divination) |
|
Comprehend Languages |
(Divination) |
|
Farsight |
(Invocation/Evocation) |
(Qualify) |
Flameshield |
(Conjuration) |
(Qualify) |
Ice Sheet |
(Alteration) |
(Qualify) |
Magic Mouth |
(Transmutation) |
(Qualify) |
Weakness to Fire |
|
10 |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Smelting |
(Common skill) |
(Qualify) |
Speculating |
(Alteration) |
(Qualify) |
Arcane Mark |
(Divination) |
|
Detect Traps |
(Invocation/Evocation) |
(Qualify) |
Gust of Wind |
(Divination) |
|
Locate Object |
(Enchantment/Charm) |
(Qualify) |
Mass Sleep |
(Transmutation) |
(Qualify) |
Mute |
(Abjuration) |
(Qualify) |
Resist Arrows |
(Alteration) |
(Qualify) |
Slow |
(Conjuration) |
(Qualify) |
Teleport |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
(Invocation/Evocation) |
(Qualify) |
Acid Fog |
(Divination) |
|
Claireaudience |
(Enchantment/Charm) |
(Qualify) |
Feeblemind |
(Alteration) |
(Qualify) |
Heat Metal |
(Enchantment/Charm) |
(Qualify) |
Laughter |
(Transmutation) |
(Qualify) |
Stoneskin |
(Conjuration) |
(Qualify) |
Wall of Ice |
(Transmutation) |
(Qualify) |
Weaken |
|
12 |
(Transmutation) |
(Qualify) |
Change Sex |
(Divination) |
|
Clairevoyance |
(Enchantment/Charm) |
(Qualify) |
Confusion |
(Invocation/Evocation) |
(Qualify) |
Destroy Object |
(Transmutation) |
(Qualify) |
Enlightenment |
(Transmutation) |
(Qualify) |
Fly |
(Alteration) |
(Qualify) |
Haste |
(Abjuration) |
(Qualify) |
Globe |
(Conjuration) |
(Qualify) |
Shelter |
|
13 |
(Divination) |
|
Distant Vision |
(Invocation/Evocation) |
(Qualify) |
Earthquake |
(Enchantment/Charm) |
(Qualify) |
Frenzy |
(Conjuration) |
(Qualify) |
Gate |
(Transmutation) |
(Qualify) |
Giant Strength |
(Alteration) |
(Qualify) |
Reinforce |
(Abjuration) |
(Qualify) |
Resist Paralysis |
|
14 |
(Enchantment/Charm) |
(Qualify) |
Animate Weapon |
(Abjuration) |
(Qualify) |
Arcane Possession |
(Divination) |
|
Know Value |
(Abjuration) |
(Qualify) |
Resist Divination |
(Invocation/Evocation) |
(Qualify) |
Scribe |
(Alteration) |
(Qualify) |
Silence |
(Conjuration) |
(Qualify) |
Wall of Air |
|
15 |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
(Skill) |
(Qualify) |
Climb |
(Enchantment/Charm) |
(Qualify) |
Advancement |
(Conjuration) |
(Qualify) |
Blink |
(Alteration) |
(Qualify) |
Ensnare |
(Enchantment/Charm) |
(Qualify) |
Hold |
(Divination) |
|
Know Origin |
(Transmutation) |
(Qualify) |
Polymorph |
|
16 |
(Skill) |
(Qualify) |
Meditation |
(Invocation/Evocation) |
(Qualify) |
Chain Lightning |
(Alteration) |
(Qualify) |
Choke |
(Conjuration) |
(Qualify) |
Dismissal |
(Abjuration) |
(Qualify) |
Free Movement |
(Transmutation) |
(Qualify) |
Mage Claws |
(Divination) |
|
Forecast Weather |
|
17 |
(Enchantment/Charm) |
(Qualify) |
Clarify Scroll |
(Divination) |
|
Detect Scrying |
(Invocation/Evocation) |
(Qualify) |
Portal |
(Enchantment/Charm) |
(Qualify) |
Recharge Wand |
(Enchantment/Charm) |
(Qualify) |
Siphon |
(Conjuration) |
(Qualify) |
Wall of Fire |
|
18 |
(Transmutation) |
(Qualify) |
Delude |
(Abjuration) |
(Qualify) |
Resist Petrification |
(Alteration) |
(Qualify) |
Reverse Gravity |
(Divination) |
|
See Aura |
(Conjuration) |
(Qualify) |
Summon |
(Invocation/Evocation) |
(Qualify) |
Web |
|
19 |
(Divination) |
|
Breadcrumbs |
(Transmutation) |
(Qualify) |
Flesh Stone |
(Enchantment/Charm) |
(Qualify) |
Forget |
(Alteration) |
(Qualify) |
Stone Flesh |
(Conjuration) |
(Qualify) |
Wall of Force |
|
20 |
(Common skill) |
(Qualify) |
Marketeering |
(Invocation/Evocation) |
(Qualify) |
Cloudkill |
(Enchantment/Charm) |
(Qualify) |
Enchant Armor |
(Transmutation) |
(Qualify) |
Improved Polymorph |
(Abjuration) |
(Qualify) |
Repulsion |
(Divination) |
|
Scry |
(Common skill) |
(Qualify) |
Taxidermy |
|
21 |
(Enchantment/Charm) |
(Qualify) |
Command |
(Abjuration) |
(Qualify) |
Immunity |
(Divination) |
|
Know Pain |
(Alteration) |
(Qualify) |
Mass Haste |
(Conjuration) |
(Qualify) |
Summon Enemy |
|
22 |
(Divination) |
|
Detect Sentience |
(Invocation/Evocation) |
(Qualify) |
Disenchant |
(Enchantment/Charm) |
(Qualify) |
Enchant Weapon |
(Transmutation) |
(Qualify) |
Hungerless |
(Enchantment/Charm) |
(Qualify) |
Know Bliss |
(Abjuration) |
(Qualify) |
Greater Globe |
(Conjuration) |
(Qualify) |
Meteor Storm |
|
23 |
(Conjuration) |
(Qualify) |
Cogniportive |
(Divination) |
|
Combat Precognition |
(Invocation/Evocation) |
(Qualify) |
Dragonfire |
(Abjuration) |
(Qualify) |
Mind Block |
(Alteration) |
(Qualify) |
Time Stop |
|
24 |
(Abjuration) |
(Qualify) |
Anchor |
(Conjuration) |
(Qualify) |
Returning |
(Invocation/Evocation) |
(Qualify) |
Delay |
(Divination) |
|
Detect Ambush |
(Enchantment/Charm) |
(Qualify) |
Frailty |
(Conjuration) |
(Qualify) |
Summon Flyer |
(Transmutation) |
(Qualify) |
Thirstless |
|
25 |
(Conjuration) |
(Qualify) |
Demon Gate |
(Invocation/Evocation) |
(Qualify) |
Disintegrate |
(Enchantment/Charm) |
(Qualify) |
Geas |
(Transmutation) |
(Qualify) |
Mass Fly |
(Abjuration) |
(Qualify) |
Spell Turning |
(Divination) |
|
True Sight |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
(Divination) |
|
Future Death |
|
|
Enchanter |
Description | Enchanters are specialist mages who can always seem to bring out the best magical aspects of whoever or whatever they turn their attention to. And when angered, the Enchanter can also twist their enemies to their will. So adept are they at this art of change that they gain all known enchantment spells, even those which only the enchanter may learn.
Enchanters love change so much that they neglect the protective magic of abjuration, and find themselves unable to use that magic. However, the Enchanter does not fear the snake's poison, or the dragon's breath, especially when he can snap his fingers and make them both his pets!
|
Prime Statistic | Intelligence |
Qualifications | Intelligence 9+ |
Practices | 6 plus (Wisdom/4)+4 per level after first |
Training Points | 3 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/6)+1d5 per level thereafter |
Mana | 100 plus (Intelligence/2)+1d6 per level after first |
Movement | 100 plus ((Strength/18)*8) per level after first |
Attack Skill | (Intelligence/6) per level after first |
Damage Bonus | An extra point of damage per 10 level(s) |
Other Bonuses | At 5th level, receives 2%/lvl bonus damage from Enchantment/charm. At 10th level, receives double duration on your Enchantment/charm magic, and half duration from malicious Enchantment/charm magic. |
Weapons | Must use daggers, staves, or natural weapons. |
Armor | Must wear cloth, vegetation, or paper based armor. |
Other Limitations | Unable to cast Abjuration spells. Receives 2%/lvl penalty damage from Abjuration. Receives double duration from malicious Abjuration magic, half duration on other Abjuration effects. |
Starting Equipment | a wooden quarterstaff |
Qualifying Races |
Drow Elf Gnome Half Elf Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish |
Abilities |
1 |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Recall |
(Skill) |
|
Revoke |
(Skill) |
(Qualify) |
Scroll Copy |
(Skill) |
(Qualify) |
Swim |
(Skill) |
|
Wands |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Alteration) |
(Qualify) |
Erase Scroll |
(Enchantment/Charm) |
|
Insatiable Thirst |
(Transmutation) |
|
Iron Grip |
(Illusion) |
(Qualify) |
Magical Aura |
(Conjuration) |
|
Magic Missile |
(Divination) |
|
Read Magic |
(Abjuration) |
|
Resist Magic Missiles |
(Invocation/Evocation) |
|
Shield |
(Enchantment/Charm) |
|
Spider Climb |
(Illusion) |
(Qualify) |
Ventriloquate |
(Enchantment/Charm) |
|
Wizards Chest |
(Common skill) |
(Qualify) |
Tailoring |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
(Alteration) |
(Qualify) |
Animate Item |
(Illusion) |
(Qualify) |
Blur |
(Transmutation) |
(Qualify) |
Shrink Mouth |
(Divination) |
(Qualify) |
Detect Undead |
(Enchantment/Charm) |
|
Enchant Arrows |
(Alteration) |
(Qualify) |
Enlarge Object |
(Divination) |
(Qualify) |
Infravision |
(Invocation/Evocation) |
(Qualify) |
Light |
(Enchantment/Charm) |
|
Lighten Item |
(Illusion) |
(Qualify) |
Obscure Self |
(Transmutation) |
(Qualify) |
Shrink |
(Conjuration) |
(Qualify) |
Summon Steed |
|
3 |
(Transmutation) |
(Qualify) |
Deaden Smell |
(Transmutation) |
(Qualify) |
Deafen |
(Divination) |
(Qualify) |
Detect Metal |
(Illusion) |
(Qualify) |
Dream |
(Alteration) |
(Qualify) |
Feather Fall |
(Conjuration) |
(Qualify) |
Grease |
(Invocation/Evocation) |
(Qualify) |
Knock |
(Divination) |
(Qualify) |
Know Alignment |
(Enchantment/Charm) |
|
Sleep |
(Conjuration) |
(Qualify) |
Summon Companion |
(Alteration) |
(Qualify) |
Wizard Lock |
|
4 |
(Conjuration) |
(Qualify) |
Acid Arrow |
(Alteration) |
(Qualify) |
Burning Hands |
(Divination) |
(Qualify) |
Detect Poison |
(Divination) |
(Qualify) |
Detect Water |
(Illusion) |
(Qualify) |
Fake Food |
(Illusion) |
(Qualify) |
Fake Spring |
(Alteration) |
(Qualify) |
Friends |
(Invocation/Evocation) |
(Qualify) |
Frost |
(Enchantment/Charm) |
|
Endless Hunger |
(Transmutation) |
(Qualify) |
Water Breathing |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Common skill) |
(Qualify) |
Cobbling |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Common skill) |
(Qualify) |
Scrimshawing |
(Divination) |
(Qualify) |
Detect Gold |
(Divination) |
(Qualify) |
Detect Magic |
(Invocation/Evocation) |
(Qualify) |
Dispel Magic |
(Illusion) |
(Qualify) |
Faerie Fire |
(Enchantment/Charm) |
|
Fatigue |
(Invocation/Evocation) |
(Qualify) |
Floating Disc |
(Alteration) |
(Qualify) |
Mend |
(Invocation/Evocation) |
(Qualify) |
Mystic Shine |
(Enchantment/Charm) |
|
Spook |
(Conjuration) |
(Qualify) |
Wall of Stone |
(Transmutation) |
(Qualify) |
Weakness to Gas |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
(Divination) |
(Qualify) |
Augury |
(Enchantment/Charm) |
|
Charm |
(Divination) |
(Qualify) |
Detect Invisible |
(Conjuration) |
(Qualify) |
Find Familiar |
(Transmutation) |
(Qualify) |
Grace Of The Cat |
(Illusion) |
(Qualify) |
Illusory Wall |
(Alteration) |
(Qualify) |
Meld |
(Invocation/Evocation) |
(Qualify) |
Shocking Grasp |
(Invocation/Evocation) |
(Qualify) |
Stinking Cloud |
(Transmutation) |
(Qualify) |
Weakness to Acid |
|
7 |
(Invocation/Evocation) |
(Qualify) |
Darkness |
(Divination) |
(Qualify) |
Detect Hidden |
(Invocation/Evocation) |
(Qualify) |
Fireball |
(Illusion) |
(Qualify) |
Ghost Sound |
(Illusion) |
(Qualify) |
Invisibility |
(Transmutation) |
(Qualify) |
Light Sensitivity |
(Enchantment/Charm) |
|
Mana Burn |
(Conjuration) |
(Qualify) |
Pass Door |
(Alteration) |
(Qualify) |
Refit |
(Conjuration) |
(Qualify) |
Monster Summoning |
(Enchantment/Charm) |
|
Tourettes |
(Transmutation) |
(Qualify) |
Weakness to Cold |
|
8 |
(Skill) |
(Qualify) |
Spellcraft |
(Invocation/Evocation) |
(Qualify) |
Elemental Storm |
(Illusion) |
(Qualify) |
Faerie Fog |
(Enchantment/Charm) |
|
Fear |
(Divination) |
(Qualify) |
Identify Object |
(Invocation/Evocation) |
(Qualify) |
Lightning Bolt |
(Alteration) |
(Qualify) |
Shatter |
(Conjuration) |
(Qualify) |
Wall of Darkness |
(Transmutation) |
(Qualify) |
Weakness to Electricity |
|
9 |
(Enchantment/Charm) |
|
Awe |
(Transmutation) |
(Qualify) |
Blind |
(Divination) |
(Qualify) |
Comprehend Languages |
(Illusion) |
(Qualify) |
Daydream |
(Divination) |
(Qualify) |
Farsight |
(Invocation/Evocation) |
(Qualify) |
Flameshield |
(Conjuration) |
(Qualify) |
Ice Sheet |
(Alteration) |
(Qualify) |
Magic Mouth |
(Illusion) |
(Qualify) |
Mirage |
(Transmutation) |
(Qualify) |
Weakness to Fire |
|
10 |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Smelting |
(Common skill) |
(Qualify) |
Speculating |
(Alteration) |
(Qualify) |
Arcane Mark |
(Invocation/Evocation) |
(Qualify) |
Gust of Wind |
(Divination) |
(Qualify) |
Locate Object |
(Enchantment/Charm) |
|
Mass Sleep |
(Transmutation) |
(Qualify) |
Mute |
(Illusion) |
(Qualify) |
Phantom Hound |
(Alteration) |
(Qualify) |
Slow |
(Conjuration) |
(Qualify) |
Teleport |
(Illusion) |
(Qualify) |
Ugliness |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
(Invocation/Evocation) |
(Qualify) |
Acid Fog |
(Divination) |
(Qualify) |
Claireaudience |
(Enchantment/Charm) |
|
Feeblemind |
(Alteration) |
(Qualify) |
Heat Metal |
(Enchantment/Charm) |
|
Laughter |
(Illusion) |
(Qualify) |
Mirror Image |
(Transmutation) |
(Qualify) |
Stoneskin |
(Conjuration) |
(Qualify) |
Wall of Ice |
(Transmutation) |
(Qualify) |
Weaken |
|
12 |
(Transmutation) |
(Qualify) |
Change Sex |
(Divination) |
(Qualify) |
Clairevoyance |
(Enchantment/Charm) |
|
Confusion |
(Illusion) |
(Qualify) |
Delirium |
(Invocation/Evocation) |
(Qualify) |
Destroy Object |
(Transmutation) |
(Qualify) |
Enlightenment |
(Transmutation) |
(Qualify) |
Fly |
(Alteration) |
(Qualify) |
Haste |
(Conjuration) |
(Qualify) |
Shelter |
|
13 |
(Divination) |
(Qualify) |
Distant Vision |
(Invocation/Evocation) |
(Qualify) |
Earthquake |
(Illusion) |
(Qualify) |
Feign Death |
(Enchantment/Charm) |
|
Frenzy |
(Conjuration) |
(Qualify) |
Gate |
(Transmutation) |
(Qualify) |
Giant Strength |
(Alteration) |
(Qualify) |
Reinforce |
|
14 |
(Enchantment/Charm) |
|
Alarm |
(Enchantment/Charm) |
|
Animate Weapon |
(Divination) |
(Qualify) |
Know Value |
(Illusion) |
(Qualify) |
Mass Invisibility |
(Invocation/Evocation) |
(Qualify) |
Scribe |
(Alteration) |
(Qualify) |
Silence |
(Conjuration) |
(Qualify) |
Wall of Air |
|
15 |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
(Skill) |
(Qualify) |
Climb |
(Enchantment/Charm) |
|
Advancement |
(Conjuration) |
(Qualify) |
Blink |
(Alteration) |
(Qualify) |
Ensnare |
(Illusion) |
(Qualify) |
Fake Weapon |
(Enchantment/Charm) |
|
Hold |
(Transmutation) |
(Qualify) |
Polymorph |
|
16 |
(Skill) |
(Qualify) |
Meditation |
(Invocation/Evocation) |
(Qualify) |
Chain Lightning |
(Alteration) |
(Qualify) |
Choke |
(Conjuration) |
(Qualify) |
Dismissal |
(Illusion) |
(Qualify) |
Fake Armor |
(Transmutation) |
(Qualify) |
Mage Claws |
(Enchantment/Charm) |
|
Mind Fog |
(Divination) |
(Qualify) |
Forecast Weather |
|
17 |
(Enchantment/Charm) |
|
Clarify Scroll |
(Illusion) |
(Qualify) |
Fools Gold |
(Invocation/Evocation) |
(Qualify) |
Portal |
(Enchantment/Charm) |
|
Recharge Wand |
(Enchantment/Charm) |
|
Siphon |
(Conjuration) |
(Qualify) |
Wall of Fire |
|
18 |
(Transmutation) |
(Qualify) |
Delude |
(Enchantment/Charm) |
|
Enthrall |
(Alteration) |
(Qualify) |
Reverse Gravity |
(Divination) |
(Qualify) |
See Aura |
(Conjuration) |
(Qualify) |
Summon |
(Invocation/Evocation) |
(Qualify) |
Web |
|
19 |
(Transmutation) |
(Qualify) |
Flesh Stone |
(Enchantment/Charm) |
|
Forget |
(Illusion) |
(Qualify) |
Improved Invisibility |
(Alteration) |
(Qualify) |
Stone Flesh |
(Conjuration) |
(Qualify) |
Wall of Force |
|
20 |
(Common skill) |
(Qualify) |
Marketeering |
(Invocation/Evocation) |
(Qualify) |
Cloudkill |
(Enchantment/Charm) |
|
Enchant Armor |
(Transmutation) |
(Qualify) |
Improved Polymorph |
(Illusion) |
(Qualify) |
Nightmare |
(Divination) |
(Qualify) |
Scry |
(Common skill) |
(Qualify) |
Taxidermy |
|
21 |
(Enchantment/Charm) |
|
Command |
(Alteration) |
(Qualify) |
Mass Haste |
(Conjuration) |
(Qualify) |
Summon Enemy |
|
22 |
(Divination) |
(Qualify) |
Detect Sentience |
(Invocation/Evocation) |
(Qualify) |
Disenchant |
(Enchantment/Charm) |
|
Enchant Weapon |
(Transmutation) |
(Qualify) |
Hungerless |
(Conjuration) |
(Qualify) |
Meteor Storm |
|
23 |
(Conjuration) |
(Qualify) |
Cogniportive |
(Divination) |
(Qualify) |
Combat Precognition |
(Invocation/Evocation) |
(Qualify) |
Dragonfire |
(Enchantment/Charm) |
|
Lower Resistance |
(Alteration) |
(Qualify) |
Time Stop |
|
24 |
(Conjuration) |
(Qualify) |
Returning |
(Invocation/Evocation) |
(Qualify) |
Delay |
(Enchantment/Charm) |
|
Frailty |
(Conjuration) |
(Qualify) |
Summon Flyer |
(Transmutation) |
(Qualify) |
Thirstless |
|
25 |
(Conjuration) |
(Qualify) |
Demon Gate |
(Invocation/Evocation) |
(Qualify) |
Disintegrate |
(Enchantment/Charm) |
|
Geas |
(Transmutation) |
(Qualify) |
Mass Fly |
(Enchantment/Charm) |
|
Rogue Limb |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
(Enchantment/Charm) |
|
Permanency |
|
|
Evoker |
Description | Evokers are specialist mages who can bring from nothing the powers of light and darkness, heat and cold, lightning and ferocious wind. So adept are these mages are the creation of these magical elements that they automatically gain all evocation/invocation spells, even those known only to evokers.
Evokers are so impatient to create from nothing that they have neglected the study of the alteration of already existing things, and will find themselves unable to use alteration magic. However, the Evoker is the horror of all specialist mages, death in both fingers, and is envied by all for his power.
|
Prime Statistic | Intelligence |
Qualifications | Intelligence 9+ |
Practices | 6 plus (Wisdom/4)+4 per level after first |
Training Points | 3 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/6)+1d5 per level thereafter |
Mana | 100 plus (Intelligence/2)+1d6 per level after first |
Movement | 100 plus ((Strength/18)*8) per level after first |
Attack Skill | (Intelligence/6) per level after first |
Damage Bonus | An extra point of damage per 10 level(s) |
Other Bonuses | At 5th level, receives 2%/lvl bonus damage from Invocation/evocation. At 10th level, receives double duration on your Invocation/evocation magic, and half duration from malicious Invocation/evocation magic. |
Weapons | Must use daggers, staves, or natural weapons. |
Armor | Must wear cloth, vegetation, or paper based armor. |
Other Limitations | Unable to cast Alteration spells. Receives 2%/lvl penalty damage from Alteration. Receives double duration from malicious Alteration magic, half duration on other Alteration effects. |
Starting Equipment | a wooden quarterstaff |
Qualifying Races |
Drow Elf Gnome Half Elf Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish |
Abilities |
1 |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Recall |
(Skill) |
|
Revoke |
(Skill) |
(Qualify) |
Scroll Copy |
(Skill) |
(Qualify) |
Swim |
(Skill) |
|
Wands |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Enchantment/Charm) |
(Qualify) |
Insatiable Thirst |
(Transmutation) |
|
Iron Grip |
(Illusion) |
(Qualify) |
Magical Aura |
(Conjuration) |
|
Magic Missile |
(Divination) |
|
Read Magic |
(Abjuration) |
(Qualify) |
Repairing Aura |
(Abjuration) |
|
Resist Magic Missiles |
(Invocation/Evocation) |
|
Shield |
(Enchantment/Charm) |
(Qualify) |
Spider Climb |
(Illusion) |
(Qualify) |
Ventriloquate |
(Enchantment/Charm) |
(Qualify) |
Wizards Chest |
(Common skill) |
(Qualify) |
Tailoring |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
(Illusion) |
(Qualify) |
Blur |
(Transmutation) |
(Qualify) |
Shrink Mouth |
(Divination) |
(Qualify) |
Detect Undead |
(Enchantment/Charm) |
(Qualify) |
Enchant Arrows |
(Divination) |
(Qualify) |
Infravision |
(Invocation/Evocation) |
|
Light |
(Enchantment/Charm) |
(Qualify) |
Lighten Item |
(Illusion) |
(Qualify) |
Obscure Self |
(Abjuration) |
(Qualify) |
Resist Poison |
(Transmutation) |
(Qualify) |
Shrink |
(Conjuration) |
(Qualify) |
Summon Steed |
|
3 |
(Transmutation) |
(Qualify) |
Deaden Smell |
(Transmutation) |
(Qualify) |
Deafen |
(Divination) |
(Qualify) |
Detect Metal |
(Illusion) |
(Qualify) |
Dream |
(Conjuration) |
(Qualify) |
Grease |
(Invocation/Evocation) |
|
Knock |
(Divination) |
(Qualify) |
Know Alignment |
(Abjuration) |
(Qualify) |
Resist Gas |
(Enchantment/Charm) |
(Qualify) |
Sleep |
(Conjuration) |
(Qualify) |
Summon Companion |
(Abjuration) |
(Qualify) |
Summoning Ward |
|
4 |
(Conjuration) |
(Qualify) |
Acid Arrow |
(Divination) |
(Qualify) |
Detect Poison |
(Divination) |
(Qualify) |
Detect Water |
(Illusion) |
(Qualify) |
Fake Food |
(Illusion) |
(Qualify) |
Fake Spring |
(Invocation/Evocation) |
|
Frost |
(Enchantment/Charm) |
(Qualify) |
Endless Hunger |
(Abjuration) |
(Qualify) |
Mage Armor |
(Abjuration) |
(Qualify) |
Resist Acid |
(Transmutation) |
(Qualify) |
Water Breathing |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Common skill) |
(Qualify) |
Cobbling |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Common skill) |
(Qualify) |
Scrimshawing |
(Abjuration) |
(Qualify) |
Charm Ward |
(Divination) |
(Qualify) |
Detect Gold |
(Divination) |
(Qualify) |
Detect Magic |
(Invocation/Evocation) |
|
Dispel Magic |
(Illusion) |
(Qualify) |
Faerie Fire |
(Invocation/Evocation) |
|
Floating Disc |
(Invocation/Evocation) |
|
Mystic Shine |
(Abjuration) |
(Qualify) |
Resist Cold |
(Enchantment/Charm) |
(Qualify) |
Spook |
(Conjuration) |
(Qualify) |
Wall of Stone |
(Transmutation) |
(Qualify) |
Weakness to Gas |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
(Divination) |
(Qualify) |
Augury |
(Enchantment/Charm) |
(Qualify) |
Charm |
(Divination) |
(Qualify) |
Detect Invisible |
(Conjuration) |
(Qualify) |
Find Familiar |
(Transmutation) |
(Qualify) |
Grace Of The Cat |
(Illusion) |
(Qualify) |
Illusory Wall |
(Abjuration) |
(Qualify) |
Resist Electricity |
(Invocation/Evocation) |
|
Shocking Grasp |
(Invocation/Evocation) |
|
Stinking Cloud |
(Transmutation) |
(Qualify) |
Weakness to Acid |
|
7 |
(Invocation/Evocation) |
|
Darkness |
(Divination) |
(Qualify) |
Detect Hidden |
(Invocation/Evocation) |
|
Fireball |
(Illusion) |
(Qualify) |
Ghost Sound |
(Illusion) |
(Qualify) |
Invisibility |
(Transmutation) |
(Qualify) |
Light Sensitivity |
(Conjuration) |
(Qualify) |
Pass Door |
(Abjuration) |
(Qualify) |
Resist Fire |
(Conjuration) |
(Qualify) |
Monster Summoning |
(Enchantment/Charm) |
(Qualify) |
Tourettes |
(Transmutation) |
(Qualify) |
Weakness to Cold |
|
8 |
(Skill) |
(Qualify) |
Spellcraft |
(Invocation/Evocation) |
|
Elemental Storm |
(Illusion) |
(Qualify) |
Faerie Fog |
(Enchantment/Charm) |
(Qualify) |
Fear |
(Divination) |
(Qualify) |
Identify Object |
(Invocation/Evocation) |
|
Lightning Bolt |
(Abjuration) |
(Qualify) |
Resist Disease |
(Abjuration) |
(Qualify) |
Teleportation Ward |
(Conjuration) |
(Qualify) |
Wall of Darkness |
(Transmutation) |
(Qualify) |
Weakness to Electricity |
|
9 |
(Enchantment/Charm) |
(Qualify) |
Awe |
(Transmutation) |
(Qualify) |
Blind |
(Divination) |
(Qualify) |
Comprehend Languages |
(Invocation/Evocation) |
|
Continual Light |
(Illusion) |
(Qualify) |
Daydream |
(Divination) |
(Qualify) |
Farsight |
(Invocation/Evocation) |
|
Flameshield |
(Conjuration) |
(Qualify) |
Ice Sheet |
(Illusion) |
(Qualify) |
Mirage |
(Transmutation) |
(Qualify) |
Weakness to Fire |
|
10 |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Smelting |
(Common skill) |
(Qualify) |
Speculating |
(Invocation/Evocation) |
|
Gust of Wind |
(Divination) |
(Qualify) |
Locate Object |
(Enchantment/Charm) |
(Qualify) |
Mass Sleep |
(Transmutation) |
(Qualify) |
Mute |
(Illusion) |
(Qualify) |
Phantom Hound |
(Abjuration) |
(Qualify) |
Resist Arrows |
(Conjuration) |
(Qualify) |
Teleport |
(Illusion) |
(Qualify) |
Ugliness |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
(Invocation/Evocation) |
|
Acid Fog |
(Divination) |
(Qualify) |
Claireaudience |
(Enchantment/Charm) |
(Qualify) |
Feeblemind |
(Enchantment/Charm) |
(Qualify) |
Laughter |
(Illusion) |
(Qualify) |
Mirror Image |
(Invocation/Evocation) |
|
Shockshield |
(Transmutation) |
(Qualify) |
Stoneskin |
(Conjuration) |
(Qualify) |
Wall of Ice |
(Transmutation) |
(Qualify) |
Weaken |
|
12 |
(Transmutation) |
(Qualify) |
Change Sex |
(Divination) |
(Qualify) |
Clairevoyance |
(Enchantment/Charm) |
(Qualify) |
Confusion |
(Illusion) |
(Qualify) |
Delirium |
(Invocation/Evocation) |
|
Destroy Object |
(Transmutation) |
(Qualify) |
Enlightenment |
(Transmutation) |
(Qualify) |
Fly |
(Abjuration) |
(Qualify) |
Globe |
(Conjuration) |
(Qualify) |
Shelter |
|
13 |
(Divination) |
(Qualify) |
Distant Vision |
(Invocation/Evocation) |
|
Earthquake |
(Illusion) |
(Qualify) |
Feign Death |
(Enchantment/Charm) |
(Qualify) |
Frenzy |
(Conjuration) |
(Qualify) |
Gate |
(Transmutation) |
(Qualify) |
Giant Strength |
(Invocation/Evocation) |
|
Ice Lance |
(Abjuration) |
(Qualify) |
Resist Paralysis |
|
14 |
(Enchantment/Charm) |
(Qualify) |
Animate Weapon |
(Abjuration) |
(Qualify) |
Arcane Possession |
(Divination) |
(Qualify) |
Know Value |
(Illusion) |
(Qualify) |
Mass Invisibility |
(Abjuration) |
(Qualify) |
Resist Divination |
(Invocation/Evocation) |
|
Scribe |
(Conjuration) |
(Qualify) |
Wall of Air |
|
15 |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
(Skill) |
(Qualify) |
Climb |
(Enchantment/Charm) |
(Qualify) |
Advancement |
(Conjuration) |
(Qualify) |
Blink |
(Illusion) |
(Qualify) |
Fake Weapon |
(Enchantment/Charm) |
(Qualify) |
Hold |
(Invocation/Evocation) |
|
Ignite |
(Transmutation) |
(Qualify) |
Polymorph |
|
16 |
(Skill) |
(Qualify) |
Meditation |
(Invocation/Evocation) |
|
Chain Lightning |
(Conjuration) |
(Qualify) |
Dismissal |
(Illusion) |
(Qualify) |
Fake Armor |
(Abjuration) |
(Qualify) |
Free Movement |
(Transmutation) |
(Qualify) |
Mage Claws |
(Divination) |
(Qualify) |
Forecast Weather |
|
17 |
(Enchantment/Charm) |
(Qualify) |
Clarify Scroll |
(Illusion) |
(Qualify) |
Fools Gold |
(Invocation/Evocation) |
|
Forked Lightning |
(Invocation/Evocation) |
|
Portal |
(Enchantment/Charm) |
(Qualify) |
Recharge Wand |
(Enchantment/Charm) |
(Qualify) |
Siphon |
(Conjuration) |
(Qualify) |
Wall of Fire |
|
18 |
(Transmutation) |
(Qualify) |
Delude |
(Abjuration) |
(Qualify) |
Resist Petrification |
(Divination) |
(Qualify) |
See Aura |
(Conjuration) |
(Qualify) |
Summon |
(Invocation/Evocation) |
|
Web |
|
19 |
(Transmutation) |
(Qualify) |
Flesh Stone |
(Enchantment/Charm) |
(Qualify) |
Forget |
(Illusion) |
(Qualify) |
Improved Invisibility |
(Invocation/Evocation) |
|
Levitate |
(Conjuration) |
(Qualify) |
Wall of Force |
|
20 |
(Common skill) |
(Qualify) |
Marketeering |
(Invocation/Evocation) |
|
Cloudkill |
(Enchantment/Charm) |
(Qualify) |
Enchant Armor |
(Transmutation) |
(Qualify) |
Improved Polymorph |
(Illusion) |
(Qualify) |
Nightmare |
(Abjuration) |
(Qualify) |
Repulsion |
(Divination) |
(Qualify) |
Scry |
(Common skill) |
(Qualify) |
Taxidermy |
|
21 |
(Enchantment/Charm) |
(Qualify) |
Command |
(Invocation/Evocation) |
|
Ice Storm |
(Abjuration) |
(Qualify) |
Immunity |
(Conjuration) |
(Qualify) |
Summon Enemy |
|
22 |
(Divination) |
(Qualify) |
Detect Sentience |
(Invocation/Evocation) |
|
Disenchant |
(Enchantment/Charm) |
(Qualify) |
Enchant Weapon |
(Transmutation) |
(Qualify) |
Hungerless |
(Abjuration) |
(Qualify) |
Greater Globe |
(Conjuration) |
(Qualify) |
Meteor Storm |
(Invocation/Evocation) |
|
Shove |
|
23 |
(Conjuration) |
(Qualify) |
Cogniportive |
(Divination) |
(Qualify) |
Combat Precognition |
(Invocation/Evocation) |
|
Dragonfire |
(Abjuration) |
(Qualify) |
Mind Block |
|
24 |
(Abjuration) |
(Qualify) |
Anchor |
(Conjuration) |
(Qualify) |
Returning |
(Invocation/Evocation) |
|
Delay |
(Enchantment/Charm) |
(Qualify) |
Frailty |
(Conjuration) |
(Qualify) |
Summon Flyer |
(Transmutation) |
(Qualify) |
Thirstless |
|
25 |
(Conjuration) |
(Qualify) |
Demon Gate |
(Invocation/Evocation) |
|
Disintegrate |
(Enchantment/Charm) |
(Qualify) |
Geas |
(Transmutation) |
(Qualify) |
Mass Fly |
(Abjuration) |
(Qualify) |
Spell Turning |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
(Invocation/Evocation) |
|
Mass Disintegrate |
|
|
Illusionist |
Description | Illusionists are specialist mages who have mastered the art of deception and illusion. They can make anyone believe anything, and can fool the senses into believing whatever they wish. Illusionists are sly and playful, and so adept at their art that they gain all known illusion spells, even those known only to illusionists.
So lost in their dreamworld is the Illusionist, that he forgets what is true, and finds himself unable to remember his divination spells. However, the Illusionist is the greatest and most fun of the social mages, with a nice mix of defensive magic that can save him in times of need.
|
Prime Statistic | Intelligence |
Qualifications | Intelligence 9+ |
Practices | 6 plus (Wisdom/4)+4 per level after first |
Training Points | 3 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/6)+1d5 per level thereafter |
Mana | 100 plus (Intelligence/2)+1d6 per level after first |
Movement | 100 plus ((Strength/18)*8) per level after first |
Attack Skill | (Intelligence/6) per level after first |
Damage Bonus | An extra point of damage per 10 level(s) |
Other Bonuses | At 5th level, receives 2%/lvl bonus damage from Illusion. At 10th level, receives double duration on your Illusion magic, and half duration from malicious Illusion magic. |
Weapons | Must use daggers, staves, or natural weapons. |
Armor | Must wear cloth, vegetation, or paper based armor. |
Other Limitations | Unable to cast Divination spells. Receives 2%/lvl penalty damage from Divination. Receives double duration from malicious Divination magic, half duration on other Divination effects. |
Starting Equipment | a wooden quarterstaff |
Qualifying Races |
Drow Elf Gnome Half Elf Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish |
Abilities |
1 |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Recall |
(Skill) |
|
Revoke |
(Skill) |
(Qualify) |
Scroll Copy |
(Skill) |
(Qualify) |
Swim |
(Skill) |
|
Wands |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Alteration) |
(Qualify) |
Erase Scroll |
(Enchantment/Charm) |
(Qualify) |
Insatiable Thirst |
(Transmutation) |
|
Iron Grip |
(Illusion) |
|
Magical Aura |
(Conjuration) |
|
Magic Missile |
(Divination) |
|
Read Magic |
(Abjuration) |
(Qualify) |
Repairing Aura |
(Abjuration) |
|
Resist Magic Missiles |
(Invocation/Evocation) |
|
Shield |
(Enchantment/Charm) |
(Qualify) |
Spider Climb |
(Illusion) |
|
Ventriloquate |
(Enchantment/Charm) |
(Qualify) |
Wizards Chest |
(Common skill) |
(Qualify) |
Tailoring |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
(Alteration) |
(Qualify) |
Animate Item |
(Illusion) |
|
Blur |
(Transmutation) |
(Qualify) |
Shrink Mouth |
(Enchantment/Charm) |
(Qualify) |
Enchant Arrows |
(Alteration) |
(Qualify) |
Enlarge Object |
(Invocation/Evocation) |
(Qualify) |
Light |
(Enchantment/Charm) |
(Qualify) |
Lighten Item |
(Illusion) |
|
Obscure Self |
(Abjuration) |
(Qualify) |
Resist Poison |
(Transmutation) |
(Qualify) |
Shrink |
(Conjuration) |
(Qualify) |
Summon Steed |
|
3 |
(Transmutation) |
(Qualify) |
Deaden Smell |
(Transmutation) |
(Qualify) |
Deafen |
(Illusion) |
|
Dream |
(Alteration) |
(Qualify) |
Feather Fall |
(Conjuration) |
(Qualify) |
Grease |
(Invocation/Evocation) |
(Qualify) |
Knock |
(Abjuration) |
(Qualify) |
Resist Gas |
(Enchantment/Charm) |
(Qualify) |
Sleep |
(Conjuration) |
(Qualify) |
Summon Companion |
(Abjuration) |
(Qualify) |
Summoning Ward |
(Alteration) |
(Qualify) |
Wizard Lock |
|
4 |
(Conjuration) |
(Qualify) |
Acid Arrow |
(Alteration) |
(Qualify) |
Burning Hands |
(Illusion) |
|
Fake Food |
(Illusion) |
|
Fake Spring |
(Alteration) |
(Qualify) |
Friends |
(Invocation/Evocation) |
(Qualify) |
Frost |
(Enchantment/Charm) |
(Qualify) |
Endless Hunger |
(Abjuration) |
(Qualify) |
Mage Armor |
(Abjuration) |
(Qualify) |
Resist Acid |
(Transmutation) |
(Qualify) |
Water Breathing |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Common skill) |
(Qualify) |
Cobbling |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Common skill) |
(Qualify) |
Scrimshawing |
(Abjuration) |
(Qualify) |
Charm Ward |
(Invocation/Evocation) |
(Qualify) |
Dispel Magic |
(Illusion) |
|
Faerie Fire |
(Invocation/Evocation) |
(Qualify) |
Floating Disc |
(Alteration) |
(Qualify) |
Mend |
(Invocation/Evocation) |
(Qualify) |
Mystic Shine |
(Abjuration) |
(Qualify) |
Resist Cold |
(Enchantment/Charm) |
(Qualify) |
Spook |
(Conjuration) |
(Qualify) |
Wall of Stone |
(Transmutation) |
(Qualify) |
Weakness to Gas |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
(Enchantment/Charm) |
(Qualify) |
Charm |
(Conjuration) |
(Qualify) |
Find Familiar |
(Transmutation) |
(Qualify) |
Grace Of The Cat |
(Illusion) |
|
Illusory Wall |
(Alteration) |
(Qualify) |
Meld |
(Abjuration) |
(Qualify) |
Resist Electricity |
(Invocation/Evocation) |
(Qualify) |
Shocking Grasp |
(Invocation/Evocation) |
(Qualify) |
Stinking Cloud |
(Transmutation) |
(Qualify) |
Weakness to Acid |
|
7 |
(Invocation/Evocation) |
(Qualify) |
Darkness |
(Invocation/Evocation) |
(Qualify) |
Fireball |
(Illusion) |
|
Ghost Sound |
(Illusion) |
|
Invisibility |
(Transmutation) |
(Qualify) |
Light Sensitivity |
(Conjuration) |
(Qualify) |
Pass Door |
(Alteration) |
(Qualify) |
Refit |
(Abjuration) |
(Qualify) |
Resist Fire |
(Conjuration) |
(Qualify) |
Monster Summoning |
(Enchantment/Charm) |
(Qualify) |
Tourettes |
(Transmutation) |
(Qualify) |
Weakness to Cold |
|
8 |
(Skill) |
(Qualify) |
Spellcraft |
(Invocation/Evocation) |
(Qualify) |
Elemental Storm |
(Illusion) |
|
Faerie Fog |
(Enchantment/Charm) |
(Qualify) |
Fear |
(Invocation/Evocation) |
(Qualify) |
Lightning Bolt |
(Abjuration) |
(Qualify) |
Resist Disease |
(Alteration) |
(Qualify) |
Shatter |
(Abjuration) |
(Qualify) |
Teleportation Ward |
(Conjuration) |
(Qualify) |
Wall of Darkness |
(Transmutation) |
(Qualify) |
Weakness to Electricity |
|
9 |
(Enchantment/Charm) |
(Qualify) |
Awe |
(Transmutation) |
(Qualify) |
Blind |
(Illusion) |
|
Daydream |
(Invocation/Evocation) |
(Qualify) |
Flameshield |
(Conjuration) |
(Qualify) |
Ice Sheet |
(Alteration) |
(Qualify) |
Magic Mouth |
(Illusion) |
|
Mirage |
(Transmutation) |
(Qualify) |
Weakness to Fire |
|
10 |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Smelting |
(Common skill) |
(Qualify) |
Speculating |
(Alteration) |
(Qualify) |
Arcane Mark |
(Invocation/Evocation) |
(Qualify) |
Gust of Wind |
(Enchantment/Charm) |
(Qualify) |
Mass Sleep |
(Transmutation) |
(Qualify) |
Mute |
(Illusion) |
|
Phantom Hound |
(Abjuration) |
(Qualify) |
Resist Arrows |
(Alteration) |
(Qualify) |
Slow |
(Conjuration) |
(Qualify) |
Teleport |
(Illusion) |
|
Ugliness |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
(Invocation/Evocation) |
(Qualify) |
Acid Fog |
(Enchantment/Charm) |
(Qualify) |
Feeblemind |
(Alteration) |
(Qualify) |
Heat Metal |
(Enchantment/Charm) |
(Qualify) |
Laughter |
(Illusion) |
|
Mirror Image |
(Transmutation) |
(Qualify) |
Stoneskin |
(Conjuration) |
(Qualify) |
Wall of Ice |
(Transmutation) |
(Qualify) |
Weaken |
|
12 |
(Transmutation) |
(Qualify) |
Change Sex |
(Enchantment/Charm) |
(Qualify) |
Confusion |
(Illusion) |
|
Delirium |
(Invocation/Evocation) |
(Qualify) |
Destroy Object |
(Transmutation) |
(Qualify) |
Enlightenment |
(Transmutation) |
(Qualify) |
Fly |
(Alteration) |
(Qualify) |
Haste |
(Abjuration) |
(Qualify) |
Globe |
(Conjuration) |
(Qualify) |
Shelter |
|
13 |
(Invocation/Evocation) |
(Qualify) |
Earthquake |
(Illusion) |
|
Feign Death |
(Illusion) |
|
Feign Invisibility |
(Enchantment/Charm) |
(Qualify) |
Frenzy |
(Conjuration) |
(Qualify) |
Gate |
(Transmutation) |
(Qualify) |
Giant Strength |
(Alteration) |
(Qualify) |
Reinforce |
(Abjuration) |
(Qualify) |
Resist Paralysis |
|
14 |
(Enchantment/Charm) |
(Qualify) |
Animate Weapon |
(Abjuration) |
(Qualify) |
Arcane Possession |
(Illusion) |
|
Mass Invisibility |
(Abjuration) |
(Qualify) |
Resist Divination |
(Invocation/Evocation) |
(Qualify) |
Scribe |
(Alteration) |
(Qualify) |
Silence |
(Conjuration) |
(Qualify) |
Wall of Air |
|
15 |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
(Skill) |
(Qualify) |
Climb |
(Enchantment/Charm) |
(Qualify) |
Advancement |
(Conjuration) |
(Qualify) |
Blink |
(Alteration) |
(Qualify) |
Ensnare |
(Illusion) |
|
Fake Weapon |
(Enchantment/Charm) |
(Qualify) |
Hold |
(Transmutation) |
(Qualify) |
Polymorph |
|
16 |
(Skill) |
(Qualify) |
Meditation |
(Invocation/Evocation) |
(Qualify) |
Chain Lightning |
(Alteration) |
(Qualify) |
Choke |
(Conjuration) |
(Qualify) |
Dismissal |
(Illusion) |
|
Fake Armor |
(Abjuration) |
(Qualify) |
Free Movement |
(Transmutation) |
(Qualify) |
Mage Claws |
|
17 |
(Enchantment/Charm) |
(Qualify) |
Clarify Scroll |
(Illusion) |
|
Fools Gold |
(Invocation/Evocation) |
(Qualify) |
Portal |
(Enchantment/Charm) |
(Qualify) |
Recharge Wand |
(Enchantment/Charm) |
(Qualify) |
Siphon |
(Conjuration) |
(Qualify) |
Wall of Fire |
|
18 |
(Transmutation) |
(Qualify) |
Delude |
(Illusion) |
|
Illusory Disease |
(Abjuration) |
(Qualify) |
Resist Petrification |
(Alteration) |
(Qualify) |
Reverse Gravity |
(Conjuration) |
(Qualify) |
Summon |
(Invocation/Evocation) |
(Qualify) |
Web |
|
19 |
(Transmutation) |
(Qualify) |
Flesh Stone |
(Enchantment/Charm) |
(Qualify) |
Forget |
(Illusion) |
|
Improved Invisibility |
(Alteration) |
(Qualify) |
Stone Flesh |
(Conjuration) |
(Qualify) |
Wall of Force |
|
20 |
(Common skill) |
(Qualify) |
Marketeering |
(Invocation/Evocation) |
(Qualify) |
Cloudkill |
(Enchantment/Charm) |
(Qualify) |
Enchant Armor |
(Transmutation) |
(Qualify) |
Improved Polymorph |
(Illusion) |
|
Nightmare |
(Abjuration) |
(Qualify) |
Repulsion |
(Common skill) |
(Qualify) |
Taxidermy |
|
21 |
(Enchantment/Charm) |
(Qualify) |
Command |
(Abjuration) |
(Qualify) |
Immunity |
(Alteration) |
(Qualify) |
Mass Haste |
(Illusion) |
|
Phantasm |
(Conjuration) |
(Qualify) |
Summon Enemy |
|
22 |
(Invocation/Evocation) |
(Qualify) |
Disenchant |
(Enchantment/Charm) |
(Qualify) |
Enchant Weapon |
(Illusion) |
|
Greater Invisibility |
(Transmutation) |
(Qualify) |
Hungerless |
(Abjuration) |
(Qualify) |
Greater Globe |
(Conjuration) |
(Qualify) |
Meteor Storm |
|
23 |
(Conjuration) |
(Qualify) |
Cogniportive |
(Illusion) |
|
Divine Beauty |
(Invocation/Evocation) |
(Qualify) |
Dragonfire |
(Abjuration) |
(Qualify) |
Mind Block |
(Alteration) |
(Qualify) |
Time Stop |
|
24 |
(Illusion) |
|
Alternate Reality |
(Abjuration) |
(Qualify) |
Anchor |
(Conjuration) |
(Qualify) |
Returning |
(Invocation/Evocation) |
(Qualify) |
Delay |
(Enchantment/Charm) |
(Qualify) |
Frailty |
(Conjuration) |
(Qualify) |
Summon Flyer |
(Transmutation) |
(Qualify) |
Thirstless |
|
25 |
(Conjuration) |
(Qualify) |
Demon Gate |
(Invocation/Evocation) |
(Qualify) |
Disintegrate |
(Illusion) |
|
Endless Road |
(Enchantment/Charm) |
(Qualify) |
Geas |
(Transmutation) |
(Qualify) |
Mass Fly |
(Abjuration) |
(Qualify) |
Spell Turning |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
(Illusion) |
|
Feel The Void |
|
|
Mage |
Description | Mages are masters of magic, and wielders of the great elemental powers. While weak in hit points and in fighting skill, their spells are the most widely prized and powerful of all the classes. They may not wear any metal or leather armors, or use most weapons. However, the sting of their magic missiles and the armor of magic they wear makes up for any loss.
Mage is the basis for numerous sub-classes which the player may choose to gain levels in at any time. These sub-classes include: Abjurer, Alterer, Conjurer, Diviner, Enchanter, Evoker, Illusionist, and Transmuter.
How to play: Mages are easily the most versatile of classes, being able to make spell choices which carve out the path the Mage would like to take. For the loner Mage, the emphasis on offensive magic will make him a powerful opponent in battle. In groups, the mage may focus on protective magic to make him a more desirable companion. And even the playful mage may focus on the role-playing magic to make his mudding as fun as possible!
The mage is almost useless in weapon combat. The mage must be smart and creative to use his spells to give him the edge. But the versatility of the mage gives him the ability to do just that, using magic and guile to trick monsters to their death, granting experience for the mage.
|
Prime Statistic | Intelligence |
Qualifications | Intelligence 9+ |
Practices | 6 plus (Wisdom/4)+4 per level after first |
Training Points | 3 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/6)+1d5 per level thereafter |
Mana | 100 plus (Intelligence/2)+1d6 per level after first |
Movement | 100 plus ((Strength/18)*8) per level after first |
Attack Skill | (Intelligence/6) per level after first |
Damage Bonus | An extra point of damage per 10 level(s) |
Other Bonuses | None |
Weapons | Must use daggers, staves, or natural weapons. |
Armor | Must wear cloth, vegetation, or paper based armor. |
Other Limitations | None |
Starting Equipment | a wooden quarterstaff |
Qualifying Races |
Drow Elf Gnome Half Elf Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish |
Abilities |
1 |
(Common skill) |
(Qualify) |
Alchemy |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Recall |
(Skill) |
|
Revoke |
(Skill) |
(Qualify) |
Scroll Copy |
(Skill) |
(Qualify) |
Swim |
(Skill) |
|
Wands |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Alteration) |
(Qualify) |
Erase Scroll |
(Enchantment/Charm) |
(Qualify) |
Insatiable Thirst |
(Transmutation) |
|
Iron Grip |
(Illusion) |
(Qualify) |
Magical Aura |
(Conjuration) |
|
Magic Missile |
(Divination) |
|
Read Magic |
(Abjuration) |
(Qualify) |
Repairing Aura |
(Abjuration) |
|
Resist Magic Missiles |
(Invocation/Evocation) |
|
Shield |
(Enchantment/Charm) |
(Qualify) |
Spider Climb |
(Illusion) |
(Qualify) |
Ventriloquate |
(Enchantment/Charm) |
(Qualify) |
Wizards Chest |
(Common skill) |
(Qualify) |
Tailoring |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
(Alteration) |
(Qualify) |
Animate Item |
(Illusion) |
(Qualify) |
Blur |
(Transmutation) |
(Qualify) |
Shrink Mouth |
(Divination) |
(Qualify) |
Detect Undead |
(Enchantment/Charm) |
(Qualify) |
Enchant Arrows |
(Alteration) |
(Qualify) |
Enlarge Object |
(Divination) |
(Qualify) |
Infravision |
(Invocation/Evocation) |
(Qualify) |
Light |
(Enchantment/Charm) |
(Qualify) |
Lighten Item |
(Illusion) |
(Qualify) |
Obscure Self |
(Abjuration) |
(Qualify) |
Resist Poison |
(Transmutation) |
(Qualify) |
Shrink |
(Conjuration) |
(Qualify) |
Summon Steed |
|
3 |
(Transmutation) |
(Qualify) |
Deaden Smell |
(Transmutation) |
(Qualify) |
Deafen |
(Divination) |
(Qualify) |
Detect Metal |
(Illusion) |
(Qualify) |
Dream |
(Alteration) |
(Qualify) |
Feather Fall |
(Conjuration) |
(Qualify) |
Grease |
(Invocation/Evocation) |
(Qualify) |
Knock |
(Divination) |
(Qualify) |
Know Alignment |
(Abjuration) |
(Qualify) |
Resist Gas |
(Enchantment/Charm) |
(Qualify) |
Sleep |
(Conjuration) |
(Qualify) |
Summon Companion |
(Abjuration) |
(Qualify) |
Summoning Ward |
(Alteration) |
(Qualify) |
Wizard Lock |
|
4 |
(Conjuration) |
(Qualify) |
Acid Arrow |
(Alteration) |
(Qualify) |
Burning Hands |
(Divination) |
(Qualify) |
Detect Poison |
(Divination) |
(Qualify) |
Detect Water |
(Illusion) |
(Qualify) |
Fake Food |
(Illusion) |
(Qualify) |
Fake Spring |
(Alteration) |
(Qualify) |
Friends |
(Invocation/Evocation) |
(Qualify) |
Frost |
(Enchantment/Charm) |
(Qualify) |
Endless Hunger |
(Abjuration) |
(Qualify) |
Mage Armor |
(Abjuration) |
(Qualify) |
Resist Acid |
(Transmutation) |
(Qualify) |
Water Breathing |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Common skill) |
(Qualify) |
Cobbling |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Common skill) |
(Qualify) |
Scrimshawing |
(Abjuration) |
(Qualify) |
Charm Ward |
(Divination) |
(Qualify) |
Detect Gold |
(Divination) |
(Qualify) |
Detect Magic |
(Invocation/Evocation) |
(Qualify) |
Dispel Magic |
(Illusion) |
(Qualify) |
Faerie Fire |
(Invocation/Evocation) |
(Qualify) |
Floating Disc |
(Alteration) |
(Qualify) |
Mend |
(Invocation/Evocation) |
(Qualify) |
Mystic Shine |
(Abjuration) |
(Qualify) |
Resist Cold |
(Enchantment/Charm) |
(Qualify) |
Spook |
(Conjuration) |
(Qualify) |
Wall of Stone |
(Transmutation) |
(Qualify) |
Weakness to Gas |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
(Divination) |
(Qualify) |
Augury |
(Enchantment/Charm) |
(Qualify) |
Charm |
(Divination) |
(Qualify) |
Detect Invisible |
(Conjuration) |
(Qualify) |
Find Familiar |
(Transmutation) |
(Qualify) |
Grace Of The Cat |
(Illusion) |
(Qualify) |
Illusory Wall |
(Alteration) |
(Qualify) |
Meld |
(Abjuration) |
(Qualify) |
Resist Electricity |
(Invocation/Evocation) |
(Qualify) |
Shocking Grasp |
(Invocation/Evocation) |
(Qualify) |
Stinking Cloud |
(Transmutation) |
(Qualify) |
Weakness to Acid |
|
7 |
(Invocation/Evocation) |
(Qualify) |
Darkness |
(Divination) |
(Qualify) |
Detect Hidden |
(Invocation/Evocation) |
(Qualify) |
Fireball |
(Illusion) |
(Qualify) |
Ghost Sound |
(Illusion) |
(Qualify) |
Invisibility |
(Transmutation) |
(Qualify) |
Light Sensitivity |
(Conjuration) |
(Qualify) |
Pass Door |
(Alteration) |
(Qualify) |
Refit |
(Abjuration) |
(Qualify) |
Resist Fire |
(Conjuration) |
(Qualify) |
Monster Summoning |
(Enchantment/Charm) |
(Qualify) |
Tourettes |
(Transmutation) |
(Qualify) |
Weakness to Cold |
|
8 |
(Skill) |
(Qualify) |
Spellcraft |
(Invocation/Evocation) |
(Qualify) |
Elemental Storm |
(Illusion) |
(Qualify) |
Faerie Fog |
(Enchantment/Charm) |
(Qualify) |
Fear |
(Divination) |
(Qualify) |
Identify Object |
(Invocation/Evocation) |
(Qualify) |
Lightning Bolt |
(Abjuration) |
(Qualify) |
Resist Disease |
(Alteration) |
(Qualify) |
Shatter |
(Abjuration) |
(Qualify) |
Teleportation Ward |
(Conjuration) |
(Qualify) |
Wall of Darkness |
(Transmutation) |
(Qualify) |
Weakness to Electricity |
|
9 |
(Enchantment/Charm) |
(Qualify) |
Awe |
(Transmutation) |
(Qualify) |
Blind |
(Divination) |
(Qualify) |
Comprehend Languages |
(Illusion) |
(Qualify) |
Daydream |
(Divination) |
(Qualify) |
Farsight |
(Invocation/Evocation) |
(Qualify) |
Flameshield |
(Conjuration) |
(Qualify) |
Ice Sheet |
(Alteration) |
(Qualify) |
Magic Mouth |
(Illusion) |
(Qualify) |
Mirage |
(Transmutation) |
(Qualify) |
Weakness to Fire |
|
10 |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Smelting |
(Common skill) |
(Qualify) |
Speculating |
(Alteration) |
(Qualify) |
Arcane Mark |
(Invocation/Evocation) |
(Qualify) |
Gust of Wind |
(Divination) |
(Qualify) |
Locate Object |
(Enchantment/Charm) |
(Qualify) |
Mass Sleep |
(Transmutation) |
(Qualify) |
Mute |
(Illusion) |
(Qualify) |
Phantom Hound |
(Abjuration) |
(Qualify) |
Resist Arrows |
(Alteration) |
(Qualify) |
Slow |
(Conjuration) |
(Qualify) |
Teleport |
(Illusion) |
(Qualify) |
Ugliness |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
(Invocation/Evocation) |
(Qualify) |
Acid Fog |
(Divination) |
(Qualify) |
Claireaudience |
(Enchantment/Charm) |
(Qualify) |
Feeblemind |
(Alteration) |
(Qualify) |
Heat Metal |
(Enchantment/Charm) |
(Qualify) |
Laughter |
(Illusion) |
(Qualify) |
Mirror Image |
(Transmutation) |
(Qualify) |
Stoneskin |
(Conjuration) |
(Qualify) |
Wall of Ice |
(Transmutation) |
(Qualify) |
Weaken |
|
12 |
(Transmutation) |
(Qualify) |
Change Sex |
(Divination) |
(Qualify) |
Clairevoyance |
(Enchantment/Charm) |
(Qualify) |
Confusion |
(Illusion) |
(Qualify) |
Delirium |
(Invocation/Evocation) |
(Qualify) |
Destroy Object |
(Transmutation) |
(Qualify) |
Enlightenment |
(Transmutation) |
(Qualify) |
Fly |
(Alteration) |
(Qualify) |
Haste |
(Abjuration) |
(Qualify) |
Globe |
(Conjuration) |
(Qualify) |
Shelter |
|
13 |
(Divination) |
(Qualify) |
Distant Vision |
(Invocation/Evocation) |
(Qualify) |
Earthquake |
(Illusion) |
(Qualify) |
Feign Death |
(Enchantment/Charm) |
(Qualify) |
Frenzy |
(Conjuration) |
(Qualify) |
Gate |
(Transmutation) |
(Qualify) |
Giant Strength |
(Alteration) |
(Qualify) |
Reinforce |
(Abjuration) |
(Qualify) |
Resist Paralysis |
|
14 |
(Enchantment/Charm) |
(Qualify) |
Animate Weapon |
(Abjuration) |
(Qualify) |
Arcane Possession |
(Divination) |
(Qualify) |
Know Value |
(Illusion) |
(Qualify) |
Mass Invisibility |
(Abjuration) |
(Qualify) |
Resist Divination |
(Invocation/Evocation) |
(Qualify) |
Scribe |
(Alteration) |
(Qualify) |
Silence |
(Conjuration) |
(Qualify) |
Wall of Air |
|
15 |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
(Skill) |
(Qualify) |
Climb |
(Enchantment/Charm) |
(Qualify) |
Advancement |
(Conjuration) |
(Qualify) |
Blink |
(Alteration) |
(Qualify) |
Ensnare |
(Illusion) |
(Qualify) |
Fake Weapon |
(Enchantment/Charm) |
(Qualify) |
Hold |
(Transmutation) |
(Qualify) |
Polymorph |
|
16 |
(Skill) |
(Qualify) |
Meditation |
(Invocation/Evocation) |
(Qualify) |
Chain Lightning |
(Alteration) |
(Qualify) |
Choke |
(Conjuration) |
(Qualify) |
Dismissal |
(Illusion) |
(Qualify) |
Fake Armor |
(Abjuration) |
(Qualify) |
Free Movement |
(Transmutation) |
(Qualify) |
Mage Claws |
(Divination) |
(Qualify) |
Forecast Weather |
|
17 |
(Enchantment/Charm) |
(Qualify) |
Clarify Scroll |
(Illusion) |
(Qualify) |
Fools Gold |
(Invocation/Evocation) |
(Qualify) |
Portal |
(Enchantment/Charm) |
(Qualify) |
Recharge Wand |
(Enchantment/Charm) |
(Qualify) |
Siphon |
(Conjuration) |
(Qualify) |
Wall of Fire |
|
18 |
(Transmutation) |
(Qualify) |
Delude |
(Abjuration) |
(Qualify) |
Resist Petrification |
(Alteration) |
(Qualify) |
Reverse Gravity |
(Divination) |
(Qualify) |
See Aura |
(Conjuration) |
(Qualify) |
Summon |
(Invocation/Evocation) |
(Qualify) |
Web |
|
19 |
(Transmutation) |
(Qualify) |
Flesh Stone |
(Enchantment/Charm) |
(Qualify) |
Forget |
(Illusion) |
(Qualify) |
Improved Invisibility |
(Alteration) |
(Qualify) |
Stone Flesh |
(Conjuration) |
(Qualify) |
Wall of Force |
|
20 |
(Common skill) |
(Qualify) |
Marketeering |
(Invocation/Evocation) |
(Qualify) |
Cloudkill |
(Enchantment/Charm) |
(Qualify) |
Enchant Armor |
(Transmutation) |
(Qualify) |
Improved Polymorph |
(Illusion) |
(Qualify) |
Nightmare |
(Abjuration) |
(Qualify) |
Repulsion |
(Divination) |
(Qualify) |
Scry |
(Common skill) |
(Qualify) |
Taxidermy |
|
21 |
(Enchantment/Charm) |
(Qualify) |
Command |
(Abjuration) |
(Qualify) |
Immunity |
(Alteration) |
(Qualify) |
Mass Haste |
(Conjuration) |
(Qualify) |
Summon Enemy |
|
22 |
(Divination) |
(Qualify) |
Detect Sentience |
(Invocation/Evocation) |
(Qualify) |
Disenchant |
(Enchantment/Charm) |
(Qualify) |
Enchant Weapon |
(Transmutation) |
(Qualify) |
Hungerless |
(Abjuration) |
(Qualify) |
Greater Globe |
(Conjuration) |
(Qualify) |
Meteor Storm |
|
23 |
(Conjuration) |
(Qualify) |
Cogniportive |
(Divination) |
(Qualify) |
Combat Precognition |
(Invocation/Evocation) |
(Qualify) |
Dragonfire |
(Abjuration) |
(Qualify) |
Mind Block |
(Alteration) |
(Qualify) |
Time Stop |
|
24 |
(Abjuration) |
(Qualify) |
Anchor |
(Conjuration) |
(Qualify) |
Returning |
(Invocation/Evocation) |
(Qualify) |
Delay |
(Enchantment/Charm) |
(Qualify) |
Frailty |
(Conjuration) |
(Qualify) |
Summon Flyer |
(Transmutation) |
(Qualify) |
Thirstless |
|
25 |
(Conjuration) |
(Qualify) |
Demon Gate |
(Invocation/Evocation) |
(Qualify) |
Disintegrate |
(Enchantment/Charm) |
(Qualify) |
Geas |
(Transmutation) |
(Qualify) |
Mass Fly |
(Abjuration) |
(Qualify) |
Spell Turning |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
(Alteration) |
|
Spellbinding |
|
|
Transmuter |
Description | Transmuters are specialist mages who can transform the likeness and composition of anyone they touch. Transmutation is the most feared of magics, and the Transmuter is so skilled at his art that he gains all known transmutation spells automatically, including the most secret and ugly of spells only the specialist may learn.
Transmuters care nothing for conjuration, and so they soon neglect that kind of magic, being more fascinated with the many shapes of things right here at home. Although the Evoker believes himself the king of specialists with his harmful beams, the Transmuter is the most feared and hated of specialists for the terrible and awesome consequences of his spells.
|
Prime Statistic | Intelligence |
Qualifications | Intelligence 9+ |
Practices | 6 plus (Wisdom/4)+4 per level after first |
Training Points | 3 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/6)+1d5 per level thereafter |
Mana | 100 plus (Intelligence/2)+1d6 per level after first |
Movement | 100 plus ((Strength/18)*8) per level after first |
Attack Skill | (Intelligence/6) per level after first |
Damage Bonus | An extra point of damage per 10 level(s) |
Other Bonuses | At 5th level, receives 2%/lvl bonus damage from Transmutation. At 10th level, receives double duration on your Transmutation magic, and half duration from malicious Transmutation magic. |
Weapons | Must use daggers, staves, or natural weapons. |
Armor | Must wear cloth, vegetation, or paper based armor. |
Other Limitations | Unable to cast Conjuration spells. Receives 2%/lvl penalty damage from Conjuration. Receives double duration from malicious Conjuration magic, half duration on other Conjuration effects. |
Starting Equipment | a wooden quarterstaff |
Qualifying Races |
Drow Elf Gnome Half Elf Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish |
Abilities |
1 |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Recall |
(Skill) |
|
Revoke |
(Skill) |
(Qualify) |
Scroll Copy |
(Skill) |
(Qualify) |
Swim |
(Skill) |
|
Wands |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Alteration) |
(Qualify) |
Erase Scroll |
(Enchantment/Charm) |
(Qualify) |
Insatiable Thirst |
(Transmutation) |
|
Iron Grip |
(Illusion) |
(Qualify) |
Magical Aura |
(Conjuration) |
|
Magic Missile |
(Divination) |
|
Read Magic |
(Abjuration) |
(Qualify) |
Repairing Aura |
(Abjuration) |
|
Resist Magic Missiles |
(Invocation/Evocation) |
|
Shield |
(Enchantment/Charm) |
(Qualify) |
Spider Climb |
(Illusion) |
(Qualify) |
Ventriloquate |
(Enchantment/Charm) |
(Qualify) |
Wizards Chest |
(Common skill) |
(Qualify) |
Tailoring |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
(Alteration) |
(Qualify) |
Animate Item |
(Illusion) |
(Qualify) |
Blur |
(Transmutation) |
|
Shrink Mouth |
(Divination) |
(Qualify) |
Detect Undead |
(Enchantment/Charm) |
(Qualify) |
Enchant Arrows |
(Alteration) |
(Qualify) |
Enlarge Object |
(Divination) |
(Qualify) |
Infravision |
(Invocation/Evocation) |
(Qualify) |
Light |
(Enchantment/Charm) |
(Qualify) |
Lighten Item |
(Illusion) |
(Qualify) |
Obscure Self |
(Abjuration) |
(Qualify) |
Resist Poison |
(Transmutation) |
|
Shrink |
|
3 |
(Transmutation) |
|
Cause Stink |
(Transmutation) |
|
Deaden Smell |
(Transmutation) |
|
Deafen |
(Divination) |
(Qualify) |
Detect Metal |
(Illusion) |
(Qualify) |
Dream |
(Alteration) |
(Qualify) |
Feather Fall |
(Invocation/Evocation) |
(Qualify) |
Knock |
(Divination) |
(Qualify) |
Know Alignment |
(Abjuration) |
(Qualify) |
Resist Gas |
(Enchantment/Charm) |
(Qualify) |
Sleep |
(Abjuration) |
(Qualify) |
Summoning Ward |
(Alteration) |
(Qualify) |
Wizard Lock |
|
4 |
(Alteration) |
(Qualify) |
Burning Hands |
(Divination) |
(Qualify) |
Detect Poison |
(Divination) |
(Qualify) |
Detect Water |
(Illusion) |
(Qualify) |
Fake Food |
(Illusion) |
(Qualify) |
Fake Spring |
(Alteration) |
(Qualify) |
Friends |
(Invocation/Evocation) |
(Qualify) |
Frost |
(Enchantment/Charm) |
(Qualify) |
Endless Hunger |
(Abjuration) |
(Qualify) |
Mage Armor |
(Abjuration) |
(Qualify) |
Resist Acid |
(Transmutation) |
|
Water Breathing |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Common skill) |
(Qualify) |
Cobbling |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Common skill) |
(Qualify) |
Scrimshawing |
(Abjuration) |
(Qualify) |
Charm Ward |
(Divination) |
(Qualify) |
Detect Gold |
(Divination) |
(Qualify) |
Detect Magic |
(Invocation/Evocation) |
(Qualify) |
Dispel Magic |
(Illusion) |
(Qualify) |
Faerie Fire |
(Invocation/Evocation) |
(Qualify) |
Floating Disc |
(Alteration) |
(Qualify) |
Mend |
(Invocation/Evocation) |
(Qualify) |
Mystic Shine |
(Abjuration) |
(Qualify) |
Resist Cold |
(Enchantment/Charm) |
(Qualify) |
Spook |
(Transmutation) |
|
Weakness to Gas |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
(Divination) |
(Qualify) |
Augury |
(Enchantment/Charm) |
(Qualify) |
Charm |
(Divination) |
(Qualify) |
Detect Invisible |
(Transmutation) |
|
Grace Of The Cat |
(Illusion) |
(Qualify) |
Illusory Wall |
(Alteration) |
(Qualify) |
Meld |
(Abjuration) |
(Qualify) |
Resist Electricity |
(Invocation/Evocation) |
(Qualify) |
Shocking Grasp |
(Invocation/Evocation) |
(Qualify) |
Stinking Cloud |
(Transmutation) |
|
Weakness to Acid |
|
7 |
(Invocation/Evocation) |
(Qualify) |
Darkness |
(Divination) |
(Qualify) |
Detect Hidden |
(Invocation/Evocation) |
(Qualify) |
Fireball |
(Illusion) |
(Qualify) |
Ghost Sound |
(Illusion) |
(Qualify) |
Invisibility |
(Transmutation) |
|
Light Sensitivity |
(Alteration) |
(Qualify) |
Refit |
(Abjuration) |
(Qualify) |
Resist Fire |
(Enchantment/Charm) |
(Qualify) |
Tourettes |
(Transmutation) |
|
Weakness to Cold |
|
8 |
(Skill) |
(Qualify) |
Spellcraft |
(Invocation/Evocation) |
(Qualify) |
Elemental Storm |
(Illusion) |
(Qualify) |
Faerie Fog |
(Enchantment/Charm) |
(Qualify) |
Fear |
(Divination) |
(Qualify) |
Identify Object |
(Invocation/Evocation) |
(Qualify) |
Lightning Bolt |
(Transmutation) |
|
Mass Waterbreath |
(Abjuration) |
(Qualify) |
Resist Disease |
(Alteration) |
(Qualify) |
Shatter |
(Abjuration) |
(Qualify) |
Teleportation Ward |
(Transmutation) |
|
Weakness to Electricity |
|
9 |
(Enchantment/Charm) |
(Qualify) |
Awe |
(Transmutation) |
|
Blind |
(Divination) |
(Qualify) |
Comprehend Languages |
(Illusion) |
(Qualify) |
Daydream |
(Divination) |
(Qualify) |
Farsight |
(Invocation/Evocation) |
(Qualify) |
Flameshield |
(Alteration) |
(Qualify) |
Magic Mouth |
(Illusion) |
(Qualify) |
Mirage |
(Transmutation) |
|
Weakness to Fire |
|
10 |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Smelting |
(Common skill) |
(Qualify) |
Speculating |
(Alteration) |
(Qualify) |
Arcane Mark |
(Invocation/Evocation) |
(Qualify) |
Gust of Wind |
(Divination) |
(Qualify) |
Locate Object |
(Enchantment/Charm) |
(Qualify) |
Mass Sleep |
(Transmutation) |
|
Mute |
(Illusion) |
(Qualify) |
Phantom Hound |
(Abjuration) |
(Qualify) |
Resist Arrows |
(Alteration) |
(Qualify) |
Slow |
(Illusion) |
(Qualify) |
Ugliness |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
(Invocation/Evocation) |
(Qualify) |
Acid Fog |
(Divination) |
(Qualify) |
Claireaudience |
(Enchantment/Charm) |
(Qualify) |
Feeblemind |
(Alteration) |
(Qualify) |
Heat Metal |
(Enchantment/Charm) |
(Qualify) |
Laughter |
(Illusion) |
(Qualify) |
Mirror Image |
(Transmutation) |
|
Stoneskin |
(Transmutation) |
|
Weaken |
|
12 |
(Transmutation) |
|
Change Sex |
(Divination) |
(Qualify) |
Clairevoyance |
(Enchantment/Charm) |
(Qualify) |
Confusion |
(Illusion) |
(Qualify) |
Delirium |
(Invocation/Evocation) |
(Qualify) |
Destroy Object |
(Transmutation) |
|
Enlightenment |
(Transmutation) |
|
Fly |
(Alteration) |
(Qualify) |
Haste |
(Abjuration) |
(Qualify) |
Globe |
|
13 |
(Divination) |
(Qualify) |
Distant Vision |
(Invocation/Evocation) |
(Qualify) |
Earthquake |
(Illusion) |
(Qualify) |
Feign Death |
(Enchantment/Charm) |
(Qualify) |
Frenzy |
(Transmutation) |
|
Giant Strength |
(Alteration) |
(Qualify) |
Reinforce |
(Abjuration) |
(Qualify) |
Resist Paralysis |
|
14 |
(Enchantment/Charm) |
(Qualify) |
Animate Weapon |
(Abjuration) |
(Qualify) |
Arcane Possession |
(Divination) |
(Qualify) |
Know Value |
(Illusion) |
(Qualify) |
Mass Invisibility |
(Abjuration) |
(Qualify) |
Resist Divination |
(Invocation/Evocation) |
(Qualify) |
Scribe |
(Alteration) |
(Qualify) |
Silence |
(Transmutation) |
|
Sonar |
|
15 |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
(Skill) |
(Qualify) |
Climb |
(Enchantment/Charm) |
(Qualify) |
Advancement |
(Alteration) |
(Qualify) |
Ensnare |
(Illusion) |
(Qualify) |
Fake Weapon |
(Enchantment/Charm) |
(Qualify) |
Hold |
(Transmutation) |
|
Polymorph |
|
16 |
(Skill) |
(Qualify) |
Meditation |
(Invocation/Evocation) |
(Qualify) |
Chain Lightning |
(Alteration) |
(Qualify) |
Choke |
(Illusion) |
(Qualify) |
Fake Armor |
(Abjuration) |
(Qualify) |
Free Movement |
(Transmutation) |
|
Mage Claws |
(Divination) |
(Qualify) |
Forecast Weather |
|
17 |
(Enchantment/Charm) |
(Qualify) |
Clarify Scroll |
(Illusion) |
(Qualify) |
Fools Gold |
(Transmutation) |
|
Grow |
(Invocation/Evocation) |
(Qualify) |
Portal |
(Enchantment/Charm) |
(Qualify) |
Recharge Wand |
(Enchantment/Charm) |
(Qualify) |
Siphon |
|
18 |
(Transmutation) |
|
Delude |
(Abjuration) |
(Qualify) |
Resist Petrification |
(Alteration) |
(Qualify) |
Reverse Gravity |
(Divination) |
(Qualify) |
See Aura |
(Invocation/Evocation) |
(Qualify) |
Web |
|
19 |
(Transmutation) |
|
Flesh Stone |
(Enchantment/Charm) |
(Qualify) |
Forget |
(Illusion) |
(Qualify) |
Improved Invisibility |
(Alteration) |
(Qualify) |
Stone Flesh |
|
20 |
(Common skill) |
(Qualify) |
Marketeering |
(Invocation/Evocation) |
(Qualify) |
Cloudkill |
(Enchantment/Charm) |
(Qualify) |
Enchant Armor |
(Transmutation) |
|
Improved Polymorph |
(Transmutation) |
|
Led Foot |
(Illusion) |
(Qualify) |
Nightmare |
(Abjuration) |
(Qualify) |
Repulsion |
(Divination) |
(Qualify) |
Scry |
(Common skill) |
(Qualify) |
Taxidermy |
|
21 |
(Enchantment/Charm) |
(Qualify) |
Command |
(Abjuration) |
(Qualify) |
Immunity |
(Alteration) |
(Qualify) |
Mass Haste |
(Transmutation) |
|
Toadstool |
|
22 |
(Transmutation) |
|
Add Limb |
(Divination) |
(Qualify) |
Detect Sentience |
(Invocation/Evocation) |
(Qualify) |
Disenchant |
(Enchantment/Charm) |
(Qualify) |
Enchant Weapon |
(Transmutation) |
|
Hungerless |
(Abjuration) |
(Qualify) |
Greater Globe |
|
23 |
(Divination) |
(Qualify) |
Combat Precognition |
(Invocation/Evocation) |
(Qualify) |
Dragonfire |
(Abjuration) |
(Qualify) |
Mind Block |
(Alteration) |
(Qualify) |
Time Stop |
(Transmutation) |
|
Transformation |
|
24 |
(Abjuration) |
(Qualify) |
Anchor |
(Transmutation) |
|
Big Mouth |
(Invocation/Evocation) |
(Qualify) |
Delay |
(Enchantment/Charm) |
(Qualify) |
Frailty |
(Transmutation) |
|
Thirstless |
|
25 |
(Invocation/Evocation) |
(Qualify) |
Disintegrate |
(Enchantment/Charm) |
(Qualify) |
Geas |
(Transmutation) |
|
Mass Fly |
(Transmutation) |
|
Polymorph Self |
(Abjuration) |
(Qualify) |
Spell Turning |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
(Transmutation) |
|
Clone |
|
|
Apprentice |
Description | An Apprentice is a weak class that qualifies only for the games most common skills. As an Apprentice, you are free to move around in the game and learn some of the ropes before choosing a more permanent career. When you have decided which of the main classes to go to, you may use the TRAIN command with an appropriate teacher to become the class of your choosing. If you cant find an appropriate teacher, remember that a player of the proper class may be able to help you. Be sure to save yourself a training point for this purpose! |
Prime Statistic | Wisdom |
Qualifications | Wisdom 5+, Intelligence 5+ |
Practices | 5 plus (Wisdom/4)+5 per level after first |
Training Points | 6 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/9)+1d4 per level thereafter |
Mana | 100 plus (Intelligence/4)+1d6 per level after first |
Movement | 100 plus ((Strength/18)*10) per level after first |
Attack Skill | (Wisdom/6)-1 per level after first |
Damage Bonus | An extra point of damage per 25 level(s) |
Other Bonuses | None |
Weapons | Must use dagger-like or natural weapons. |
Armor | Must wear cloth, vegetation, or paper based armor. |
Other Limitations | None |
Starting Equipment | a small dagger |
Qualifying Races |
Drow Dwarf Elf Gnome Half Elf Halfling Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish |
Abilities |
1 |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Climb |
(Skill) |
|
Recall |
(Skill) |
(Qualify) |
Swim |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Skill) |
(Qualify) |
Hand to hand combat |
|
2 |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Mining |
|
3 |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Searching |
|
4 |
(Common skill) |
(Qualify) |
Baking |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Cage Building |
(Common skill) |
(Qualify) |
Carpentry |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Pottery |
(Common skill) |
(Qualify) |
Scrimshawing |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Tailoring |
(Common skill) |
(Qualify) |
Weaving |
|
5 |
(Common skill) |
(Qualify) |
Cobbling |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Lacquering |
|
6 |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Wainwrighting |
|
7 |
|
8 |
(Common skill) |
(Qualify) |
Paper Making |
|
9 |
|
10 |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Farming |
|
11 |
(Common skill) |
(Qualify) |
Locksmithing |
|
12 |
(Common skill) |
(Qualify) |
Distilling |
|
13 |
(Common skill) |
(Qualify) |
Speculating |
|
14 |
(Common skill) |
(Qualify) |
Smelting |
|
15 |
(Common skill) |
(Qualify) |
Taxidermy |
|
16 |
|
17 |
(Common skill) |
(Qualify) |
Armorsmithing |
|
18 |
(Common skill) |
(Qualify) |
Fletching |
|
19 |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
20 |
(Common skill) |
(Qualify) |
Marketeering |
|
21 |
|
22 |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Masonry |
|
23 |
(Common skill) |
(Qualify) |
Painting |
|
24 |
|
25 |
(Common skill) |
(Qualify) |
Scrapping |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
|
|
Artisan |
Description | An Artisan is a professional tradesman who specializes in the common skills that make civilization work. Although his fighting weakness makes him a poor choice for exploring those monster filled dungeons, the Artisan is still able to advance by using his skills and gaining experience while he does! Artisans, like Apprentices, may still choose to go into a more adventurous profession, but like Apprentices, they are unable to go back. |
Prime Statistic | Wisdom |
Qualifications | Strength 9+, Dexterity 9+ |
Practices | 5 plus (Wisdom/4)+2 per level after first |
Training Points | 3 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/6)+1d5 per level thereafter |
Mana | 100 plus (Intelligence/4)+1d6 per level after first |
Movement | 100 plus ((Strength/18)*10) per level after first |
Attack Skill | (Wisdom/6) per level after first |
Damage Bonus | An extra point of damage per 15 level(s) |
Other Bonuses | Gains experience when using common skills. |
Weapons | Must use dagger-like or natural weapons. |
Armor | Must wear cloth, vegetation, or paper based armor. |
Other Limitations | None |
Starting Equipment | a small dagger |
Qualifying Races |
Drow Dwarf Elf Gnome Half Elf Halfling Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish |
Abilities |
1 |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Climb |
(Skill) |
|
Recall |
(Skill) |
(Qualify) |
Swim |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Skill) |
|
Edged Weapon Specialization |
(Skill) |
(Qualify) |
Hand to hand combat |
|
2 |
(Common skill) |
|
Butchering |
(Common skill) |
|
Wood Chopping |
(Common skill) |
|
Gem Digging |
(Common skill) |
|
Drilling |
(Common skill) |
|
Fishing |
(Common skill) |
|
Foraging |
(Common skill) |
|
Hunting |
(Common skill) |
|
Mining |
|
3 |
(Common skill) |
|
Fire Building |
(Common skill) |
|
Pottery |
(Common skill) |
|
Scrimshawing |
(Common skill) |
|
Searching |
|
4 |
(Common skill) |
|
Blacksmithing |
(Common skill) |
|
Carpentry |
(Common skill) |
|
Glass Blowing |
(Common skill) |
|
Leather Working |
(Common skill) |
|
Sculpting |
(Common skill) |
|
Tailoring |
(Common skill) |
|
Weaving |
|
5 |
(Common skill) |
(Qualify) |
Baking |
(Common skill) |
|
Cage Building |
(Common skill) |
|
Cooking |
(Common skill) |
|
Costuming |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
|
Jewel Making |
(Skill) |
(Qualify) |
Warrants |
|
6 |
(Common skill) |
|
Dyeing |
(Common skill) |
|
Embroidering |
(Common skill) |
|
Engraving |
(Common skill) |
|
Lacquering |
(Common skill) |
|
Smelting |
|
7 |
(Common skill) |
|
Armorsmithing |
(Common skill) |
|
Fletching |
(Common skill) |
|
Weaponsmithing |
|
8 |
(Common skill) |
|
Ship Building |
(Common skill) |
|
Wainwrighting |
|
9 |
(Common skill) |
(Qualify) |
Cobbling |
(Common skill) |
|
Paper Making |
|
10 |
(Common skill) |
|
Distilling |
(Common skill) |
|
Farming |
(Skill) |
(Qualify) |
Wands |
|
11 |
(Common skill) |
|
Speculating |
|
12 |
|
13 |
|
14 |
|
15 |
(Common skill) |
|
Construction |
(Common skill) |
|
Masonry |
|
16 |
|
17 |
(Thief skill) |
(Qualify) |
Appraise |
|
18 |
(Common skill) |
(Qualify) |
Instrument Making |
|
19 |
|
20 |
(Common skill) |
|
Marketeering |
(Common skill) |
|
Taxidermy |
|
21 |
|
22 |
|
23 |
(Skill) |
(Qualify) |
Stability |
|
24 |
|
25 |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
(Thief skill) |
(Qualify) |
Lore |
|
|
Gaoler |
Description | The Gaoler (pronounced like Jailer), is the ancient dungeon keeper. He specializes in those implements and activities which reflect the worst and most sadistic side of human nature. Although not much use as an adventurer, a player with a Gaoler background can be a valuable member of a clan, or a man-for-hire. |
Prime Statistic | Strength |
Qualifications | Strength 9+, Dexterity 9+ |
Practices | 5 plus (Wisdom/4)+2 per level after first |
Training Points | 3 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/6)+1d5 per level thereafter |
Mana | 100 plus (Intelligence/4)+1d6 per level after first |
Movement | 100 plus ((Strength/18)*10) per level after first |
Attack Skill | (Strength/6) per level after first |
Damage Bonus | An extra point of damage per 15 level(s) |
Other Bonuses | Gains experience when using certain skills. |
Weapons | Must use flailed weapons. |
Armor | Must wear cloth, vegetation, or paper based armor. |
Other Limitations | None |
Starting Equipment | a long leather whip |
Qualifying Races |
Drow Dwarf Elf Gnome Half Elf Halfling Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish |
Abilities |
1 |
(Common skill) |
(Qualify) |
Baking |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
|
Fire Building |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Climb |
(Skill) |
|
Recall |
(Skill) |
(Qualify) |
Swim |
(Skill) |
|
Write |
(Common skill) |
|
Smoke Rings |
(Skill) |
|
Flailing Weapon Specialization |
(Skill) |
(Qualify) |
Hand to hand combat |
|
2 |
(Common skill) |
(Qualify) |
Butchering |
|
3 |
(Common skill) |
|
Body Piercing |
|
4 |
(Common skill) |
(Qualify) |
Searching |
|
5 |
(Common skill) |
|
Blacksmithing |
|
6 |
(Common skill) |
(Qualify) |
Carpentry |
|
7 |
|
8 |
(Common skill) |
(Qualify) |
Locksmithing |
|
9 |
|
10 |
(Thief skill) |
(Qualify) |
Hide |
|
11 |
(Enchantment/Charm) |
|
Brainwash |
|
12 |
(Skill) |
(Qualify) |
Handcuff |
|
13 |
(Thief skill) |
|
Tar And Feather |
|
14 |
(Thief skill) |
(Qualify) |
Flay |
|
15 |
|
16 |
(Common skill) |
(Qualify) |
Torturesmithing |
|
17 |
(Skill) |
(Qualify) |
Leeching |
|
18 |
|
19 |
|
20 |
|
21 |
(Prayer) |
(Qualify) |
Stoning |
|
22 |
(Common skill) |
|
Slave Trading |
|
23 |
(Skill) |
(Qualify) |
Enslave |
|
24 |
|
25 |
(Skill) |
(Qualify) |
Chirgury |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
|
|
Arcanist |
Description | Also known as the Arcane Rogue, the Arcanist is the thief who has become fascinated with all things arcane, but has little or no innate magical power. He is an accumulator of wands and scrolls; making good use of his limited knowledge to create, improve, and most especially use these items to his devious ends. Arcanists are also just knowledgable enough to learn spells simply by observing their usage, although, lacking any innate power, he forgets them as soon as they are used. |
Prime Statistic | Dexterity |
Qualifications | Dexterity 9+, Intelligence 9+ |
Practices | 5 plus (Wisdom/4)+1 per level after first |
Training Points | 3 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/3)+1d10 per level thereafter |
Mana | 100 plus (Intelligence/3)+1d6 per level after first |
Movement | 100 plus ((Strength/18)*10) per level after first |
Attack Skill | (Dexterity/6)+1 per level after first |
Damage Bonus | An extra point of damage per 5 level(s) |
Other Bonuses | Magic resistance, 1%/level. Huge discounts when buying potions after 5th level. Ability to memorize spells learned through SpellCraft. |
Weapons | Must use swords, daggers, natural, or ranged weapons. |
Armor | Must wear leather, cloth, or vegetation based armor. |
Other Limitations | None |
Starting Equipment | a short sword |
Qualifying Races |
Drow Dwarf Elf Gnome Half Elf Halfling Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish Thieves Cant |
Abilities |
1 |
(Common skill) |
(Qualify) |
Alchemy |
(Common skill) |
(Qualify) |
Apothecary |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Climb |
(Skill) |
|
Recall |
(Skill) |
(Qualify) |
Swim |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Skill) |
|
Edged Weapon Specialization |
(Divination) |
|
Read Magic |
(Common skill) |
(Qualify) |
Tailoring |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
(Alteration) |
(Qualify) |
Erase Scroll |
(Thief skill) |
(Qualify) |
Hide |
|
3 |
(Skill) |
|
Wands |
(Enchantment/Charm) |
(Qualify) |
Enchant Arrows |
|
4 |
(Enchantment/Charm) |
(Qualify) |
Clarify Scroll |
(Thief skill) |
(Qualify) |
Sneak |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Common skill) |
(Qualify) |
Cobbling |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
|
Paper Making |
(Common skill) |
(Qualify) |
Scrimshawing |
(Skill) |
(Qualify) |
Revoke |
(Thief skill) |
(Qualify) |
Detect Traps |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
(Skill) |
(Qualify) |
Dodge |
(Thief skill) |
(Qualify) |
Pick Locks |
|
7 |
(Skill) |
(Qualify) |
Identify Poison |
(Skill) |
|
Spellcraft |
|
8 |
(Skill) |
(Qualify) |
Disarm |
(Thief skill) |
(Qualify) |
Use Poison |
|
9 |
(Skill) |
|
Parry |
(Thief skill) |
(Qualify) |
Remove Traps |
|
10 |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Smelting |
(Common skill) |
(Qualify) |
Speculating |
(Enchantment/Charm) |
(Qualify) |
Recharge Wand |
(Abjuration) |
(Qualify) |
Repairing Aura |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
(Skill) |
|
Trip |
(Thief skill) |
(Qualify) |
Lore |
|
12 |
(Invocation/Evocation) |
(Qualify) |
Scribe |
|
13 |
(Skill) |
(Qualify) |
Make Maps |
(Invocation/Evocation) |
|
Disenchant Wand |
|
14 |
(Skill) |
(Qualify) |
Rapid Shot |
|
15 |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
(Skill) |
|
Shield Bash |
(Enchantment/Charm) |
(Qualify) |
Enchant Wand |
|
16 |
(Divination) |
(Qualify) |
Detect Invisible |
(Invocation/Evocation) |
(Qualify) |
Ward Area |
|
17 |
(Skill) |
(Qualify) |
Second Attack |
(Thief skill) |
|
Shadow |
|
18 |
(Invocation/Evocation) |
(Qualify) |
Knock |
(Thief skill) |
(Qualify) |
Detection |
|
19 |
(Enchantment/Charm) |
(Qualify) |
Lighten Item |
(Alteration) |
|
Refit |
|
20 |
(Common skill) |
(Qualify) |
Marketeering |
(Enchantment/Charm) |
(Qualify) |
Enchant Armor |
(Common skill) |
(Qualify) |
Taxidermy |
|
21 |
|
22 |
(Enchantment/Charm) |
(Qualify) |
Enchant Weapon |
|
23 |
|
24 |
(Divination) |
(Qualify) |
Comprehend Languages |
(Invocation/Evocation) |
(Qualify) |
Disenchant |
|
25 |
(Enchantment/Charm) |
(Qualify) |
Store Spell |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
(Enchantment/Charm) |
|
Magic Item |
|
|
Assassin |
Description | Assassins reflect the darkest and most wicked side of the rogue. The dealing of death becomes a goal in itself, the epitomy of evil. The assassin becomes so centered on this art that he begins to slow his pace, learning and contemplating each "mark" as the best method of killing them becomes clear. They also learn skills in keeping track of and tracking down their marks, as well as other means of making life for the targeted miserable, and short. The assassin can use any weapons, unlike the standard thief, though his armor is still restricted. |
Prime Statistic | Dexterity |
Qualifications | Dexterity 9+ Wisdom 9+ |
Practices | 5 plus (Wisdom/4)+1 per level after first |
Training Points | 3 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/3)+1d10 per level thereafter |
Mana | 100 plus (Intelligence/4)+1d4 per level after first |
Movement | 100 plus ((Strength/18)*10) per level after first |
Attack Skill | (Dexterity/6)+1 per level after first |
Damage Bonus | An extra point of damage per 5 level(s) |
Other Bonuses | Strong resistance to all poisons at 21st level. |
Weapons | Must use swords, daggers, natural, or ranged weapons. |
Armor | Must wear leather, cloth, or vegetation based armor. |
Other Limitations | None |
Starting Equipment | a short sword |
Qualifying Races |
Drow Dwarf Elf Gnome Half Elf Halfling Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish Thieves Cant |
Abilities |
1 |
(Common skill) |
(Qualify) |
Apothecary |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Climb |
(Skill) |
|
Recall |
(Skill) |
(Qualify) |
Swim |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Skill) |
|
Edged Weapon Specialization |
(Skill) |
|
Ranged Weapon Specialization |
(Skill) |
(Qualify) |
Sword Specialization |
(Common skill) |
(Qualify) |
Tailoring |
(Thief skill) |
|
Mark |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
(Skill) |
(Qualify) |
Kick |
(Thief skill) |
(Qualify) |
Hide |
|
3 |
(Thief skill) |
(Qualify) |
Kill Log |
(Thief skill) |
(Qualify) |
Sneak Attack |
|
4 |
(Skill) |
(Qualify) |
Identify Poison |
(Thief skill) |
(Qualify) |
Sneak |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Common skill) |
(Qualify) |
Cobbling |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Common skill) |
(Qualify) |
Scrimshawing |
(Skill) |
|
Dirt |
(Skill) |
(Qualify) |
Wands |
(Thief skill) |
(Qualify) |
Detect Traps |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
(Skill) |
(Qualify) |
Dodge |
(Thief skill) |
(Qualify) |
Pick Locks |
|
7 |
(Skill) |
(Qualify) |
Hand to hand combat |
(Thief skill) |
|
Invisibility to Mark |
|
8 |
(Skill) |
(Qualify) |
Disarm |
(Thief skill) |
(Qualify) |
Shadow |
|
9 |
(Skill) |
|
Parry |
(Skill) |
(Qualify) |
Flailing Weapon Specialization |
|
10 |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Smelting |
(Common skill) |
(Qualify) |
Speculating |
(Thief skill) |
(Qualify) |
Back Stab |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
(Skill) |
(Qualify) |
Critical Strike |
(Skill) |
|
Trip |
|
12 |
(Skill) |
(Qualify) |
Two Weapon Fighting |
(Skill) |
(Qualify) |
Blunt Weapon Specialization |
(Thief skill) |
(Qualify) |
Use Poison |
|
13 |
(Thief skill) |
|
Analyze Mark |
(Thief skill) |
(Qualify) |
Observe |
|
14 |
(Thief skill) |
(Qualify) |
Assassinate |
|
15 |
(Skill) |
(Qualify) |
True Shot |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
(Skill) |
|
Second Attack |
(Skill) |
(Qualify) |
Axe Specialization |
|
16 |
(Skill) |
(Qualify) |
Dual Parry |
|
17 |
(Skill) |
|
Critical Shot |
(Skill) |
(Qualify) |
Hammer Specialization |
|
18 |
(Thief skill) |
(Qualify) |
Peek |
(Thief skill) |
(Qualify) |
Sap |
|
19 |
(Skill) |
(Qualify) |
Polearm Specialization |
(Thief skill) |
|
High Marks |
|
20 |
(Common skill) |
(Qualify) |
Marketeering |
(Common skill) |
(Qualify) |
Taxidermy |
(Thief skill) |
(Qualify) |
Lay Traps |
|
21 |
(Skill) |
(Qualify) |
Ax Kick |
(Skill) |
|
Stability |
|
22 |
(Thief skill) |
(Qualify) |
Ambush |
(Thief skill) |
(Qualify) |
Flank |
|
23 |
(Skill) |
(Qualify) |
Cleave |
(Thief skill) |
|
Frame Mark |
|
24 |
|
25 |
(Skill) |
(Qualify) |
Called Shot |
(Skill) |
|
Half Attack |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
(Thief skill) |
|
Shadowstrike |
|
|
Burglar |
Description | The burglar is the thief who has made the accumulation of wealth and power his center of being, to the detriment of all else. The taking of the property of others by stealth, wits, or even charm makes him the bane of the rich and lawful alike. This most purist of thieves also has superior skill at being undetected in the performance of these dastardly deeds, though he stands at a slight disadvantage to better trained thieves if caught. |
Prime Statistic | Dexterity |
Qualifications | Dexterity 9+ Charisma 9+ |
Practices | 5 plus (Wisdom/4)+1 per level after first |
Training Points | 3 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/3)+1d10 per level thereafter |
Mana | 100 plus (Intelligence/4)+1d4 per level after first |
Movement | 100 plus ((Strength/18)*10) per level after first |
Attack Skill | (Dexterity/6)+1 per level after first |
Damage Bonus | An extra point of damage per 5 level(s) |
Other Bonuses | Receives (Dexterity/9)+1 bonus to defence every level after 1st. Bonus experience for using certain skills. |
Weapons | Must use sword, daggers, flailed, blunt, or natural weapons. |
Armor | Must wear leather, cloth, or vegetation based armor. |
Other Limitations | None |
Starting Equipment | a short sword |
Qualifying Races |
Drow Dwarf Elf Gnome Half Elf Halfling Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish Thieves Cant |
Abilities |
1 |
(Common skill) |
(Qualify) |
Apothecary |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Climb |
(Skill) |
|
Recall |
(Skill) |
(Qualify) |
Swim |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Skill) |
(Qualify) |
Blunt Weapon Specialization |
(Skill) |
|
Edged Weapon Specialization |
(Skill) |
(Qualify) |
Flailing Weapon Specialization |
(Common skill) |
(Qualify) |
Tailoring |
(Thief skill) |
|
Swipe gold |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
(Thief skill) |
(Qualify) |
Hide |
|
3 |
(Thief skill) |
|
Appraise |
(Thief skill) |
(Qualify) |
Palm |
|
4 |
(Skill) |
(Qualify) |
Intimidation |
(Thief skill) |
(Qualify) |
Sneak |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Common skill) |
(Qualify) |
Cobbling |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Common skill) |
(Qualify) |
Scrimshawing |
(Skill) |
(Qualify) |
Wands |
(Thief skill) |
|
Detect Traps |
(Thief skill) |
(Qualify) |
Tag Turf |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
(Skill) |
(Qualify) |
Dodge |
(Thief skill) |
(Qualify) |
Pick Locks |
|
7 |
(Thief skill) |
(Qualify) |
Observe |
(Thief skill) |
|
Peek |
|
8 |
(Skill) |
(Qualify) |
Disarm |
(Thief skill) |
(Qualify) |
Remove Traps |
|
9 |
(Thief skill) |
(Qualify) |
Forgery |
(Thief skill) |
|
Listen |
|
10 |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Smelting |
(Common skill) |
(Qualify) |
Speculating |
(Thief skill) |
(Qualify) |
Back Stab |
(Thief skill) |
(Qualify) |
Improved Hiding |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
|
12 |
(Thief skill) |
(Qualify) |
Improved Peek |
(Thief skill) |
(Qualify) |
Slip Item |
|
13 |
(Thief skill) |
|
Detection |
(Thief skill) |
(Qualify) |
Plant Item |
|
14 |
(Thief skill) |
(Qualify) |
Bribe |
(Thief skill) |
(Qualify) |
Improved Swipe |
|
15 |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
(Divination) |
(Qualify) |
Read Magic |
(Thief skill) |
|
Silent AutoGold |
|
16 |
(Thief skill) |
(Qualify) |
Safecracking |
(Thief skill) |
(Qualify) |
Silent AutoLoot |
|
17 |
(Skill) |
(Qualify) |
Blind Fighting |
(Skill) |
|
Second Attack |
|
18 |
(Skill) |
(Qualify) |
Make Maps |
(Thief skill) |
(Qualify) |
Robbery |
|
19 |
(Thief skill) |
(Qualify) |
Mug |
(Thief skill) |
|
Sense Law |
|
20 |
(Common skill) |
(Qualify) |
Marketeering |
(Common skill) |
(Qualify) |
Taxidermy |
(Thief skill) |
(Qualify) |
Lore |
|
21 |
(Thief skill) |
(Qualify) |
Racketeer |
(Thief skill) |
|
Strip Item |
|
22 |
(Thief skill) |
(Qualify) |
Improved Steal |
(Thief skill) |
(Qualify) |
Use Poison |
|
23 |
(Skill) |
|
Tumble |
(Divination) |
(Qualify) |
Analyze Item |
|
24 |
(Thief skill) |
(Qualify) |
Linguistic Comprehension |
(Thief skill) |
(Qualify) |
Con |
|
25 |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
(Thief skill) |
|
Contract Hit |
|
|
Thief |
Description | Thieves are skillful, sly, and devious. They may only use daggers and swords, and may only wear leather armor at best. However, they come with numerous skills allowing them to survive in the dog-eat-dog world, including swiping and stealing; hiding, peeking, and sneaking; trapping, poisoning, and many others. Thieves also qualify for many devious fighting abilities.
Thief is the starting point for numerous sub-classes which the player may choose to gain levels in at any time. These sub-classes include: Assassin, Arcanist (Arcane Rogue), Burglar, and Trapper.
How to play: The thieves strength is in his ability to obtain money, and in his ability to navigate tricky situations. By accumulating the wealth of others, the thief can stay comfortably equipped with the latest and best money can buy. When playing alone, the thief thrives as the only class able to get into and out of any secret place without stirring up unnecessary trouble. Although not generally appreciated in groups, a group benefits from these skills, as well as the thiefs unique ability to deliver enormous amounts of backstab damage.
The thief is only moderately skilled at combat, but can make up for it by using his wealth to obtain favors, good equipment, and the necessary potions and scrolls necessary to survive the experience gaining battles.
|
Prime Statistic | Dexterity |
Qualifications | Dexterity 9+ |
Practices | 5 plus (Wisdom/4)+1 per level after first |
Training Points | 3 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/3)+1d10 per level thereafter |
Mana | 100 plus (Intelligence/4)+1d4 per level after first |
Movement | 100 plus ((Strength/18)*10) per level after first |
Attack Skill | (Dexterity/6)+1 per level after first |
Damage Bonus | An extra point of damage per 5 level(s) |
Other Bonuses | Receives (Dexterity/9)+1 bonus to defence every level after 1st. Bonus experience for using certain skills. |
Weapons | Must use swords, daggers, natural, or ranged weapons. |
Armor | Must wear leather, cloth, or vegetation based armor. |
Other Limitations | None |
Starting Equipment | a short sword |
Qualifying Races |
Drow Dwarf Elf Gnome Half Elf Halfling Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish Thieves Cant |
Abilities |
1 |
(Common skill) |
(Qualify) |
Apothecary |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
(Qualify) |
Climb |
(Skill) |
|
Recall |
(Skill) |
(Qualify) |
Swim |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Skill) |
|
Edged Weapon Specialization |
(Skill) |
(Qualify) |
Ranged Weapon Specialization |
(Skill) |
(Qualify) |
Sword Specialization |
(Common skill) |
(Qualify) |
Tailoring |
(Thief skill) |
(Qualify) |
Swipe gold |
(Common skill) |
|
Unbinding |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
(Thief skill) |
(Qualify) |
Hide |
(Thief skill) |
(Qualify) |
Sneak Attack |
|
3 |
(Skill) |
|
Wands |
(Thief skill) |
(Qualify) |
Counter-Tracking |
|
4 |
(Thief skill) |
(Qualify) |
AutoSneak |
(Thief skill) |
(Qualify) |
Sneak |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Common skill) |
(Qualify) |
Cobbling |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Common skill) |
(Qualify) |
Scrimshawing |
(Skill) |
(Qualify) |
Dirt |
(Thief skill) |
|
Detect Traps |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
(Skill) |
(Qualify) |
Dodge |
(Thief skill) |
(Qualify) |
Pick Locks |
|
7 |
(Thief skill) |
|
Peek |
(Thief skill) |
(Qualify) |
Use Poison |
|
8 |
(Skill) |
(Qualify) |
Disarm |
(Thief skill) |
(Qualify) |
Remove Traps |
|
9 |
(Skill) |
(Qualify) |
Parry |
(Thief skill) |
|
Observe |
|
10 |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Smelting |
(Common skill) |
(Qualify) |
Speculating |
(Thief skill) |
(Qualify) |
Back Stab |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
(Skill) |
(Qualify) |
Trip |
(Thief skill) |
|
Steal |
|
12 |
(Skill) |
(Qualify) |
Two Weapon Fighting |
(Thief skill) |
(Qualify) |
Graffiti |
(Thief skill) |
(Qualify) |
Listen |
|
13 |
(Thief skill) |
(Qualify) |
Arsonry |
(Thief skill) |
(Qualify) |
Bind |
(Thief skill) |
|
Detection |
|
14 |
(Skill) |
(Qualify) |
Rapid Shot |
(Thief skill) |
(Qualify) |
Surrender |
|
15 |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
(Divination) |
(Qualify) |
Read Magic |
|
16 |
(Divination) |
(Qualify) |
Detect Invisible |
(Thief skill) |
(Qualify) |
Silent AutoGold |
|
17 |
(Skill) |
(Qualify) |
Second Attack |
(Thief skill) |
|
Careful Step |
(Thief skill) |
(Qualify) |
Shadow |
|
18 |
(Thief skill) |
(Qualify) |
Linguistic Comprehension |
(Thief skill) |
(Qualify) |
Silent AutoLoot |
|
19 |
(Thief skill) |
|
Distract |
(Thief skill) |
(Qualify) |
Weapon Snatch |
|
20 |
(Common skill) |
(Qualify) |
Marketeering |
(Common skill) |
(Qualify) |
Taxidermy |
(Thief skill) |
(Qualify) |
Alertness |
(Thief skill) |
(Qualify) |
Lore |
|
21 |
(Thief skill) |
|
Panhandling |
(Thief skill) |
|
Sap |
|
22 |
(Thief skill) |
(Qualify) |
Flank |
(Thief skill) |
(Qualify) |
Improved Distraction |
|
23 |
(Skill) |
|
Warrants |
(Thief skill) |
(Qualify) |
Lay Traps |
|
24 |
(Skill) |
(Qualify) |
Escape Bonds |
(Thief skill) |
(Qualify) |
Bribe |
|
25 |
(Thief skill) |
|
Ambush |
(Thief skill) |
(Qualify) |
Squatting |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
(Thief skill) |
|
Nondetection |
|
|
Trapper |
Description | The trapper, possibly the most cowardly of thieves, has spent late nights tinkering with springs and switches, learning to kill indirectly through the devices of his art. Trappers also view fauna as means to his ends, accumulating animals both live and dead with amazing efficiency. Trappers alone have the greatest access to the most deadly traps, as well as exclusive access to skills that turn animals into his own personal play things, whether it be as items of sale, or as trained devilish pets. |
Prime Statistic | Dexterity |
Qualifications | Dexterity 9+ Constitution 9+ |
Practices | 5 plus (Wisdom/4)+1 per level after first |
Training Points | 3 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/3)+1d10 per level thereafter |
Mana | 100 plus (Intelligence/4)+1d4 per level after first |
Movement | 100 plus ((Strength/18)*10) per level after first |
Attack Skill | (Dexterity/6)+1 per level after first |
Damage Bonus | An extra point of damage per 5 level(s) |
Other Bonuses | Receives (Dexterity/9)+1 bonus to defence every level after 1st. Bonus experience for using certain skills. |
Weapons | Must use swords, daggers, natural, or ranged weapons. |
Armor | Must wear leather, cloth, or vegetation based armor. |
Other Limitations | Sneak and Hide attempts will fail outside of the wild. |
Starting Equipment | a short sword |
Qualifying Races |
Drow Dwarf Elf Gnome Half Elf Halfling Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish Thieves Cant |
Abilities |
1 |
(Common skill) |
(Qualify) |
Apothecary |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
|
Carpentry |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
(Qualify) |
Climb |
(Skill) |
|
Recall |
(Skill) |
(Qualify) |
Swim |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Skill) |
|
Edged Weapon Specialization |
(Skill) |
(Qualify) |
Ranged Weapon Specialization |
(Skill) |
(Qualify) |
Sword Specialization |
(Common skill) |
(Qualify) |
Tailoring |
(Common skill) |
|
Taxidermy |
(Thief skill) |
(Qualify) |
Caltrops |
(Common skill) |
|
Wainwrighting |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
(Thief skill) |
(Qualify) |
Hide |
(Thief skill) |
(Qualify) |
Trophy Count |
|
3 |
(Thief skill) |
|
Avoid Traps |
(Thief skill) |
(Qualify) |
Identify Bombs |
|
4 |
(Thief skill) |
(Qualify) |
Detect Traps |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Common skill) |
(Qualify) |
Cobbling |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Skill) |
(Qualify) |
Find Water |
(Common skill) |
(Qualify) |
Scrimshawing |
(Thief skill) |
|
Strategic Retreat |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
(Skill) |
(Qualify) |
Dodge |
(Thief skill) |
(Qualify) |
Sneak |
|
7 |
|
8 |
(Thief skill) |
(Qualify) |
Remove Traps |
|
9 |
(Thief skill) |
|
Listen |
(Thief skill) |
(Qualify) |
Sneak Attack |
|
10 |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Smelting |
(Common skill) |
(Qualify) |
Speculating |
(Thief skill) |
|
Lay Traps |
|
11 |
(Skill) |
(Qualify) |
True Shot |
(Skill) |
|
Parry |
|
12 |
|
13 |
(Thief skill) |
|
Observe |
(Thief skill) |
(Qualify) |
Sap |
|
14 |
(Thief skill) |
(Qualify) |
Lure |
|
15 |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
(Divination) |
(Qualify) |
Read Magic |
(Thief skill) |
|
Back Stab |
|
16 |
(Skill) |
(Qualify) |
Cover Defence |
(Thief skill) |
(Qualify) |
Bind |
|
17 |
(Skill) |
|
Second Attack |
(Thief skill) |
(Qualify) |
Make Bombs |
|
18 |
(Common skill) |
(Qualify) |
Animal Taming |
(Thief skill) |
(Qualify) |
Detection |
|
19 |
(Thief skill) |
(Qualify) |
Running Fight |
|
20 |
(Common skill) |
|
Cage Building |
(Skill) |
(Qualify) |
Pin |
(Common skill) |
(Qualify) |
Marketeering |
(Common skill) |
(Qualify) |
Scrapping |
(Thief skill) |
(Qualify) |
Set Alarm |
|
21 |
(Common skill) |
(Qualify) |
Domesticating |
(Skill) |
|
Cage |
|
22 |
(Thief skill) |
|
Shadow |
(Thief skill) |
(Qualify) |
Snipe |
|
23 |
(Common skill) |
(Qualify) |
Animal Trading |
|
24 |
(Common skill) |
(Qualify) |
Animal Training |
|
25 |
(Thief skill) |
|
Kamikaze |
(Thief skill) |
|
Trap Immunity |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
(Thief skill) |
|
Death Trap |
|
|
Barbarian |
Description | Barbarians are the wild warriors of the frontier. Their ability to deal large amounts of damage in combat, as well as inspire combative behaviors in others makes them especially ferocious. They are fond of mastering numerous weapons, and building up their bodies, though they distrust metal armors, and may not wear them without difficulties.
How to play: Barbarian combat skills make them desirable as group members. While their non-metal armor restriction can sometimes hurt their nomination as tanks, their ability to deal and absorb large amounts of damage can more than make up for anything lacked. Because of this, the Barbarian flourishes as well alone as in groups.
The Barbarian is every bit as strong a fighter as a pure Fighter, and has that extra combative edge that many players look for in a Class. Players who dislike subtelty and enjoy straight up hack-and-slash playing will enjoy the Barbarian's simple destructive style.
|
Prime Statistic | Strength |
Qualifications | Strength 9+, Constitution 9+ |
Practices | 3 plus (Wisdom/4)-1 per level after first |
Training Points | 4 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/2)+2d7 per level thereafter |
Mana | 100 plus (Intelligence/4)+1d4 per level after first |
Movement | 100 plus ((Strength/18)*13) per level after first |
Attack Skill | (Strength/6)+2 per level after first |
Damage Bonus | An extra point of damage per 1 level(s) |
Other Bonuses | Damage reduction 1pt/5 levels. A 1%/level resistance to Enchantments. |
Weapons | May use any weapons. |
Armor | Must wear non-metal armor. |
Other Limitations | None |
Starting Equipment | a short sword |
Qualifying Races |
Drow Dwarf Elf Gnome Half Elf Halfling Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish |
Abilities |
1 |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Skill) |
|
Charge |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Recall |
(Skill) |
(Qualify) |
Swim |
(Skill) |
(Qualify) |
Wilderness Lore |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Skill) |
(Qualify) |
Axe Specialization |
(Skill) |
(Qualify) |
Blunt Weapon Specialization |
(Skill) |
(Qualify) |
Edged Weapon Specialization |
(Skill) |
(Qualify) |
Flailing Weapon Specialization |
(Skill) |
(Qualify) |
Hammer Specialization |
(Skill) |
(Qualify) |
Hand to hand combat |
(Skill) |
(Qualify) |
Polearm Specialization |
(Skill) |
|
Ranged Weapon Specialization |
(Skill) |
|
Sword Specialization |
(Common skill) |
(Qualify) |
Tailoring |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
|
3 |
(Skill) |
|
Parry |
(Skill) |
(Qualify) |
Two Weapon Fighting |
|
4 |
(Skill) |
(Qualify) |
Shield Bash |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Common skill) |
(Qualify) |
Cobbling |
(Skill) |
|
Smoke Signals |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Common skill) |
(Qualify) |
Scalping |
(Common skill) |
(Qualify) |
Scrimshawing |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
(Skill) |
(Qualify) |
Battle Cry |
(Skill) |
(Qualify) |
Cleave |
|
7 |
(Skill) |
|
Disarm |
(Skill) |
(Qualify) |
Dodge |
|
8 |
(Skill) |
(Qualify) |
Berzerk |
(Skill) |
(Qualify) |
Rescue |
|
9 |
|
10 |
(Common skill) |
(Qualify) |
Apothecary |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Skill) |
(Qualify) |
Spring Attack |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Smelting |
(Common skill) |
(Qualify) |
Speculating |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
(Skill) |
(Qualify) |
Jungle Tactics |
(Skill) |
|
Dirt |
|
12 |
(Skill) |
(Qualify) |
Intimidation |
(Skill) |
(Qualify) |
Swamp Tactics |
|
13 |
(Skill) |
(Qualify) |
Desert Tactics |
(Skill) |
|
War Cry |
|
14 |
(Skill) |
(Qualify) |
Improved Throwing |
(Skill) |
(Qualify) |
Mountain Tactics |
|
15 |
(Skill) |
|
Weapon Break |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
(Skill) |
(Qualify) |
Climb |
|
16 |
(Skill) |
(Qualify) |
Rally Cry |
(Skill) |
(Qualify) |
Sweep |
|
17 |
(Skill) |
(Qualify) |
Hills Tactics |
(Skill) |
|
Mounted Combat |
|
18 |
(Skill) |
(Qualify) |
Endurance |
|
19 |
|
20 |
(Common skill) |
(Qualify) |
Marketeering |
(Common skill) |
(Qualify) |
Scrapping |
(Skill) |
(Qualify) |
Half Attack |
(Common skill) |
(Qualify) |
Taxidermy |
|
21 |
|
22 |
(Skill) |
(Qualify) |
Forest Tactics |
|
23 |
|
24 |
(Skill) |
(Qualify) |
Fragmentation |
(Skill) |
(Qualify) |
Plains Tactics |
|
25 |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Skill) |
|
Shrug Off |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
|
|
Fighter |
Description | Fighters are brutish weapon masters, skilled in the art of killing. They may specialize in any weapon type, and learn numerous new fighting techniques as they advance in level. Fighters receive more hit points and attack bonuses per level than any other class, and are invaluable in a close melee.
Fighter is the starting point for numerous sub-classes which the player may choose to gain levels in at any time. These sub-classes include: Monk, Ranger, Paladin, and Barbarian.
How to play: The fighters strength is in his domination of pure combat. When playing alone, a fighter is fully capable of gaining the necessary experience. However, the fighter may choose to lead a group to gain an even greater advantage. As the tank (primary melee combatant) in a group, the fighter will give the group the benefit of his superior armor and fighting skill, while benefitting from the healing spells of a cleric, or the magical aids of a mage.
The fighters greatest weakness is his inability to move secretly, or get into or out of tricky spots. For this reason, the fighter outside of a group should steer towards simple combat areas, and be content only with the treasures obtains from his kills.
|
Prime Statistic | Strength |
Qualifications | Strength 9+ |
Practices | 3 plus (Wisdom/4)-1 per level after first |
Training Points | 4 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/2)+2d7 per level thereafter |
Mana | 100 plus (Intelligence/4)+1d4 per level after first |
Movement | 100 plus ((Strength/18)*12) per level after first |
Attack Skill | (Strength/6)+2 per level after first |
Damage Bonus | An extra point of damage per 1 level(s) |
Other Bonuses | None |
Weapons | May use any weapons. |
Armor | May wear any armor. |
Other Limitations | None |
Starting Equipment | a short sword |
Qualifying Races |
Drow Dwarf Elf Gnome Half Elf Halfling Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish |
Abilities |
1 |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Recall |
(Skill) |
(Qualify) |
Swim |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Skill) |
|
Axe Specialization |
(Skill) |
|
Blunt Weapon Specialization |
(Skill) |
|
Edged Weapon Specialization |
(Skill) |
|
Flailing Weapon Specialization |
(Skill) |
|
Hammer Specialization |
(Skill) |
|
Hand to hand combat |
(Skill) |
|
Polearm Specialization |
(Skill) |
|
Ranged Weapon Specialization |
(Skill) |
|
Sword Specialization |
(Common skill) |
(Qualify) |
Tailoring |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
|
3 |
(Skill) |
|
Parry |
(Skill) |
(Qualify) |
Two Weapon Fighting |
|
4 |
(Skill) |
(Qualify) |
Shield Bash |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Common skill) |
(Qualify) |
Cobbling |
(Skill) |
(Qualify) |
Cleave |
(Skill) |
|
Rescue |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Common skill) |
(Qualify) |
Scrimshawing |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
|
7 |
(Skill) |
(Qualify) |
Rapid Shot |
(Skill) |
(Qualify) |
Dodge |
|
8 |
(Skill) |
(Qualify) |
True Shot |
(Skill) |
|
Second Attack |
|
9 |
(Skill) |
(Qualify) |
Critical Strike |
(Skill) |
(Qualify) |
Shield Block |
|
10 |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Skill) |
|
Blind Fighting |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Smelting |
(Common skill) |
(Qualify) |
Speculating |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
(Skill) |
(Qualify) |
Dirt |
(Skill) |
(Qualify) |
Mounted Combat |
|
12 |
|
13 |
(Skill) |
(Qualify) |
Dual Parry |
(Skill) |
(Qualify) |
Wands |
|
14 |
|
15 |
(Skill) |
(Qualify) |
Sweep |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
(Skill) |
(Qualify) |
Climb |
|
16 |
(Skill) |
(Qualify) |
Critical Shot |
(Skill) |
|
Roll With Blows |
|
17 |
|
18 |
|
19 |
(Skill) |
(Qualify) |
Endurance |
(Skill) |
(Qualify) |
Point Blank Shot |
|
20 |
(Skill) |
(Qualify) |
AutoBash |
(Skill) |
|
Tumble |
(Common skill) |
(Qualify) |
Marketeering |
(Common skill) |
(Qualify) |
Taxidermy |
|
21 |
(Skill) |
(Qualify) |
Opponent Knowledge |
|
22 |
(Skill) |
(Qualify) |
Berzerk |
(Skill) |
|
Improved Shield Defence |
|
23 |
(Skill) |
(Qualify) |
Cover Defence |
(Skill) |
(Qualify) |
Weapon Catch |
|
24 |
(Skill) |
|
Called Strike |
(Skill) |
|
Counter-Attack |
|
25 |
(Skill) |
(Qualify) |
Heroism |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Skill) |
|
Coup de Grace |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
|
|
Monk |
Description | Monks are the agile and graceful masters of their own bodies. Combining quick reflexes with intense study of the martial arts makes them a powerful and intimidating opponent. Although Monks may use weapons, most of their power and unique ability comes when they are completely unarmed. And since they depend so heavily on their agility, they will find themselves wearing only light cloth armors.
How to play: Either alone or in groups, the Monk is a dizzying class to play. Capable of more pure attacks than any other class, and loaded down with dozens of Monk-specific physical feats makes the Monk almost mage-like in complexity. In fact, the player who loathes worrying about staying up-to-date on equipment, but who enjoys the pure fight may be especially attracted to Monk.
Like all fighters, the Monk will gain experience principally through the vanquishing of foes. Although the armor restriction can seem daunting, the Monks extra dexterity bonus to armor, and the wide variety of attacks and defences makes them every bit as powerful (if not much more) than the other fighter classes.
|
Prime Statistic | Strength |
Qualifications | Strength 9+, Dexterity 9+ |
Practices | 3 plus (Wisdom/4)-1 per level after first |
Training Points | 4 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/2)+2d7 per level thereafter |
Mana | 100 plus (Intelligence/4)+1d4 per level after first |
Movement | 100 plus ((Strength/18)*10) per level after first |
Attack Skill | (Strength/6)+2 per level after first |
Damage Bonus | An extra point of damage per 1 level(s) |
Other Bonuses | Receives (Dexterity/9)+1 bonus to defence every level. Receives 2%/lvl unarmed attack bonus. Receives bonus attack when unarmed. Has Slow Fall ability. Receives 2%/level trap avoidance. |
Weapons | May use any weapons. |
Armor | Must wear cloth, vegetation, or paper based armor. |
Other Limitations | None |
Starting Equipment | |
Qualifying Races |
Drow Dwarf Elf Gnome Half Elf Halfling Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish |
Abilities |
1 |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Skill) |
|
Kick |
(Skill) |
(Qualify) |
Monkey Punch |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Recall |
(Skill) |
(Qualify) |
Swim |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Skill) |
|
Axe Specialization |
(Skill) |
|
Blunt Weapon Specialization |
(Skill) |
|
Edged Weapon Specialization |
(Skill) |
|
Flailing Weapon Specialization |
(Skill) |
|
Hammer Specialization |
(Skill) |
|
Hand to hand combat |
(Skill) |
|
Polearm Specialization |
(Skill) |
|
Ranged Weapon Specialization |
(Skill) |
|
Sword Specialization |
(Common skill) |
(Qualify) |
Tailoring |
(Thief skill) |
(Qualify) |
Hide |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
|
3 |
(Skill) |
|
Parry |
(Skill) |
(Qualify) |
Two Weapon Fighting |
|
4 |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Common skill) |
(Qualify) |
Cobbling |
(Skill) |
|
Rescue |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Common skill) |
(Qualify) |
Scrimshawing |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
(Skill) |
(Qualify) |
Disarm |
(Thief skill) |
(Qualify) |
Sneak |
|
7 |
(Skill) |
|
Deflect Projectile |
(Skill) |
(Qualify) |
Knife Hand |
|
8 |
(Skill) |
(Qualify) |
Ax Kick |
(Skill) |
(Qualify) |
Trip |
|
9 |
(Skill) |
|
Back Hand |
(Skill) |
(Qualify) |
Body Toss |
|
10 |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Skill) |
(Qualify) |
Body Flip |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Smelting |
(Common skill) |
(Qualify) |
Speculating |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
|
12 |
(Skill) |
(Qualify) |
Catch Projectile |
(Skill) |
(Qualify) |
Flying Kick |
|
13 |
(Skill) |
(Qualify) |
Pin |
(Skill) |
|
Weapon Break |
|
14 |
(Skill) |
(Qualify) |
Dirt |
(Thief skill) |
(Qualify) |
Detection |
|
15 |
(Skill) |
(Qualify) |
Cartwheel |
(Skill) |
|
Sweep |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
|
16 |
(Skill) |
(Qualify) |
Body Shield |
(Skill) |
(Qualify) |
Side Kick |
|
17 |
(Skill) |
|
Circle Parry |
(Skill) |
(Qualify) |
Ki Strike |
|
18 |
(Skill) |
(Qualify) |
Half Attack |
|
19 |
|
20 |
(Common skill) |
(Qualify) |
Marketeering |
(Common skill) |
(Qualify) |
Taxidermy |
(Thief skill) |
(Qualify) |
Weapon Snatch |
|
21 |
(Skill) |
|
Endurance |
(Skill) |
(Qualify) |
Gouge |
|
22 |
(Skill) |
(Qualify) |
Circle Trip |
|
23 |
|
24 |
(Skill) |
(Qualify) |
Lightning Strike |
|
25 |
(Skill) |
|
Return Projectile |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Skill) |
|
Atemi Strike |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
|
|
Paladin |
Description | Paladins are holy fighters, possessing many of the traits of both Fighters and Clerics, though in less intensity than either class alone. They may learn Cleric spells at higher levels, and possess numerous fighting techniques. Their weapons and armor choices are unlimited, but Paladins are restricted to a good alignment.
How to play: Paladin's have the potential of being the most powerful of classes, and the most desired of group members. Their powerful combat skills and auras of power make them the perfect tanks for groups, especially since their Cleric healing abilities can allow them to fill this gap in a group. Alone, they can also flourish, vanquishing evil with the efficiency of the fighter.
The only weakness of the Paladin is his reliance on goodness. In most muds, this limits his adventuring choices greatly. However, his strengths for lasting and winning in combat are so broad, he will quickly advance.
|
Prime Statistic | Strength |
Qualifications | Strength 9+, Wisdom 9+ |
Practices | 3 plus (Wisdom/4) per level after first |
Training Points | 4 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/2)+2d6 per level thereafter |
Mana | 100 plus (Intelligence/4)+1d4 per level after first |
Movement | 100 plus ((Strength/18)*12) per level after first |
Attack Skill | (Strength/6)+2 per level after first |
Damage Bonus | An extra point of damage per 1 level(s) |
Other Bonuses | None |
Weapons | May use any weapons. |
Armor | May wear any armor. |
Other Limitations | Must remain good to avoid spell/skill failure chance. |
Starting Equipment | a short sword |
Qualifying Races |
Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish |
Abilities |
1 |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Skill) |
|
Healing Hands |
(Common skill) |
(Qualify) |
Pottery |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Recall |
(Skill) |
(Qualify) |
Swim |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Skill) |
(Qualify) |
Axe Specialization |
(Skill) |
(Qualify) |
Blunt Weapon Specialization |
(Skill) |
(Qualify) |
Edged Weapon Specialization |
(Skill) |
(Qualify) |
Flailing Weapon Specialization |
(Skill) |
(Qualify) |
Hammer Specialization |
(Skill) |
(Qualify) |
Hand to hand combat |
(Skill) |
(Qualify) |
Polearm Specialization |
(Skill) |
(Qualify) |
Ranged Weapon Specialization |
(Skill) |
|
Sword Specialization |
(Common skill) |
(Qualify) |
Tailoring |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
(Skill) |
(Qualify) |
Rescue |
(Skill) |
(Qualify) |
Paladin`s Resistance |
|
3 |
|
4 |
(Skill) |
(Qualify) |
Shield Bash |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Common skill) |
(Qualify) |
Cobbling |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Skill) |
(Qualify) |
Call Mount |
(Common skill) |
(Qualify) |
Paper Making |
(Prayer) |
(Qualify) |
Cure Light Wounds |
(Common skill) |
(Qualify) |
Scrimshawing |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
(Prayer) |
|
Sense Evil |
(Skill) |
(Qualify) |
Revoke |
|
7 |
(Skill) |
|
Disease Immunity |
(Skill) |
(Qualify) |
Dodge |
(Skill) |
(Qualify) |
Wands |
|
8 |
(Prayer) |
(Qualify) |
Protection Evil |
(Skill) |
(Qualify) |
Disarm |
|
9 |
(Prayer) |
(Qualify) |
Cure Deafness |
(Skill) |
|
Second Attack |
|
10 |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Prayer) |
(Qualify) |
Cure Serious Wounds |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Smelting |
(Common skill) |
(Qualify) |
Speculating |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
(Skill) |
|
All Defence |
(Prayer) |
(Qualify) |
Bless |
(Skill) |
(Qualify) |
Mounted Combat |
|
12 |
(Skill) |
(Qualify) |
Blind Fighting |
(Prayer) |
(Qualify) |
Freedom |
|
13 |
(Skill) |
|
Paladin`s Courage |
(Prayer) |
(Qualify) |
Dispel Evil |
|
14 |
(Prayer) |
(Qualify) |
Restore Voice |
|
15 |
(Skill) |
(Qualify) |
Cleave |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
(Skill) |
|
Breakup Fight |
(Prayer) |
(Qualify) |
Remove Poison |
(Skill) |
(Qualify) |
Climb |
|
16 |
(Skill) |
(Qualify) |
Mounted Charge |
(Prayer) |
(Qualify) |
Cure Disease |
|
17 |
(Skill) |
|
Poison Immunity |
(Prayer) |
(Qualify) |
Sanctuary |
|
18 |
(Prayer) |
(Qualify) |
Cure Critical Wounds |
(Skill) |
(Qualify) |
Trip |
|
19 |
(Skill) |
|
Paladin`s Aura |
(Prayer) |
(Qualify) |
Holy Aura |
|
20 |
(Common skill) |
(Qualify) |
Marketeering |
(Prayer) |
(Qualify) |
Calm |
(Skill) |
(Qualify) |
Half Attack |
(Common skill) |
(Qualify) |
Taxidermy |
|
21 |
|
22 |
(Prayer) |
(Qualify) |
Blade Barrier |
(Prayer) |
(Qualify) |
Cure Fatigue |
|
23 |
(Prayer) |
(Qualify) |
Godstrike |
|
24 |
(Skill) |
|
Sweep |
(Prayer) |
(Qualify) |
Mass Freedom |
|
25 |
(Skill) |
(Qualify) |
Paladin`s Goodness |
(Prayer) |
(Qualify) |
Heal |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
(Common skill) |
|
Craft Holy Avenger |
|
|
Ranger |
Description | Rangers are noted primarily for their ability to track their friends and enemies, though their knowledge of the natural world has also given them great magical strength. They are a cross between the fighter and the druid, gaining druid chants at higher levels, and numerous fighting techniques.
How to play: Rangers can provide a unique opportunity for experience advancement in a mud. Their combat skills make them desirable as group members as tanks. Their ability to use scrolls gives them access to magic that grants them some of the mages versatility. Meanwhile, the druidic chants they learn gives them a unique affinity with animals, allowing them to form their own groups as well.
The Ranger, like the Paladin, is not quite as strong a fighter as a pure fighter, but makes up for this using his magical animal affinity. Also, the Ranger will have to be careful to maintain a neutral alignment in order for the druidic chants to become useful. In the meantime, the ranger must use scrolls and other magical items to supplement his natural fighting skill.
|
Prime Statistic | Strength |
Qualifications | Strength 9+, Intelligence 9+ |
Practices | 3 plus (Wisdom/4) per level after first |
Training Points | 4 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/2)+2d6 per level thereafter |
Mana | 100 plus (Intelligence/4)+1d4 per level after first |
Movement | 100 plus ((Strength/18)*12) per level after first |
Attack Skill | (Strength/6)+2 per level after first |
Damage Bonus | An extra point of damage per 1 level(s) |
Other Bonuses | When leading animals into battle, will not divide experience among animal followers. |
Weapons | May use any weapons. |
Armor | May wear any armor. |
Other Limitations | None |
Starting Equipment | a short sword |
Qualifying Races |
Drow Elf Half Elf Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish |
Abilities |
1 |
(Common skill) |
(Qualify) |
Apothecary |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Skill) |
|
Track |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Recall |
(Skill) |
(Qualify) |
Swim |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Skill) |
(Qualify) |
Axe Specialization |
(Skill) |
(Qualify) |
Blunt Weapon Specialization |
(Skill) |
(Qualify) |
Edged Weapon Specialization |
(Skill) |
(Qualify) |
Flailing Weapon Specialization |
(Skill) |
(Qualify) |
Hammer Specialization |
(Skill) |
(Qualify) |
Hand to hand combat |
(Skill) |
(Qualify) |
Polearm Specialization |
(Skill) |
|
Ranged Weapon Specialization |
(Skill) |
|
Sword Specialization |
(Common skill) |
(Qualify) |
Tailoring |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
(Skill) |
(Qualify) |
Rescue |
(Skill) |
(Qualify) |
Find Water |
|
3 |
(Skill) |
(Qualify) |
Track Animal |
(Skill) |
|
Parry |
|
4 |
(Skill) |
(Qualify) |
Shield Bash |
(Skill) |
(Qualify) |
Two Weapon Fighting |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Chant) |
(Qualify) |
Predict Weather |
(Common skill) |
(Qualify) |
Cobbling |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Common skill) |
(Qualify) |
Scrimshawing |
(Skill) |
(Qualify) |
Wands |
(Divination) |
|
Read Magic |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
(Chant) |
|
Locate Plants |
(Skill) |
(Qualify) |
Revoke |
|
7 |
(Skill) |
(Qualify) |
Rapid Shot |
(Skill) |
(Qualify) |
Dodge |
(Skill) |
(Qualify) |
Identify Poison |
|
8 |
(Chant) |
(Qualify) |
Moonbeam |
(Chant) |
(Qualify) |
Life Echoes |
(Skill) |
(Qualify) |
True Shot |
(Skill) |
|
Favored Enemy 1 |
(Skill) |
(Qualify) |
Disarm |
|
9 |
(Chant) |
(Qualify) |
Bestow Name |
(Chant) |
(Qualify) |
Eaglesight |
(Chant) |
|
Locate Animals |
(Skill) |
(Qualify) |
Second Attack |
|
10 |
(Chant) |
(Qualify) |
Calm Animal |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Skill) |
(Qualify) |
Cleave |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Skill) |
(Qualify) |
Woodland Sneak |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Smelting |
(Common skill) |
(Qualify) |
Speculating |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
(Chant) |
(Qualify) |
Feel Hunger |
(Skill) |
(Qualify) |
Mounted Combat |
|
12 |
(Chant) |
(Qualify) |
Control Fire |
(Skill) |
(Qualify) |
Point Blank Shot |
|
13 |
(Chant) |
(Qualify) |
Animal Friendship |
(Skill) |
|
Favored Enemy 2 |
|
14 |
(Chant) |
(Qualify) |
Summon Peace |
(Chant) |
(Qualify) |
Venom Ward |
|
15 |
(Chant) |
(Qualify) |
Fish Gills |
(Chant) |
(Qualify) |
Natural Communion |
(Skill) |
(Qualify) |
Critical Shot |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
(Common skill) |
(Qualify) |
Plant Lore |
(Skill) |
(Qualify) |
Climb |
|
16 |
(Chant) |
|
Hold Animal |
(Chant) |
(Qualify) |
Wind Gust |
|
17 |
(Chant) |
(Qualify) |
Earthfeed |
(Skill) |
(Qualify) |
Far Shot |
(Skill) |
(Qualify) |
Trip |
|
18 |
(Chant) |
(Qualify) |
Cold Ward |
(Skill) |
(Qualify) |
Sweep |
(Skill) |
|
Favored Enemy 3 |
|
19 |
(Chant) |
(Qualify) |
Charm Animal |
(Chant) |
(Qualify) |
Lightning Ward |
|
20 |
(Chant) |
(Qualify) |
Water Walking |
(Common skill) |
(Qualify) |
Marketeering |
(Skill) |
|
Half Attack |
(Common skill) |
(Qualify) |
Taxidermy |
|
21 |
(Chant) |
(Qualify) |
Gas Ward |
(Chant) |
(Qualify) |
Sunray |
|
22 |
(Chant) |
|
Summon Animal |
(Skill) |
(Qualify) |
Woodland Hide |
|
23 |
(Chant) |
(Qualify) |
Summon Insects |
(Skill) |
|
Favored Enemy 4 |
|
24 |
(Chant) |
(Qualify) |
Animal Spy |
(Skill) |
(Qualify) |
Regional Awareness |
|
25 |
(Chant) |
(Qualify) |
Neutralize Poison |
(Chant) |
(Qualify) |
Summon Mount |
(Skill) |
|
Called Shot |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
(Skill) |
|
Animal Frenzy |
|
|
Bard |
Description | Bards are traveling singers, whose "songs" can possess powerful magic. They are highly desired group members for the inspiration they bring to their team members, and the great stings they provide to their enemies. They possess the same weapon and armor restrictions as thieves, but also qualify for many thief skills.
Bard is the basis for numerous sub-classes which the player may choose to gain levels in at any time. These sub-classes include the Charlatan, Prancer, Minstrel, and the Jester.
How to play: The great strength of the bard is in his wide assortment of skills, and in his powerful songs. The bard may try his hand as the lonesome travellor, but will find his skills still put him behind his peers. It is in the company of other, more powerful classes, that the bard will flourish. And because of the unique nature of his magic, and how his skills will always affect groups, that groups will always want to have a bard along.
Bards are as weak as thieves in combat, and lack their general sneakiness, so in the company of others must the bard find his path to greatness, filling any skill gaps in almost any group with the appropriate magic or ability.
|
Prime Statistic | Charisma |
Qualifications | Charisma 9+ |
Practices | 5 plus (Wisdom/4)+1 per level after first |
Training Points | 3 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/3)+2d6 per level thereafter |
Mana | 100 plus (Intelligence/4)+1d6 per level after first |
Movement | 100 plus ((Strength/18)*10) per level after first |
Attack Skill | (Charisma/6)+1 per level after first |
Damage Bonus | An extra point of damage per 4 level(s) |
Other Bonuses | Receives bonus combat experience when in a group. |
Weapons | Must use swords, daggers, natural, or ranged weapons. |
Armor | Must wear non-metal armor. |
Other Limitations | None |
Starting Equipment | a short sword |
Qualifying Races |
Drow Dwarf Elf Gnome Half Elf Halfling Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish Thieves Cant |
Abilities |
1 |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Befriend |
(Skill) |
|
Haggle |
(Skill) |
|
Recall |
(Skill) |
(Qualify) |
Swim |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Song) |
|
Awareness |
(Song) |
|
Nothing |
(Skill) |
|
Edged Weapon Specialization |
(Skill) |
(Qualify) |
Hand to hand combat |
(Skill) |
(Qualify) |
Ranged Weapon Specialization |
(Skill) |
(Qualify) |
Sword Specialization |
(Common skill) |
(Qualify) |
Tailoring |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
(Song) |
|
Seeing |
(Thief skill) |
(Qualify) |
Lore |
|
3 |
(Skill) |
(Qualify) |
Climb |
(Skill) |
(Qualify) |
Wands |
(Song) |
|
Valor |
(Thief skill) |
(Qualify) |
Hide |
|
4 |
(Song) |
|
Suave |
(Thief skill) |
(Qualify) |
Appraise |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Common skill) |
(Qualify) |
Cobbling |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Common skill) |
(Qualify) |
Scrimshawing |
(Song) |
|
Armor |
(Song) |
|
Babble |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
|
7 |
(Skill) |
(Qualify) |
Dodge |
(Song) |
|
Rage |
|
8 |
(Song) |
|
Muting |
(Thief skill) |
(Qualify) |
Distract |
|
9 |
(Song) |
|
Serenity |
(Thief skill) |
(Qualify) |
Peek |
|
10 |
(Common skill) |
(Qualify) |
Alchemy |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Smelting |
(Song) |
|
Friendship |
(Song) |
|
Revelation |
(Common skill) |
(Qualify) |
Speculating |
(Common skill) |
(Qualify) |
Unbinding |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
(Song) |
|
Comprehension |
(Song) |
|
Drunkenness |
|
12 |
(Song) |
|
Health |
(Song) |
|
Mercy |
|
13 |
(Skill) |
|
Make Maps |
(Skill) |
(Qualify) |
Trip |
(Song) |
|
Silencing |
|
14 |
(Skill) |
(Qualify) |
Two Weapon Fighting |
(Song) |
|
Dexterity |
|
15 |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
(Skill) |
(Qualify) |
Song Write |
(Song) |
|
Protection |
(Thief skill) |
(Qualify) |
Detect Traps |
|
16 |
(Song) |
|
Mana |
(Divination) |
(Qualify) |
Read Magic |
|
17 |
(Skill) |
(Qualify) |
Second Attack |
(Song) |
|
Quickness |
|
18 |
(Song) |
|
Flight |
(Song) |
|
Lethargy |
|
19 |
(Song) |
|
Knowledge |
(Thief skill) |
(Qualify) |
Swipe gold |
|
20 |
(Common skill) |
(Qualify) |
Marketeering |
(Song) |
|
Blasting |
(Common skill) |
(Qualify) |
Taxidermy |
|
21 |
(Song) |
|
Strength |
(Song) |
|
Thanks |
|
22 |
(Song) |
|
Distraction |
(Song) |
|
Lullaby |
|
23 |
(Song) |
|
Flying |
(Thief skill) |
(Qualify) |
Steal |
|
24 |
(Song) |
|
Death |
(Song) |
|
Disgust |
|
25 |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
(Song) |
|
Ode |
|
|
Charlatan |
Description | The Charlatan is the master of deception and disguise. Grouped with the Bards because of his natural acting ability, as well as his highly social nature, the Charlatan can be quite antisocial if he chooses, and extremely annoying to other players almost without trying.
How to play: The Charlatan is also a natural spy in muds with numerous players, and has an extremely wide assortment of skills. More than any other class, the Charlatan can taste the powers of all other classes, sometimes with real skill, and sometimes only in seeming. For this reason, the Charlatan is ideal for those who want a taste of all classes, or at least to seem like he is. He is a natural group member, being able to fit almost any role by using his varied skills, or by tricking his group members into thinking he belongs in the role they require. |
Prime Statistic | Dexterity |
Qualifications | Charisma 9+, Wisdom 9+ |
Practices | 5 plus (Wisdom/4)+1 per level after first |
Training Points | 3 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/3)+2d6 per level thereafter |
Mana | 100 plus (Intelligence/3)+1d6 per level after first |
Movement | 100 plus ((Strength/18)*10) per level after first |
Attack Skill | (Dexterity/6)+1 per level after first |
Damage Bonus | An extra point of damage per 4 level(s) |
Other Bonuses | Receives 2% resistance per level to mind affects, 4% resistance per level to divination spells. Non-class skills become cheaper at 30th level. Gains a random non-class skill or spell every other level! |
Weapons | Must use swords, daggers, natural, or ranged weapons. |
Armor | Must wear non-metal armor. |
Other Limitations | None |
Starting Equipment | a short sword |
Qualifying Races |
Half Elf Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish |
Abilities |
1 |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Befriend |
(Skill) |
|
Haggle |
(Skill) |
|
Recall |
(Skill) |
(Qualify) |
Swim |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Song) |
|
Nothing |
(Skill) |
(Qualify) |
Edged Weapon Specialization |
(Skill) |
(Qualify) |
Hand to hand combat |
(Skill) |
(Qualify) |
Ranged Weapon Specialization |
(Skill) |
|
Sword Specialization |
(Common skill) |
(Qualify) |
Tailoring |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
(Thief skill) |
(Qualify) |
Swipe gold |
|
3 |
(Skill) |
(Qualify) |
Climb |
(Skill) |
|
Disguise |
(Skill) |
(Qualify) |
Wands |
(Thief skill) |
(Qualify) |
Hide |
|
4 |
(Song) |
|
Suave |
(Thief skill) |
(Qualify) |
Mark |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Common skill) |
(Qualify) |
Cobbling |
(Skill) |
(Qualify) |
Rescue |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Common skill) |
(Qualify) |
Scrimshawing |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
(Skill) |
|
Songcraft |
(Song) |
(Qualify) |
Awareness |
(Divination) |
(Qualify) |
Read Magic |
|
7 |
|
8 |
(Thief skill) |
(Qualify) |
Distract |
|
9 |
(Skill) |
(Qualify) |
Warrants |
|
10 |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Common skill) |
(Qualify) |
Ship Building |
(Skill) |
(Qualify) |
Dodge |
(Common skill) |
(Qualify) |
Smelting |
(Common skill) |
(Qualify) |
Speculating |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
(Skill) |
|
False Arrest |
(Song) |
|
Comprehension |
|
12 |
(Skill) |
(Qualify) |
Track |
(Skill) |
|
Spellcraft |
(Song) |
(Qualify) |
Rage |
(Conjuration) |
(Qualify) |
Magic Missile |
|
13 |
(Skill) |
|
Make Maps |
(Skill) |
(Qualify) |
Trip |
|
14 |
(Thief skill) |
|
Analyze Mark |
|
15 |
(Chant) |
(Qualify) |
Summon Plants |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
(Skill) |
|
Chantcraft |
(Song) |
|
Protection |
|
16 |
(Skill) |
(Qualify) |
Shuffle |
|
17 |
(Skill) |
(Qualify) |
Second Attack |
|
18 |
(Prayer) |
(Qualify) |
Cure Light Wounds |
(Skill) |
|
Prayercraft |
(Song) |
(Qualify) |
Mana |
|
19 |
|
20 |
(Common skill) |
(Qualify) |
Marketeering |
(Common skill) |
(Qualify) |
Taxidermy |
(Thief skill) |
|
Detection |
|
21 |
(Song) |
|
Thanks |
(Divination) |
(Qualify) |
Locate Object |
|
22 |
|
23 |
(Song) |
(Qualify) |
Strength |
(Thief skill) |
|
Con |
|
24 |
(Song) |
|
Disgust |
(Thief skill) |
(Qualify) |
Frame Mark |
|
25 |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
|
|
Jester |
Description | The Jester is the joking, annoying, and sneaky fellow that few Bards like to claim. Like the Charlatan, they remain associated with Bards due to their highly social nature and their charismatic attitudes. The Jester is also amazingly dextrous and slippery, due to the slapstick style of maneuvers he practices and specializes in.
How to play: As the levels progress, however, few could argue the seriousness of the Jesters power, should his goofy smile, for some reason, be turned around. The Jester is still, clearly, a group player. He needs the strong tanking of fighters, and other support classes to flourish, though he can still hold his own if he manages not to take life too seriously. |
Prime Statistic | Charisma |
Qualifications | Charisma 9+, Dexterity 9+ |
Practices | 5 plus (Wisdom/4)+1 per level after first |
Training Points | 3 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/3)+2d6 per level thereafter |
Mana | 100 plus (Intelligence/4)+1d6 per level after first |
Movement | 100 plus ((Strength/18)*16) per level after first |
Attack Skill | (Charisma/6)+1 per level after first |
Damage Bonus | An extra point of damage per 4 level(s) |
Other Bonuses | Receives 2%/level bonus to saves versus poison. |
Weapons | Must use swords, daggers, natural, or ranged weapons. |
Armor | Must wear non-metal armor. |
Other Limitations | None |
Starting Equipment | a short sword |
Qualifying Races |
Gnome Half Elf Halfling Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish |
Abilities |
1 |
(Common skill) |
(Qualify) |
Alchemy |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Befriend |
(Skill) |
|
Belly Rolling |
(Skill) |
|
Haggle |
(Skill) |
|
Juggle |
(Skill) |
|
Recall |
(Skill) |
(Qualify) |
Swim |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Song) |
|
Nothing |
(Skill) |
(Qualify) |
Edged Weapon Specialization |
(Skill) |
(Qualify) |
Ranged Weapon Specialization |
(Skill) |
|
Sword Specialization |
(Common skill) |
(Qualify) |
Tailoring |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
(Skill) |
|
Identify Poison |
(Song) |
(Qualify) |
Drunkenness |
|
3 |
(Skill) |
(Qualify) |
Climb |
(Thief skill) |
(Qualify) |
Hide |
|
4 |
(Skill) |
|
Slapstick |
(Song) |
(Qualify) |
Babble |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Common skill) |
(Qualify) |
Cobbling |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Common skill) |
(Qualify) |
Scrimshawing |
(Skill) |
|
Mimicry |
(Skill) |
(Qualify) |
Wands |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
(Skill) |
|
Escape Bonds |
(Song) |
(Qualify) |
Awareness |
(Thief skill) |
(Qualify) |
Lay Minor Traps |
|
7 |
|
8 |
(Song) |
(Qualify) |
Rage |
(Thief skill) |
(Qualify) |
Distract |
(Thief skill) |
|
Use Poison |
|
9 |
(Skill) |
(Qualify) |
Fire Breathing |
(Thief skill) |
(Qualify) |
Peek |
|
10 |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Common skill) |
(Qualify) |
Ship Building |
(Skill) |
|
Joke |
(Common skill) |
(Qualify) |
Smelting |
(Song) |
(Qualify) |
Distraction |
(Common skill) |
(Qualify) |
Speculating |
(Thief skill) |
(Qualify) |
Sneak |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
(Song) |
(Qualify) |
Lightness |
(Thief skill) |
(Qualify) |
Bind |
|
12 |
(Skill) |
|
Slow Fall |
(Song) |
(Qualify) |
Seeing |
|
13 |
|
14 |
(Song) |
|
Clog Dance |
(Song) |
|
Stop |
(Skill) |
(Qualify) |
Critical Shot |
(Song) |
(Qualify) |
Mercy |
|
15 |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
(Thief skill) |
(Qualify) |
Detect Traps |
|
16 |
(Skill) |
|
Stability |
(Song) |
(Qualify) |
Suave |
(Divination) |
(Qualify) |
Read Magic |
|
17 |
(Skill) |
(Qualify) |
Second Attack |
|
18 |
(Skill) |
|
Tumble |
(Song) |
(Qualify) |
Thanks |
|
19 |
(Thief skill) |
(Qualify) |
Swipe gold |
|
20 |
(Skill) |
(Qualify) |
Critical Strike |
(Common skill) |
(Qualify) |
Marketeering |
(Song) |
(Qualify) |
Muting |
(Common skill) |
(Qualify) |
Taxidermy |
(Thief skill) |
|
Avoid Traps |
|
21 |
(Thief skill) |
(Qualify) |
Steal |
|
22 |
(Skill) |
|
Feint |
(Song) |
(Qualify) |
Quickness |
|
23 |
(Skill) |
(Qualify) |
Blind Fighting |
(Song) |
(Qualify) |
Single Mindedness |
|
24 |
(Skill) |
|
Cartwheel |
(Song) |
(Qualify) |
Disgust |
|
25 |
(Skill) |
(Qualify) |
Roll With Blows |
(Skill) |
|
Puppeteer |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
(Skill) |
|
Buffoonery |
|
|
Minstrel |
Description | The Minstrel is the master of instruments and musical tools. So capable is a minstrel in this art that he or she is able to draw forth magical and wonderous powers from the instruments played. The Minstrel is able to craft and draw unique powers from any of dozens of different musical instruments, with the only drawback being how the chosen instrument impacts fighting or speaking ability while it is being played.
How to play: The Minstrel is as social of a bard as the others, but due to his many hours of lonely practice, the Minstrel also has an almost arcane like ability to use instrumental magic for more solitary or unique benefits than the simple Bard or Prancer. In the end, the Minstrel may become an orchestra of power unto himself, capable of bringing tremendous benefit and joy to his group, or terrible retribution to his foes. Therefore, if a player is looking for a bard to play when groups are not available, this is the one to pick. |
Prime Statistic | Charisma |
Qualifications | Charisma 9+, Intelligence 9+ |
Practices | 5 plus (Wisdom/4)+1 per level after first |
Training Points | 3 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/3)+2d6 per level thereafter |
Mana | 100 plus (Intelligence/4)+1d6 per level after first |
Movement | 100 plus ((Strength/18)*10) per level after first |
Attack Skill | (Charisma/6)+1 per level after first |
Damage Bonus | An extra point of damage per 4 level(s) |
Other Bonuses | None |
Weapons | Must use swords, daggers, natural, or ranged weapons. |
Armor | Must wear non-metal armor. |
Other Limitations | None |
Starting Equipment | a short sword |
Qualifying Races |
Drow Dwarf Elf Gnome Half Elf Halfling Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish |
Abilities |
1 |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Instrument Making |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Song) |
|
Break |
(Song) |
|
Tempo |
(Song) |
(Qualify) |
Wood Clappers |
(Common skill) |
(Qualify) |
Pottery |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Befriend |
(Skill) |
(Qualify) |
Climb |
(Skill) |
|
Recall |
(Skill) |
(Qualify) |
Swim |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Song) |
|
Nothing |
(Skill) |
(Qualify) |
Hand to hand combat |
(Skill) |
|
Ranged Weapon Specialization |
(Skill) |
(Qualify) |
Sword Specialization |
(Common skill) |
(Qualify) |
Tailoring |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
(Song) |
(Qualify) |
Flutes |
(Song) |
|
Rhythm |
(Skill) |
|
Dirt |
|
3 |
(Song) |
(Qualify) |
Drums |
(Song) |
|
March |
|
4 |
(Song) |
|
Background |
(Song) |
(Qualify) |
Harps |
(Skill) |
(Qualify) |
Find Water |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Common skill) |
(Qualify) |
Cobbling |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Song) |
(Qualify) |
Cymbals |
(Song) |
|
Melody |
(Common skill) |
(Qualify) |
Scrimshawing |
(Skill) |
|
Tune Instrument |
(Skill) |
(Qualify) |
Wands |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
(Song) |
(Qualify) |
Guitars |
(Song) |
|
Love Song |
(Song) |
(Qualify) |
Armor |
(Thief skill) |
(Qualify) |
Trophy Count |
|
7 |
(Song) |
|
Carol |
(Song) |
(Qualify) |
Clarinets |
|
8 |
(Skill) |
(Qualify) |
Rescue |
(Song) |
|
Blues |
(Song) |
(Qualify) |
Violins |
|
9 |
(Song) |
|
Ballad |
(Song) |
(Qualify) |
Oboes |
(Skill) |
|
Dodge |
(Song) |
(Qualify) |
Serenity |
|
10 |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Song) |
(Qualify) |
Horns |
(Song) |
|
Retreat |
(Common skill) |
(Qualify) |
Ship Building |
(Skill) |
|
Instrument Bash |
(Common skill) |
(Qualify) |
Smelting |
(Common skill) |
(Qualify) |
Speculating |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
|
12 |
(Song) |
|
Reveille |
(Song) |
(Qualify) |
Xylophones |
(Thief skill) |
|
Listen |
|
13 |
|
14 |
(Song) |
|
Dirge |
(Song) |
(Qualify) |
Trumpets |
(Skill) |
(Qualify) |
Parry |
|
15 |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
(Song) |
|
Ditty |
|
16 |
(Song) |
(Qualify) |
Pianos |
(Song) |
|
Solo |
|
17 |
(Skill) |
(Qualify) |
Second Attack |
(Song) |
(Qualify) |
Quickness |
|
18 |
(Song) |
(Qualify) |
Harmonicas |
(Song) |
|
Lullabies |
(Skill) |
|
Escape Bonds |
|
19 |
|
20 |
(Common skill) |
(Qualify) |
Marketeering |
(Song) |
|
Accompaniment |
(Song) |
(Qualify) |
Tubas |
(Skill) |
|
Feint |
(Common skill) |
(Qualify) |
Taxidermy |
|
21 |
(Song) |
(Qualify) |
Spiritual |
|
22 |
(Skill) |
(Qualify) |
All Defence |
(Song) |
(Qualify) |
Organs |
(Song) |
(Qualify) |
Tribal |
|
23 |
|
24 |
(Song) |
(Qualify) |
Mystical |
(Song) |
(Qualify) |
Trombones |
|
25 |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
(Skill) |
|
Conduct Symphony |
|
|
Prancer |
Description | The Prancer is the graceful master of dance, who entertains and leads others in the joyous and powerful maneuvers of his craft. Like the Bard, the Prancer is a highly desired group member for his "group affecting" skills, which include the magical dances in which he specializes.
How to play: Due to his weak fighting skill, the Prancer will likely look to groups for his primary advancement, much like the other bards. Prancers also gain a select set of powerful fighter skills to prove the worth of their diligence in maintaining his body. This makes them valuable group members, even without their powerfully enhancing dances. |
Prime Statistic | Charisma |
Qualifications | Charisma 9+, Strength 9+ |
Practices | 5 plus (Wisdom/4)+1 per level after first |
Training Points | 3 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/3)+2d6 per level thereafter |
Mana | 100 plus (Intelligence/4)+1d4 per level after first |
Movement | 100 plus ((Strength/18)*18) per level after first |
Attack Skill | (Charisma/6)+1 per level after first |
Damage Bonus | An extra point of damage per 4 level(s) |
Other Bonuses | Receives (Dexterity/9)+1 bonus to defence every level. |
Weapons | Must use swords, daggers, natural, or ranged weapons. |
Armor | Must wear cloth, vegetation, or paper based armor. |
Other Limitations | None |
Starting Equipment | a short sword |
Qualifying Races |
Elf Half Elf Halfling Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish |
Abilities |
1 |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Song) |
|
Can-Can |
(Song) |
|
Stop |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Befriend |
(Skill) |
|
Recall |
(Skill) |
(Qualify) |
Swim |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Skill) |
(Qualify) |
Hand to hand combat |
(Skill) |
(Qualify) |
Ranged Weapon Specialization |
(Skill) |
|
Sword Specialization |
(Common skill) |
(Qualify) |
Tailoring |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
(Song) |
|
Foxtrot |
(Thief skill) |
(Qualify) |
Lore |
|
3 |
(Song) |
|
Tarantella |
(Skill) |
|
Kick |
(Skill) |
(Qualify) |
Climb |
|
4 |
(Song) |
|
Waltz |
(Thief skill) |
(Qualify) |
Appraise |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Common skill) |
(Qualify) |
Cobbling |
(Song) |
|
Grass |
(Song) |
|
Salsa |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Common skill) |
(Qualify) |
Scrimshawing |
(Skill) |
(Qualify) |
Dodge |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
|
7 |
(Song) |
|
Capoeira |
(Thief skill) |
(Qualify) |
Distract |
|
8 |
|
9 |
(Song) |
|
Basse |
(Skill) |
(Qualify) |
Disarm |
|
10 |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Song) |
|
Tango |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Skill) |
|
Body Flip |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Smelting |
(Common skill) |
(Qualify) |
Speculating |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
(Song) |
|
Polka |
(Skill) |
(Qualify) |
Spring Attack |
|
12 |
(Song) |
|
Manipuri |
(Song) |
|
Rags Sharqi |
|
13 |
(Song) |
|
Cotillon |
(Skill) |
(Qualify) |
Trip |
|
14 |
(Song) |
|
Ballet |
(Skill) |
(Qualify) |
Two Weapon Fighting |
|
15 |
(Song) |
|
Jitterbug |
(Skill) |
(Qualify) |
Tumble |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
|
16 |
|
17 |
(Song) |
|
Courante |
(Skill) |
(Qualify) |
Second Attack |
|
18 |
|
19 |
(Song) |
|
Swords |
(Skill) |
(Qualify) |
Cartwheel |
(Skill) |
|
Endurance |
|
20 |
(Song) |
|
Flamenco |
(Common skill) |
(Qualify) |
Marketeering |
(Common skill) |
(Qualify) |
Taxidermy |
|
21 |
(Song) |
|
Jingledress |
(Skill) |
(Qualify) |
Roll With Blows |
|
22 |
|
23 |
(Song) |
|
Butterfly |
(Skill) |
(Qualify) |
Blind Fighting |
|
24 |
|
25 |
(Song) |
|
War |
(Skill) |
(Qualify) |
Circle Trip |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Song) |
|
Square |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
|
|
Beastmaster |
Description | Like Tarzan or Grizzly Adams, the BeastMaster is the lord of his particular jungle, being both the guardian and master steward of the animal kingdom. Unlike the other druids then, the beastmaster takes great pride in his animal changing abilities, and receives many more animal forms as he progresses in level. The beastmaster is also more accutely aware of the dangers of the wild, and is thus a much more physical and able fighter than other druids tend to me.
How to play: The Beastmaster is the perfect loner druid class, though he is never truely alone with all the animals he can summon to his side. He also has numerous ways of enhancing his own innate fighting ability through magical chants, making him formidable even when adventuring without animal companions. |
Prime Statistic | Constitution |
Qualifications | Constitution 9+, Dexterity 9+ |
Practices | 5 plus (Wisdom/4)+2 per level after first |
Training Points | 3 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/2)+2d7 per level thereafter |
Mana | 100 plus (Intelligence/4)+1d8 per level after first |
Movement | 100 plus ((Strength/18)*10) per level after first |
Attack Skill | (Constitution/6)+1 per level after first |
Damage Bonus | An extra point of damage per 6 level(s) |
Other Bonuses | When leading animals into battle, will not divide experience among animal followers. |
Weapons | Must use wooden, plant-based, or leather weapons. |
Armor | Must wear non-metal armor. |
Other Limitations | Must remain Neutral to avoid skill and chant failure chances. |
Starting Equipment | a wooden quarterstaff |
Qualifying Races |
Drow Dwarf Elf Half Elf Human |
Languages |
Common Draconic Drowish Druidic Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish |
Abilities |
1 |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Chant) |
|
Bestow Name |
(Chant) |
(Qualify) |
Harden Skin |
(Chant) |
(Qualify) |
Sense Pregnancy |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Skill) |
(Qualify) |
Druidic Pass |
(Skill) |
|
Shape Shift |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Climb |
(Skill) |
|
Recall |
(Skill) |
(Qualify) |
Revoke |
(Skill) |
(Qualify) |
Swim |
(Skill) |
(Qualify) |
Wands |
(Skill) |
(Qualify) |
Wilderness Lore |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Skill) |
(Qualify) |
Hand to hand combat |
(Common skill) |
(Qualify) |
Tailoring |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
(Chant) |
|
Locate Animals |
(Chant) |
(Qualify) |
Sense Poison |
(Skill) |
(Qualify) |
Kick |
|
3 |
(Chant) |
(Qualify) |
Eaglesight |
(Chant) |
(Qualify) |
Sense Age |
|
4 |
(Chant) |
|
Calm Animal |
(Chant) |
(Qualify) |
Eel Shock |
(Skill) |
(Qualify) |
Dodge |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Chant) |
(Qualify) |
Feel Hunger |
(Chant) |
(Qualify) |
Yearning |
(Common skill) |
(Qualify) |
Cobbling |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Common skill) |
(Qualify) |
Scrimshawing |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
(Chant) |
(Qualify) |
Venom Ward |
(Skill) |
|
Second Totem |
(Skill) |
(Qualify) |
Cleave |
|
7 |
(Chant) |
|
Animal Friendship |
(Chant) |
(Qualify) |
Natural Communion |
(Skill) |
(Qualify) |
Bite |
(Skill) |
(Qualify) |
Identify Poison |
|
8 |
(Chant) |
(Qualify) |
Fur Coat |
(Skill) |
|
Trip |
|
9 |
(Chant) |
(Qualify) |
Camelback |
(Skill) |
(Qualify) |
Disarm |
|
10 |
(Chant) |
|
Charm Animal |
(Chant) |
(Qualify) |
Enhance Body |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Skill) |
(Qualify) |
Intimidation |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Smelting |
(Common skill) |
(Qualify) |
Speculating |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
(Chant) |
(Qualify) |
Cheetah Burst |
(Chant) |
(Qualify) |
Fertility |
(Skill) |
|
Third Totem |
|
12 |
(Chant) |
|
Fish Gills |
(Chant) |
(Qualify) |
Bull Strength |
(Skill) |
(Qualify) |
Pin |
(Skill) |
(Qualify) |
Second Attack |
|
13 |
(Chant) |
|
Summon Animal |
(Thief skill) |
(Qualify) |
Bind |
|
14 |
(Chant) |
(Qualify) |
Earthfeed |
(Chant) |
(Qualify) |
Cats Grace |
|
15 |
(Common skill) |
(Qualify) |
Animal Training |
(Chant) |
|
Hawkeye |
(Skill) |
(Qualify) |
Blind Fighting |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
|
16 |
(Chant) |
(Qualify) |
Animal Spy |
(Skill) |
|
Fourth Totem |
|
17 |
(Chant) |
(Qualify) |
Summon Plague |
(Chant) |
(Qualify) |
Speed Birth |
|
18 |
(Chant) |
(Qualify) |
Ant Train |
(Chant) |
|
Hibernation |
|
19 |
|
20 |
(Chant) |
(Qualify) |
Animal Growth |
(Chant) |
(Qualify) |
Soaring Eagle |
(Chant) |
(Qualify) |
Speed Aging |
(Common skill) |
(Qualify) |
Marketeering |
(Common skill) |
(Qualify) |
Scrapping |
(Common skill) |
(Qualify) |
Taxidermy |
|
21 |
(Skill) |
|
Fifth Totem |
(Skill) |
(Qualify) |
Berzerk |
|
22 |
(Chant) |
|
Neutralize Poison |
(Skill) |
(Qualify) |
Half Attack |
|
23 |
(Chant) |
(Qualify) |
Find Mate |
(Chant) |
(Qualify) |
Unicorns Health |
|
24 |
(Chant) |
|
Summon Fear |
(Thief skill) |
(Qualify) |
Ambush |
|
25 |
(Chant) |
(Qualify) |
Crossbreed |
(Chant) |
(Qualify) |
Dragonsight |
(Skill) |
|
Rend |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Skill) |
|
Pack Call |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
|
|
Delver |
Description | The Delver is a stolid druid of caves and the underdark, being the guardian of the rocks and stone and the cold caverns of the deep. The Delver is unconcerned with plants or the sky or the doings of the weather, or any of the creatures that live upon it, relying rather on the solid earth to draw his power from. For this reason, the Delver is particularly at home among the rocks, and is able to call upon them to aid him at need.
How to play: The Delver requires little in the way of precasting or planning, so long as he stays in cave or rocky environments. He is able to instantly call upon the rocks and stones to help him in combat, and is friend to golems and stone creatures. For this reason, the Delver is better able to fit into groups who wish to adventure in the mountains and the underground, and can be a valuable leader when its time to enter the deep dark. |
Prime Statistic | Constitution |
Qualifications | Constitution 9+, Strength 9+ |
Practices | 5 plus (Wisdom/4)+2 per level after first |
Training Points | 3 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/2)+2d6 per level thereafter |
Mana | 100 plus (Intelligence/4)+1d6 per level after first |
Movement | 100 plus ((Strength/18)*10) per level after first |
Attack Skill | (Constitution/6)+1 per level after first |
Damage Bonus | An extra point of damage per 6 level(s) |
Other Bonuses | None |
Weapons | Must use stone, crystal, metal, or glass weapons. |
Armor | Must wear stone, crystal, or metal armor. |
Other Limitations | Must remain Neutral to avoid skill and chant failure chances. |
Starting Equipment | a short sword |
Qualifying Races |
Dwarf Gnome Halfling Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish |
Abilities |
1 |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Chant) |
|
Summon Fungus |
(Chant) |
|
Summon Pool |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Skill) |
|
My Plants |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
|
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Climb |
(Skill) |
|
Recall |
(Skill) |
(Qualify) |
Revoke |
(Skill) |
(Qualify) |
Swim |
(Skill) |
(Qualify) |
Wilderness Lore |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Common skill) |
(Qualify) |
Tailoring |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
(Chant) |
(Qualify) |
Summon Water |
(Chant) |
(Qualify) |
Tether |
|
3 |
(Chant) |
|
Cave Fishing |
(Chant) |
(Qualify) |
Darkvision |
|
4 |
(Chant) |
(Qualify) |
Boulderbash |
(Chant) |
(Qualify) |
Sense Metal |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Chant) |
(Qualify) |
Deep Darkness |
(Chant) |
(Qualify) |
Strike Barren |
(Common skill) |
(Qualify) |
Cobbling |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Common skill) |
(Qualify) |
Scrimshawing |
(Skill) |
|
Wands |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
(Chant) |
(Qualify) |
Magnetic Field |
(Chant) |
(Qualify) |
Mold |
|
7 |
(Chant) |
(Qualify) |
Brittle |
(Chant) |
(Qualify) |
Deep Thoughts |
(Chant) |
|
Endure Rust |
|
8 |
(Chant) |
(Qualify) |
Den |
(Chant) |
(Qualify) |
Fodder Signal |
|
9 |
(Chant) |
|
Earthpocket |
(Chant) |
(Qualify) |
Rockfeet |
|
10 |
(Chant) |
(Qualify) |
Crystal Growth |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Skill) |
(Qualify) |
Golem Form |
(Common skill) |
(Qualify) |
Farming |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Smelting |
(Common skill) |
(Qualify) |
Speculating |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
(Chant) |
(Qualify) |
Cave-In |
(Chant) |
|
Plant Pass |
|
12 |
(Chant) |
(Qualify) |
Rockthought |
(Chant) |
(Qualify) |
Snatch Light |
|
13 |
(Chant) |
(Qualify) |
Distant Fungal Growth |
(Chant) |
|
Drifting |
|
14 |
(Chant) |
(Qualify) |
Earthfeed |
(Chant) |
(Qualify) |
Stonewalking |
|
15 |
(Chant) |
(Qualify) |
Fungal Bloom |
(Chant) |
|
Sacred Earth |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
|
16 |
(Chant) |
(Qualify) |
Brown Mold |
(Chant) |
(Qualify) |
Sense Ores |
|
17 |
(Chant) |
|
Quake |
(Chant) |
(Qualify) |
Magnetic Earth |
|
18 |
(Chant) |
(Qualify) |
Fungus Feet |
(Chant) |
(Qualify) |
Labyrinth |
|
19 |
(Chant) |
(Qualify) |
Rust Curse |
(Chant) |
|
Tremor Sense |
|
20 |
(Chant) |
|
Sense Fluids |
(Chant) |
(Qualify) |
Stone Friend |
(Common skill) |
(Qualify) |
Marketeering |
(Common skill) |
(Qualify) |
Scrapping |
(Common skill) |
(Qualify) |
Taxidermy |
|
21 |
(Chant) |
|
Sense Gems |
(Chant) |
(Qualify) |
Worms |
|
22 |
(Chant) |
(Qualify) |
Homeopathy |
(Chant) |
(Qualify) |
Unbreakable |
|
23 |
(Chant) |
|
Find Ore |
(Chant) |
(Qualify) |
Mass Fungal Growth |
|
24 |
(Chant) |
(Qualify) |
Find Gem |
(Chant) |
(Qualify) |
Volcanic Chasm |
|
25 |
(Chant) |
|
Metal Mold |
(Chant) |
(Qualify) |
Summon Rock Golem |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Chant) |
(Qualify) |
Explosive Decompression |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
|
|
Druid |
Description | Druids are mystical guardians of the natural world, and the wielders of natures grandest powers. They may not wear metal, and can only use a small set of natural weapons, but their notorious health and magical chants more than make up for this. Like the natural world, Druids are restricted to a neutral alignment.
Druid is the starting point for numerous sub-classes which the player may choose to gain levels in at any time. These sub-classes include: Delver, Beastmaster, Gaian, and SkyWatcher.
How to play: The druid is the most complex class to play. Most of his magic requires the assistance of numerous spells to bear fruit, but the benefits make the complexity well worth it. The druid is also best fit for travelling with animal armies of his own creation. In groups, the druid can assist with some extra fire power at high levels. For the most part though, it is alone that the druid will flourish, forming his own animal groups to make up for his weakness in combat.
Although weak in melee combat, due to equipment and skill limitations, the druid is capable of marshaling all the powers of animals and plants to aid in the vanquishing of foes for experience. At higher levels, as the powers of weather come into play, the Druid will find their magical prowess unequaled by any other class. |
Prime Statistic | Constitution |
Qualifications | Constitution 9+ |
Practices | 5 plus (Wisdom/4)+2 per level after first |
Training Points | 3 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/2)+2d7 per level thereafter |
Mana | 100 plus (Intelligence/4)+1d8 per level after first |
Movement | 100 plus ((Strength/18)*10) per level after first |
Attack Skill | (Constitution/6)+1 per level after first |
Damage Bonus | An extra point of damage per 6 level(s) |
Other Bonuses | When leading animals into battle, will not divide experience among animal followers. |
Weapons | Must use wooden, plant-based, or leather weapons. |
Armor | Must wear non-metal armor. |
Other Limitations | Must remain Neutral to avoid skill and chant failure chances. |
Starting Equipment | a wooden quarterstaff |
Qualifying Races |
Drow Dwarf Elf Half Elf Human |
Languages |
Common Draconic Drowish Druidic Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish |
Abilities |
1 |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Chant) |
(Qualify) |
Bestow Name |
(Chant) |
(Qualify) |
Harden Skin |
(Chant) |
(Qualify) |
Predict Weather |
(Chant) |
(Qualify) |
Summon Plants |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Skill) |
|
Druidic Pass |
(Skill) |
|
My Plants |
(Skill) |
|
Shape Shift |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Climb |
(Skill) |
|
Recall |
(Skill) |
(Qualify) |
Revoke |
(Skill) |
|
Swim |
(Skill) |
(Qualify) |
Wands |
(Skill) |
(Qualify) |
Wilderness Lore |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Skill) |
(Qualify) |
Hand to hand combat |
(Skill) |
(Qualify) |
Staff Specialization |
(Common skill) |
(Qualify) |
Tailoring |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
(Chant) |
(Qualify) |
Locate Plants |
(Chant) |
(Qualify) |
Sense Poison |
(Chant) |
(Qualify) |
Summon Water |
|
3 |
(Chant) |
(Qualify) |
Moonbeam |
(Chant) |
(Qualify) |
Life Echoes |
(Chant) |
(Qualify) |
Summon Food |
|
4 |
(Chant) |
(Qualify) |
Locate Animals |
(Chant) |
(Qualify) |
Summon Fire |
(Chant) |
(Qualify) |
Tangle |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Chant) |
(Qualify) |
Eaglesight |
(Chant) |
(Qualify) |
Feel Electricity |
(Chant) |
(Qualify) |
Fortify Food |
(Common skill) |
(Qualify) |
Cobbling |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Common skill) |
(Qualify) |
Scrimshawing |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
(Chant) |
(Qualify) |
Calm Animal |
(Chant) |
(Qualify) |
Sunray |
(Chant) |
(Qualify) |
Treeform |
|
7 |
(Chant) |
(Qualify) |
Feel Cold |
(Chant) |
(Qualify) |
Goodberry |
(Chant) |
(Qualify) |
Feel Hunger |
(Chant) |
(Qualify) |
Natural Communion |
|
8 |
(Chant) |
(Qualify) |
Control Fire |
(Chant) |
(Qualify) |
Venom Ward |
(Chant) |
(Qualify) |
Warp Wood |
|
9 |
(Chant) |
(Qualify) |
Barkskin |
(Chant) |
(Qualify) |
Calm Wind |
(Chant) |
(Qualify) |
Water Walking |
|
10 |
(Chant) |
(Qualify) |
Animal Friendship |
(Chant) |
(Qualify) |
Brittle |
(Chant) |
(Qualify) |
Feel Heat |
(Chant) |
(Qualify) |
Grow Club |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Smelting |
(Common skill) |
(Qualify) |
Speculating |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
(Chant) |
(Qualify) |
Plant Pass |
(Chant) |
(Qualify) |
Venomous Bite |
(Chant) |
(Qualify) |
Wind Gust |
|
12 |
(Chant) |
(Qualify) |
Fish Gills |
(Chant) |
(Qualify) |
Treemind |
(Chant) |
(Qualify) |
Whisperward |
|
13 |
(Chant) |
(Qualify) |
Hold Animal |
(Chant) |
(Qualify) |
Lightning Ward |
(Chant) |
(Qualify) |
Plant Bed |
|
14 |
(Chant) |
(Qualify) |
Earthfeed |
(Chant) |
(Qualify) |
Cold Ward |
(Chant) |
(Qualify) |
Hippieness |
(Chant) |
(Qualify) |
Illusionary Forest |
|
15 |
(Chant) |
(Qualify) |
Calm Weather |
(Chant) |
(Qualify) |
Charm Animal |
(Chant) |
(Qualify) |
Fertilization |
(Common skill) |
(Qualify) |
Herbalism |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
(Common skill) |
(Qualify) |
Plant Lore |
|
16 |
(Chant) |
(Qualify) |
Fire Ward |
(Chant) |
(Qualify) |
Shillelagh |
(Chant) |
(Qualify) |
Summon Peace |
|
17 |
(Chant) |
(Qualify) |
Distant Growth |
(Chant) |
(Qualify) |
Quake |
(Chant) |
(Qualify) |
Summon Plague |
|
18 |
(Chant) |
(Qualify) |
Gas Ward |
(Chant) |
(Qualify) |
Hibernation |
(Chant) |
(Qualify) |
Plant Maze |
(Chant) |
(Qualify) |
Reabsorb |
|
19 |
(Chant) |
(Qualify) |
Nectar |
(Chant) |
(Qualify) |
Sense Sentience |
(Chant) |
(Qualify) |
Summon Animal |
(Chant) |
(Qualify) |
Summon Heat |
|
20 |
(Chant) |
(Qualify) |
Grapevine |
(Chant) |
(Qualify) |
Summon Cold |
(Chant) |
(Qualify) |
Summon Insects |
(Common skill) |
(Qualify) |
Marketeering |
(Common skill) |
(Qualify) |
Scrapping |
(Common skill) |
(Qualify) |
Taxidermy |
|
21 |
(Chant) |
(Qualify) |
Animal Spy |
(Chant) |
(Qualify) |
Plant Snare |
(Chant) |
(Qualify) |
Sense Fluids |
(Chant) |
(Qualify) |
Sense Pregnancy |
(Chant) |
(Qualify) |
Summon Rain |
|
22 |
(Chant) |
(Qualify) |
Find Plant |
(Chant) |
(Qualify) |
Neutralize Poison |
(Chant) |
(Qualify) |
Sense Plants |
(Chant) |
(Qualify) |
Summon Wind |
(Chant) |
(Qualify) |
Treemorph |
|
23 |
(Chant) |
(Qualify) |
Find Ore |
(Chant) |
(Qualify) |
Grow Item |
(Chant) |
(Qualify) |
Sense Ores |
(Chant) |
(Qualify) |
Summon Lightning |
(Chant) |
(Qualify) |
Summon Mount |
|
24 |
(Chant) |
(Qualify) |
Charm Area |
(Chant) |
(Qualify) |
Find Gem |
(Chant) |
(Qualify) |
Sense Age |
(Chant) |
(Qualify) |
Sense Gems |
(Chant) |
(Qualify) |
Summon Elemental |
(Chant) |
(Qualify) |
Summon Fear |
|
25 |
(Chant) |
(Qualify) |
Feralness |
(Chant) |
(Qualify) |
Speed Time |
(Chant) |
(Qualify) |
Summon Sapling |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Chant) |
|
Reincarnation |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
|
|
Gaian |
Description | The Gaian is the druid of the green earth, watching over the plants, trees and all growing things. The gaian has a very special relationship with the plants and trees, having special abilities to make almost any location he steps into a sanctuary for his leafed friends. So in tune with green things is the gaian that sunlight can actually give his green tinted skin additional powers. The gaian can also call on the plants and trees around him to aid in him combat, to hide him from foes, or even to provide him with the things one would normally have to seek civilization for.
How to play: The Gaian, so long as he stays around green plants, is a formidable foe to all enemies of nature. The gaian can call all aspects of the plants to his aid, and can always find sanctuary in the green plants during times of trouble. The gaian is weak in native combat abilities, like the other druids, but can make up for it with creative pre-casting, and good use of the power of nature during combat. |
Prime Statistic | Constitution |
Qualifications | Constitution 9+, Wisdom 9+ |
Practices | 5 plus (Wisdom/4)+2 per level after first |
Training Points | 3 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/2)+2d7 per level thereafter |
Mana | 100 plus (Intelligence/4)+1d8 per level after first |
Movement | 100 plus ((Strength/18)*10) per level after first |
Attack Skill | (Constitution/6)+1 per level after first |
Damage Bonus | An extra point of damage per 6 level(s) |
Other Bonuses | Attains Greenskin (sunlight based bonuses/penalties) at level 5. At level 30, becomes totally undetectable in wilderness settings while hidden. |
Weapons | Must use wooden, plant-based, or leather weapons. |
Armor | Must wear non-metal armor. |
Other Limitations | Must remain Neutral to avoid skill and chant failure chances. |
Starting Equipment | a wooden quarterstaff |
Qualifying Races |
Drow Dwarf Elf Half Elf Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish |
Abilities |
1 |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Chant) |
(Qualify) |
Summon Flower |
(Chant) |
(Qualify) |
Summon Herbs |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Skill) |
|
Druidic Pass |
(Skill) |
|
My Plants |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
|
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Climb |
(Skill) |
|
Recall |
(Skill) |
(Qualify) |
Revoke |
(Skill) |
(Qualify) |
Swim |
(Skill) |
(Qualify) |
Wands |
(Skill) |
(Qualify) |
Wilderness Lore |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Skill) |
(Qualify) |
Hand to hand combat |
(Common skill) |
(Qualify) |
Tailoring |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
|
3 |
(Chant) |
|
Summon Food |
(Chant) |
(Qualify) |
Summon Ivy |
|
4 |
(Chant) |
|
Free Vine |
(Chant) |
(Qualify) |
Summon Vine |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Chant) |
(Qualify) |
Fortify Food |
(Common skill) |
(Qualify) |
Cobbling |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Common skill) |
(Qualify) |
Scrimshawing |
(Skill) |
(Qualify) |
Blunt Weapon Specialization |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
(Chant) |
|
Barkskin |
(Chant) |
(Qualify) |
Sense Sentience |
|
7 |
(Chant) |
(Qualify) |
Goodberry |
(Chant) |
(Qualify) |
Plant Self |
(Skill) |
|
Know Plants |
(Skill) |
(Qualify) |
Woodland Hide |
|
8 |
(Chant) |
(Qualify) |
Grow Club |
(Chant) |
(Qualify) |
Root |
|
9 |
(Chant) |
(Qualify) |
Killer Vine |
(Chant) |
(Qualify) |
Plant Pass |
(Common skill) |
|
Plant Lore |
|
10 |
(Chant) |
(Qualify) |
Summon Tree |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Skill) |
|
Plant Form |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Herbalism |
(Common skill) |
(Qualify) |
Masonry |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Smelting |
(Common skill) |
(Qualify) |
Speculating |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
(Chant) |
(Qualify) |
Plant Bed |
(Chant) |
(Qualify) |
Summon Seeds |
(Chant) |
(Qualify) |
Vine Weave |
(Common skill) |
|
Farming |
|
12 |
(Chant) |
|
Plant Wall |
(Chant) |
(Qualify) |
Shillelagh |
|
13 |
(Chant) |
(Qualify) |
Distant Growth |
(Chant) |
(Qualify) |
Summon FlyTrap |
(Chant) |
|
Summon Seaweed |
|
14 |
(Chant) |
|
Plant Maze |
(Chant) |
(Qualify) |
Thorns |
(Thief skill) |
(Qualify) |
Observe |
|
15 |
(Chant) |
(Qualify) |
Control Plant |
(Chant) |
(Qualify) |
Poisonous Vine |
(Chant) |
|
Sense Plants |
(Chant) |
(Qualify) |
Summon Houseplant |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
|
16 |
(Chant) |
(Qualify) |
Blight |
(Chant) |
(Qualify) |
Grow Item |
|
17 |
(Chant) |
|
Find Plant |
(Chant) |
(Qualify) |
Plant Constriction |
(Chant) |
(Qualify) |
Plant Snare |
|
18 |
(Chant) |
(Qualify) |
Chlorophyll |
(Chant) |
(Qualify) |
Vampire Vine |
|
19 |
(Chant) |
|
Distant Overgrowth |
(Chant) |
(Qualify) |
Plant Choke |
|
20 |
(Chant) |
|
Grapevine |
(Chant) |
(Qualify) |
Sapling Workers |
(Common skill) |
(Qualify) |
Marketeering |
(Common skill) |
(Qualify) |
Scrapping |
(Common skill) |
(Qualify) |
Taxidermy |
|
21 |
(Chant) |
(Qualify) |
Treehouse |
(Chant) |
(Qualify) |
Vine Mass |
|
22 |
(Chant) |
(Qualify) |
Grow Food |
(Chant) |
(Qualify) |
Grow Forest |
(Chant) |
|
Tap Grapevine |
|
23 |
(Chant) |
(Qualify) |
Distant Ingrowth |
(Chant) |
(Qualify) |
Plant Trap |
|
24 |
(Chant) |
(Qualify) |
Charm Area |
(Chant) |
|
Summon Sapling |
|
25 |
(Chant) |
(Qualify) |
Shamblermorph |
(Chant) |
(Qualify) |
Sweet Scent |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Chant) |
|
Grow Oak |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
|
|
SkyWatcher |
Description | The SkyWatcher is the master druid of the stars and heavens, being the very powerful steward of the great wheel in the sky. The SkyWatcher maintains a special connection with the moon, and gains numerous special abilities to summon great powers from luna. So connected is he to the moon that his strength and powers will fluxuate during the month, following the phase of the moon. A master of wind and weather, the SkyWatcher is also very capable of bringing the heavens down upon his enemies at need.
How to play: More even than the other druids, the SkyWatcher must concern himself with pre-casting. That is to say, the SkyWatcher must be aware of his environment at all times in terms of weather, time, temperature, and locale, and must be fully prepared to alter these conditions to make them favorable to the chants he means to use against his enemies in combat. All SkyWatchers must also realize that their effectiveness when not outdoors will be almost nil, as practically every chant requires the use of outside conditions and resources. |
Prime Statistic | Constitution |
Qualifications | Constitution 9+, Intelligence 9+ |
Practices | 5 plus (Wisdom/4)+2 per level after first |
Training Points | 3 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/2)+2d7 per level thereafter |
Mana | 100 plus (Intelligence/4)+1d8 per level after first |
Movement | 100 plus ((Strength/18)*10) per level after first |
Attack Skill | (Constitution/6)+1 per level after first |
Damage Bonus | An extra point of damage per 6 level(s) |
Other Bonuses | Attains Lunar Changes (lunar phase based bonuses/penalties) at level 5. |
Weapons | Must use wooden, plant-based, or leather weapons. |
Armor | Must wear non-metal armor. |
Other Limitations | Must remain Neutral to avoid skill and chant failure chances. |
Starting Equipment | a wooden quarterstaff |
Qualifying Races |
Drow Dwarf Elf Half Elf Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish |
Abilities |
1 |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Chant) |
|
Predict Phase |
(Chant) |
|
Predict Weather |
(Chant) |
|
Summon Hail |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Skill) |
(Qualify) |
Druidic Pass |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Climb |
(Skill) |
|
Recall |
(Skill) |
(Qualify) |
Revoke |
(Skill) |
(Qualify) |
Swim |
(Skill) |
(Qualify) |
Wands |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Skill) |
(Qualify) |
Hand to hand combat |
(Common skill) |
(Qualify) |
Tailoring |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
(Chant) |
|
Clear Moon |
(Chant) |
(Qualify) |
Moonbeam |
(Chant) |
(Qualify) |
Wind Color |
|
3 |
(Chant) |
(Qualify) |
Pale Moon |
(Chant) |
(Qualify) |
Snuff Flame |
|
4 |
(Chant) |
(Qualify) |
Cold Moon |
(Chant) |
|
Love Moon |
(Chant) |
(Qualify) |
Summon Dustdevil |
(Chant) |
(Qualify) |
Summon Fire |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Chant) |
(Qualify) |
Control Fire |
(Common skill) |
(Qualify) |
Cobbling |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Skill) |
(Qualify) |
Woodland Hide |
(Common skill) |
(Qualify) |
Scrimshawing |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
(Chant) |
|
Calm Wind |
(Chant) |
(Qualify) |
Honey Moon |
(Chant) |
(Qualify) |
Sunray |
|
7 |
(Chant) |
(Qualify) |
Lightning Ward |
(Chant) |
(Qualify) |
Muddy Grounds |
(Chant) |
(Qualify) |
Star Gazing |
|
8 |
(Chant) |
(Qualify) |
Cold Ward |
(Chant) |
|
Dehydrate |
|
9 |
(Chant) |
(Qualify) |
Fire Ward |
(Chant) |
(Qualify) |
Piercing Moon |
(Chant) |
|
Wind Gust |
|
10 |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Skill) |
(Qualify) |
Woodland Sneak |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Smelting |
(Common skill) |
(Qualify) |
Speculating |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
(Chant) |
(Qualify) |
Acid Ward |
(Chant) |
(Qualify) |
Healing Moon |
(Chant) |
(Qualify) |
Warning Winds |
|
12 |
(Chant) |
(Qualify) |
Moon Calf |
(Chant) |
|
Wind Shape |
(Skill) |
(Qualify) |
Dirt |
|
13 |
(Chant) |
(Qualify) |
Blue Moon |
(Chant) |
|
Grove Walk |
(Chant) |
(Qualify) |
Red Moon |
|
14 |
(Chant) |
|
Calm Weather |
(Chant) |
(Qualify) |
Song Ward |
(Chant) |
(Qualify) |
Waking Moon |
|
15 |
(Chant) |
(Qualify) |
Peace Moon |
(Chant) |
|
Summon Heat |
(Common skill) |
(Qualify) |
Herbalism |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
|
16 |
(Chant) |
(Qualify) |
Soaring Eagle |
(Chant) |
(Qualify) |
Summon Moon |
(Skill) |
(Qualify) |
Recover Voice |
|
17 |
(Chant) |
(Qualify) |
Chant Ward |
(Chant) |
|
Summon Cold |
|
18 |
(Chant) |
(Qualify) |
Control Weather |
(Chant) |
(Qualify) |
Summon Rain |
(Thief skill) |
(Qualify) |
Observe |
|
19 |
(Chant) |
(Qualify) |
Acid Rain |
(Chant) |
(Qualify) |
Prayer Ward |
(Chant) |
|
Summon Wind |
|
20 |
(Chant) |
(Qualify) |
Charge Metal |
(Chant) |
|
Distant Wind Color |
(Common skill) |
(Qualify) |
Marketeering |
(Common skill) |
(Qualify) |
Scrapping |
(Common skill) |
(Qualify) |
Taxidermy |
|
21 |
(Chant) |
|
Shapelessness |
(Chant) |
(Qualify) |
Spell Ward |
|
22 |
(Chant) |
(Qualify) |
Manic Moon |
(Chant) |
|
Summon Lightning |
(Skill) |
(Qualify) |
Meditation |
|
23 |
(Chant) |
(Qualify) |
Astral Projection |
(Chant) |
(Qualify) |
Howlers Moon |
(Chant) |
|
Wind Snatcher |
|
24 |
(Chant) |
(Qualify) |
Cloud Walk |
(Chant) |
(Qualify) |
Death Moon |
|
25 |
(Chant) |
|
Meteor Strike |
(Chant) |
(Qualify) |
Summon Tornado |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Chant) |
|
Move The Sky |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
|
|
Cleric |
Description | Clerics are the great vassals of the Gods. Through them the wonders of both good and evil are possible. Clerics possess great magical abilities in their numerous "prayers". While their weapon choices are limited to their alignment, they may wear any type of armor.
The Cleric is the general of priests, appeasing all the gods equally, or choosing to focus on one at his whim. However, should the cleric wish to show true devotion, he can gain levels in specialist classes which may or may not be available to him, depending on his disposition. These classes include: Templar, Shaman, Doomsayer, Necromancer, Missionary, Purist, Healer, or Oracle.
How to play: The first, last, and greatest strength of the good Cleric is in his ability to heal, just as the ability to harm aids the evil Cleric. A Cleric is unique in his ability to flourish either alone or in groups, being moderately skilled in combat, and having the healing ability to last a long time in a tough fight. Clerics are highly desired for groups, however, as the lead fighter in the group will want the Cleric's healing touch in battle.
The only weakness of the Cleric is offensively, which the evil Cleric will make up for with harmful magic, and the good Cleric will compensate for with healing spells to last out the battle. With a balanced approach, the Cleric can gain experience with the efficiency of a fighter.
|
Prime Statistic | Wisdom |
Qualifications | Wisdom 9+ |
Practices | 5 plus (Wisdom/4)+2 per level after first |
Training Points | 3 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/3)+1d10 per level thereafter |
Mana | 100 plus (Intelligence/4)+1d8 per level after first |
Movement | 100 plus ((Strength/18)*10) per level after first |
Attack Skill | (Wisdom/6)+1 per level after first |
Damage Bonus | An extra point of damage per 5 level(s) |
Other Bonuses | None |
Weapons | Evil must use polearm, sword, axe, edged, or natural. Neutral must use blunt, ranged, thrown, staff, natural, or sword. Good must use blunt, flailed, natural, staff, or hammer. |
Armor | May wear any armor. |
Other Limitations | Using prayers outside your alignment introduces failure chance. |
Starting Equipment | a small mace |
Qualifying Races |
Drow Dwarf Elf Gnome Half Elf Halfling Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish |
Abilities |
1 |
(Common skill) |
(Qualify) |
Alchemy |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Prayer) |
(Qualify) |
Annul |
(Prayer) |
(Qualify) |
Cause Light Wounds |
(Prayer) |
(Qualify) |
Christen |
(Prayer) |
(Qualify) |
Cure Light Wounds |
(Prayer) |
(Qualify) |
Divorce |
(Prayer) |
(Qualify) |
Marry |
(Prayer) |
(Qualify) |
Restore Smell |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Convert |
(Skill) |
|
Recall |
(Skill) |
(Qualify) |
Revoke |
(Skill) |
(Qualify) |
Swim |
(Skill) |
(Qualify) |
Wands |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Common skill) |
(Qualify) |
Tailoring |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
(Prayer) |
(Qualify) |
Sense Evil |
(Prayer) |
(Qualify) |
Sense Good |
(Prayer) |
(Qualify) |
Sense Life |
|
3 |
(Prayer) |
(Qualify) |
Bury |
(Prayer) |
(Qualify) |
Desecrate |
(Prayer) |
(Qualify) |
Sacrifice |
|
4 |
(Prayer) |
(Qualify) |
Protection Evil |
(Prayer) |
(Qualify) |
Protection Good |
(Prayer) |
(Qualify) |
Protection Undead |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Common skill) |
(Qualify) |
Cobbling |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Prayer) |
(Qualify) |
Create Food |
(Prayer) |
(Qualify) |
Cure Deafness |
(Prayer) |
(Qualify) |
Deafness |
(Common skill) |
(Qualify) |
Scrimshawing |
(Skill) |
|
Control Undead |
(Skill) |
|
Turn Undead |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
(Prayer) |
(Qualify) |
Cause Serious Wounds |
(Prayer) |
(Qualify) |
Create Water |
(Prayer) |
(Qualify) |
Cure Serious Wounds |
|
7 |
(Prayer) |
(Qualify) |
Bless |
(Prayer) |
(Qualify) |
Curse |
(Prayer) |
(Qualify) |
Sense Alignment |
|
8 |
(Prayer) |
(Qualify) |
Freedom |
(Prayer) |
(Qualify) |
Paralyze |
(Prayer) |
(Qualify) |
Protection Paralyzation |
|
9 |
(Prayer) |
(Qualify) |
Dispel Evil |
(Prayer) |
(Qualify) |
Dispel Good |
(Prayer) |
(Qualify) |
Sense Invisible |
|
10 |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Prayer) |
(Qualify) |
Restore Voice |
(Prayer) |
(Qualify) |
Sense Magic |
(Prayer) |
(Qualify) |
Silent |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Smelting |
(Common skill) |
(Qualify) |
Speculating |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
(Prayer) |
(Qualify) |
Unholy Poison |
(Prayer) |
(Qualify) |
Protection Poison |
(Prayer) |
(Qualify) |
Remove Poison |
|
12 |
(Prayer) |
(Qualify) |
Cure Disease |
(Prayer) |
(Qualify) |
Plague |
(Prayer) |
(Qualify) |
Protection Disease |
|
13 |
(Prayer) |
(Qualify) |
Blood Moon |
(Prayer) |
(Qualify) |
Protect Health |
(Prayer) |
(Qualify) |
Sanctuary |
|
14 |
(Prayer) |
(Qualify) |
Cause Critical Wounds |
(Prayer) |
(Qualify) |
Cure Critical Wounds |
(Prayer) |
(Qualify) |
Sense Hidden |
|
15 |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
(Prayer) |
(Qualify) |
Great Curse |
(Prayer) |
(Qualify) |
Holy Aura |
(Prayer) |
(Qualify) |
Remove Curse |
|
16 |
(Prayer) |
(Qualify) |
Anger |
(Prayer) |
(Qualify) |
Calm |
(Prayer) |
(Qualify) |
Sanctify Room |
|
17 |
(Prayer) |
(Qualify) |
Blindness |
(Prayer) |
(Qualify) |
Blindsight |
(Prayer) |
(Qualify) |
Cure Blindness |
(Prayer) |
(Qualify) |
Infuse Balance |
(Prayer) |
(Qualify) |
Infuse Holiness |
(Prayer) |
(Qualify) |
Infuse Unholiness |
(Skill) |
(Qualify) |
Half Attack |
|
18 |
(Prayer) |
(Qualify) |
Blade Barrier |
(Prayer) |
(Qualify) |
Drain |
(Prayer) |
(Qualify) |
Protection Elements |
|
19 |
(Prayer) |
(Qualify) |
Godstrike |
(Prayer) |
(Qualify) |
Hellfire |
(Prayer) |
(Qualify) |
Thunderbolt |
|
20 |
(Common skill) |
(Qualify) |
Marketeering |
(Prayer) |
(Qualify) |
Mass Freedom |
(Prayer) |
(Qualify) |
Mass Mobility |
(Prayer) |
(Qualify) |
Mass Paralyze |
(Common skill) |
(Qualify) |
Taxidermy |
|
21 |
(Prayer) |
(Qualify) |
Harm |
(Prayer) |
(Qualify) |
Heal |
(Prayer) |
(Qualify) |
Stasis |
|
22 |
(Prayer) |
(Qualify) |
Bless Item |
(Prayer) |
(Qualify) |
Curse Item |
(Prayer) |
(Qualify) |
Neutralize Item |
|
23 |
(Prayer) |
(Qualify) |
Linked Health |
(Prayer) |
(Qualify) |
Mass Harm |
(Prayer) |
(Qualify) |
Mass Heal |
|
24 |
(Prayer) |
(Qualify) |
Holy Word |
(Prayer) |
(Qualify) |
Nullification |
(Prayer) |
(Qualify) |
Unholy Word |
|
25 |
(Prayer) |
(Qualify) |
Animate Dead |
(Prayer) |
(Qualify) |
Regeneration |
(Prayer) |
(Qualify) |
Resurrect |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
(Prayer) |
(Qualify) |
Contagion |
(Prayer) |
(Qualify) |
Deathfinger |
(Prayer) |
(Qualify) |
Restoration |
|
|
Doomsayer |
Description | Doomsayers are very special servants of the gods, whose proclaimations of fire and brimstone give them resistance to fire attacks, as well as special powers controlling it. The Doomsayer is an evil aligned class, meaning that he will always fumble on good prayers, and does not qualify for good prayers. However, the Doomsayer can use many dangerous edged weapons, any kind of armor, and gets numerous special prayers that only the doomsayer can claim.
How to play: The Doomsayer is easily the most wicked, cruel, and hated of all the Clerics. He is also the most social of the evil clerics, being a clear rival to the Healer. He is best played as a loner in cities, bringing the wrath of his God wherever he goes. |
Prime Statistic | Wisdom |
Qualifications | Wisdom 9+ Strength 9+ |
Practices | 5 plus (Wisdom/4)+2 per level after first |
Training Points | 3 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/3)+1d10 per level thereafter |
Mana | 100 plus (Intelligence/4)+1d8 per level after first |
Movement | 100 plus ((Strength/18)*10) per level after first |
Attack Skill | (Wisdom/6)+1 per level after first |
Damage Bonus | An extra point of damage per 5 level(s) |
Other Bonuses | Receives 1 pt damage reduction/level from fire attacks. |
Weapons | Must use polearms, axes, swords, daggers, or edged weapons. |
Armor | May wear any armor. |
Other Limitations | Always fumbles good prayers, and fumbles all prayers when alignment is above 500. Qualifies and receives evil prayers. Using non-aligned prayers introduces failure chance. Vulnerable to cold attacks. |
Starting Equipment | a short sword |
Qualifying Races |
Drow Dwarf Elf Gnome Half Elf Halfling Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish |
Abilities |
1 |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Prayer) |
(Qualify) |
Annul |
(Prayer) |
(Qualify) |
Divorce |
(Prayer) |
|
Ember |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Convert |
(Skill) |
|
Recall |
(Skill) |
|
Revoke |
(Skill) |
(Qualify) |
Swim |
(Skill) |
(Qualify) |
Wands |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Skill) |
|
Polearm Specialization |
(Common skill) |
(Qualify) |
Tailoring |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
(Prayer) |
(Qualify) |
Curse Flames |
|
3 |
|
4 |
(Prayer) |
(Qualify) |
Protection Fire |
(Prayer) |
|
Protection Good |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Common skill) |
(Qualify) |
Cobbling |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Prayer) |
|
Deafness |
(Prayer) |
(Qualify) |
Faithless |
(Common skill) |
(Qualify) |
Scrimshawing |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
(Prayer) |
(Qualify) |
Cause Fatigue |
(Prayer) |
(Qualify) |
Flame Weapon |
|
7 |
(Prayer) |
(Qualify) |
Inflict Cannibalism |
(Prayer) |
|
Curse |
|
8 |
(Prayer) |
|
Paralyze |
(Prayer) |
(Qualify) |
Protection Paralyzation |
|
9 |
(Skill) |
(Qualify) |
Intimidation |
(Prayer) |
(Qualify) |
Curse Metal |
|
10 |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Prayer) |
(Qualify) |
Curse Mind |
(Prayer) |
|
Sense Magic |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Smelting |
(Common skill) |
(Qualify) |
Speculating |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
(Prayer) |
|
Unholy Poison |
(Prayer) |
(Qualify) |
Protection Poison |
|
12 |
(Prayer) |
(Qualify) |
Plague |
(Prayer) |
(Qualify) |
Protection Disease |
|
13 |
(Prayer) |
|
Blood Moon |
(Prayer) |
(Qualify) |
Fortress |
|
14 |
(Prayer) |
(Qualify) |
Aura of Harm |
(Prayer) |
(Qualify) |
Demonshield |
|
15 |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
(Prayer) |
|
Great Curse |
(Prayer) |
(Qualify) |
Mass Deafness |
|
16 |
(Prayer) |
(Qualify) |
Anger |
(Prayer) |
(Qualify) |
Daily Bread |
|
17 |
(Prayer) |
|
Blindness |
(Prayer) |
(Qualify) |
Infuse Unholiness |
(Skill) |
(Qualify) |
Half Attack |
|
18 |
(Prayer) |
(Qualify) |
Blade Barrier |
(Prayer) |
(Qualify) |
Protection Elements |
|
19 |
(Prayer) |
(Qualify) |
Curse Luck |
(Prayer) |
|
Hellfire |
|
20 |
(Common skill) |
(Qualify) |
Marketeering |
(Prayer) |
(Qualify) |
Mass Blindness |
(Prayer) |
(Qualify) |
Mass Paralyze |
(Common skill) |
(Qualify) |
Taxidermy |
|
21 |
(Prayer) |
(Qualify) |
Condemnation |
(Prayer) |
(Qualify) |
Demonic Consumption |
|
22 |
(Prayer) |
|
Curse Item |
(Prayer) |
(Qualify) |
Neutralize Item |
|
23 |
(Prayer) |
(Qualify) |
Curse Minds |
(Prayer) |
(Qualify) |
Doomspout |
|
24 |
(Prayer) |
(Qualify) |
Nullification |
(Prayer) |
|
Unholy Word |
|
25 |
(Prayer) |
(Qualify) |
Regeneration |
(Prayer) |
|
Elemental Aid |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
(Prayer) |
|
Fire Healing |
|
|
Healer |
Description | Healers project the most benevolent aspects of their gods by bringing life and good health to those around them. The Healer is so adept at these arts that his or her healing prayers are more powerful than those cast by any other cleric. The Healer is a good aligned class, meaning that he will always fumble on evil prayers, and does not qualify for evil prayers. The Healer also gets a few special prayers known only to the Healer, including the great Aura of Healing at 30th level.
How to play: More than any other cleric, the Healer is a most desirable group member. There is no ailment, no weakness, no problem almost that the Healer can not cure through the power of his god. In the heat of battle, or in the periods in between, the Healer is a valued friend to those who take the brunt of battle. The Healer can also try it alone if he likes, if he is willing to use patience and plenty of cure spells to outlast his opponents. |
Prime Statistic | Wisdom |
Qualifications | Wisdom 9+ Charisma 9+ |
Practices | 5 plus (Wisdom/4)+2 per level after first |
Training Points | 3 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/3)+1d10 per level thereafter |
Mana | 100 plus (Intelligence/4)+1d8 per level after first |
Movement | 100 plus ((Strength/18)*10) per level after first |
Attack Skill | (Wisdom/6)+1 per level after first |
Damage Bonus | An extra point of damage per 5 level(s) |
Other Bonuses | All healing prayers give bonus healing. Attains healing aura after 30th level. |
Weapons | Must use hammers, staves, flailed, natural, or blunt weapons. |
Armor | May wear any armor. |
Other Limitations | Always fumbles evil prayers. Qualifies and receives good prayers. Using non-aligned prayers introduces failure chance. |
Starting Equipment | a small mace |
Qualifying Races |
Drow Dwarf Elf Gnome Half Elf Halfling Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish |
Abilities |
1 |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Prayer) |
(Qualify) |
Annul |
(Prayer) |
|
Cure Light Wounds |
(Prayer) |
(Qualify) |
Marry |
(Prayer) |
(Qualify) |
Restore Smell |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Convert |
(Skill) |
|
Recall |
(Skill) |
|
Revoke |
(Skill) |
|
Swim |
(Skill) |
|
Turn Undead |
(Skill) |
(Qualify) |
Wands |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Skill) |
|
Hand to hand combat |
(Common skill) |
(Qualify) |
Tailoring |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
(Prayer) |
(Qualify) |
Infuse Holiness |
(Prayer) |
(Qualify) |
Sense Evil |
|
3 |
(Prayer) |
(Qualify) |
Remove Death Mark |
(Prayer) |
|
Sacrifice |
|
4 |
(Prayer) |
(Qualify) |
Cure Fatigue |
(Prayer) |
(Qualify) |
Protection Evil |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Common skill) |
(Qualify) |
Cobbling |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Prayer) |
|
Cure Deafness |
(Prayer) |
(Qualify) |
Fidelity |
(Common skill) |
(Qualify) |
Scrimshawing |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
(Prayer) |
|
Cure Serious Wounds |
(Prayer) |
(Qualify) |
Sense Disease |
|
7 |
|
8 |
(Prayer) |
(Qualify) |
Forgive |
(Prayer) |
|
Freedom |
|
9 |
(Prayer) |
(Qualify) |
Dispel Evil |
(Prayer) |
(Qualify) |
Godlight |
|
10 |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Prayer) |
(Qualify) |
Cure Vampirism |
(Prayer) |
|
Restore Voice |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Smelting |
(Common skill) |
(Qualify) |
Speculating |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
(Prayer) |
(Qualify) |
Benediction |
(Prayer) |
(Qualify) |
Remove Poison |
|
12 |
(Prayer) |
|
Cure Disease |
(Prayer) |
(Qualify) |
Cure Exhaustion |
|
13 |
(Prayer) |
(Qualify) |
Protect Health |
|
14 |
(Prayer) |
(Qualify) |
Aura of Healing |
(Prayer) |
|
Cure Critical Wounds |
|
15 |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
(Prayer) |
(Qualify) |
Holy Aura |
(Prayer) |
|
Holy Shield |
|
16 |
(Prayer) |
|
Calm |
(Prayer) |
(Qualify) |
Cure Cannibalism |
|
17 |
(Prayer) |
|
Cure Blindness |
(Prayer) |
(Qualify) |
Invigorate |
|
18 |
(Prayer) |
(Qualify) |
Blessed Hearth |
(Prayer) |
(Qualify) |
Dispel Undead |
|
19 |
(Prayer) |
(Qualify) |
Deaths Door |
(Prayer) |
(Qualify) |
Godstrike |
|
20 |
(Common skill) |
(Qualify) |
Marketeering |
(Prayer) |
|
Mass Freedom |
(Prayer) |
(Qualify) |
Peace Ritual |
(Common skill) |
(Qualify) |
Taxidermy |
|
21 |
(Prayer) |
(Qualify) |
Atonement |
(Prayer) |
|
Heal |
|
22 |
(Prayer) |
(Qualify) |
Bless Item |
(Prayer) |
(Qualify) |
Consecrate Land |
|
23 |
(Prayer) |
(Qualify) |
Mass Cure Disease |
(Prayer) |
|
Mass Heal |
|
24 |
(Prayer) |
(Qualify) |
Divine Resistance |
(Prayer) |
(Qualify) |
Holy Word |
|
25 |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
|
|
Missionary |
Description | Missionaries are the crusading adventurers for the gods, exploring and spreading the good word of their deity far and wide. So energetic and mobile are the Missionaries that they seem like the wind, and in fact gain many powers of wind and electricity. The Missionary is a neutral aligned class.
How to play: Although Missionaries can flourish with other missionaries, they do their best work alone, bringing the word of their god, as well as his wrath when necessary, to the unwashed masses. Missionaries will sometimes be asked to join groups so as to deliver some of that "olde-tyme neutral punch", and can even be useful to them if he strikes a careful balance with the good and evil prayers he qualifies for. |
Prime Statistic | Wisdom |
Qualifications | Wisdom 9+ Dexterity 9+ |
Practices | 5 plus (Wisdom/4)+2 per level after first |
Training Points | 3 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/3)+1d10 per level thereafter |
Mana | 100 plus (Intelligence/4)+1d8 per level after first |
Movement | 100 plus ((Strength/18)*10) per level after first |
Attack Skill | (Wisdom/6)+1 per level after first |
Damage Bonus | An extra point of damage per 5 level(s) |
Other Bonuses | Never fumbles neutral prayers, and receives 1pt/level luck bonus to all saving throws per level. Receives 1pt/level electricity damage reduction. |
Weapons | Must use swords, staves, natural, ranged, or blunt weapons |
Armor | May wear any armor. |
Other Limitations | Using non-neutral prayers introduces failure chance. Vulnerable to acid attacks. |
Starting Equipment | a small mace |
Qualifying Races |
Drow Dwarf Elf Gnome Half Elf Halfling Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish |
Abilities |
1 |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Prayer) |
(Qualify) |
Annul |
(Prayer) |
|
Divine Luck |
(Prayer) |
(Qualify) |
Marry |
(Prayer) |
|
Restore Smell |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Convert |
(Skill) |
|
Recall |
(Skill) |
|
Revoke |
(Skill) |
(Qualify) |
Swim |
(Skill) |
(Qualify) |
Wands |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Skill) |
|
Ranged Weapon Specialization |
(Common skill) |
(Qualify) |
Tailoring |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
(Prayer) |
(Qualify) |
Sense Evil |
(Prayer) |
(Qualify) |
Sense Good |
(Prayer) |
|
Sense Life |
|
3 |
(Prayer) |
|
Bury |
(Prayer) |
(Qualify) |
Infuse Balance |
|
4 |
(Prayer) |
(Qualify) |
Position |
(Prayer) |
(Qualify) |
Protection Undead |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Common skill) |
(Qualify) |
Cobbling |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Prayer) |
(Qualify) |
Birds Eye |
(Prayer) |
|
Create Food |
(Common skill) |
(Qualify) |
Scrimshawing |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
(Prayer) |
|
Create Water |
(Prayer) |
(Qualify) |
Sense Traps |
|
7 |
(Prayer) |
(Qualify) |
Electric Strike |
|
8 |
(Prayer) |
|
Protection Paralyzation |
(Prayer) |
(Qualify) |
Revival |
|
9 |
(Prayer) |
(Qualify) |
Airyform |
(Prayer) |
(Qualify) |
Minor Infusion |
|
10 |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Prayer) |
(Qualify) |
Sense Invisible |
(Prayer) |
|
Sense Magic |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Smelting |
(Common skill) |
(Qualify) |
Speculating |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
(Prayer) |
(Qualify) |
Protection Poison |
(Prayer) |
|
Sense Hidden |
|
12 |
(Prayer) |
(Qualify) |
Protection Disease |
|
13 |
(Prayer) |
(Qualify) |
Blood Moon |
(Prayer) |
|
Sanctuary |
|
14 |
(Prayer) |
(Qualify) |
Holy Wind |
|
15 |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
(Prayer) |
(Qualify) |
Wings |
|
16 |
(Prayer) |
(Qualify) |
Etherealness |
|
17 |
(Prayer) |
|
Blindsight |
(Skill) |
(Qualify) |
Half Attack |
|
18 |
(Prayer) |
|
Blade Barrier |
(Prayer) |
(Qualify) |
Protection Elements |
|
19 |
(Prayer) |
(Qualify) |
Chain Strike |
|
20 |
(Common skill) |
(Qualify) |
Marketeering |
(Prayer) |
|
Mass Mobility |
(Prayer) |
(Qualify) |
Monolith |
(Common skill) |
(Qualify) |
Taxidermy |
|
21 |
(Prayer) |
(Qualify) |
Gateway |
(Prayer) |
|
Moral Balance |
|
22 |
(Prayer) |
(Qualify) |
Neutralize Item |
(Prayer) |
(Qualify) |
Moderate Infusion |
|
23 |
(Prayer) |
|
Linked Health |
(Prayer) |
(Qualify) |
Change Weather |
|
24 |
(Prayer) |
|
Nullification |
(Prayer) |
(Qualify) |
Undeniable Faith |
|
25 |
(Prayer) |
(Qualify) |
Electric Healing |
(Prayer) |
(Qualify) |
Elemental Aid |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
(Prayer) |
|
Sermon |
|
|
Necromancer |
Description | Necromancers are the dark lovers of death and the dead, serving the gods in this special and little appreciated realm. The Necromancer is an evil aligned class, meaning that he will always fumble on good prayers, and does not qualify for good prayers. However, the Necromancer can use many dangerous edged weapons, any kind of armor, and gets numerous special prayers known only to the Necromancer, such as the ability to animate all kinds of wicked undead, even at low levels. Eventually, the Necromancer may even become a Lich himself!
How to play: Unlike most clerics, the Necromancer is not a good group player. He does best alone with the friends he "makes" out of the dearly departed. The necromancer is hated in towns, and may even be arrested if he brings his undead "friends" to town for a visit. If the Necromancer keeps his charisma high, he can lead a truely formidable army before which all others will surely tremble. |
Prime Statistic | Wisdom |
Qualifications | Wisdom 9+ Constitution 9+ |
Practices | 5 plus (Wisdom/4)+2 per level after first |
Training Points | 3 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/3)+1d10 per level thereafter |
Mana | 100 plus (Intelligence/4)+1d8 per level after first |
Movement | 100 plus ((Strength/18)*10) per level after first |
Attack Skill | (Wisdom/6)+1 per level after first |
Damage Bonus | An extra point of damage per 5 level(s) |
Other Bonuses | Becomes Lich upon death after reaching 30th level Necromancer. Undead followers will not drain experience. |
Weapons | Must use polearms, axes, swords, daggers, or edged weapons. |
Armor | May wear any armor. |
Other Limitations | Always fumbles good prayers. Qualifies and receives evil prayers. Using non-aligned prayers introduces failure chance. |
Starting Equipment | a short sword |
Qualifying Races |
Drow Dwarf Elf Gnome Half Elf Halfling Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish |
Abilities |
1 |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Prayer) |
|
Animate Skeleton |
(Prayer) |
(Qualify) |
Divorce |
(Prayer) |
|
Invisibility to Undead |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Control Undead |
(Skill) |
|
Convert |
(Skill) |
|
Recall |
(Skill) |
|
Revoke |
(Skill) |
(Qualify) |
Swim |
(Skill) |
(Qualify) |
Wands |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Skill) |
|
Edged Weapon Specialization |
(Common skill) |
(Qualify) |
Tailoring |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
(Prayer) |
(Qualify) |
Preserve Body |
(Prayer) |
(Qualify) |
Sense Life |
|
3 |
(Prayer) |
|
Desecrate |
(Prayer) |
(Qualify) |
Feed The Dead |
|
4 |
(Prayer) |
(Qualify) |
Animate Zombie |
(Prayer) |
|
Protection Undead |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Common skill) |
(Qualify) |
Cobbling |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Prayer) |
(Qualify) |
Dark Senses |
(Prayer) |
(Qualify) |
Deafness |
(Common skill) |
(Qualify) |
Scrimshawing |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
(Prayer) |
(Qualify) |
Animate Ghoul |
(Prayer) |
(Qualify) |
Call Undead |
|
7 |
(Prayer) |
(Qualify) |
Cause Fatigue |
(Prayer) |
|
Curse |
|
8 |
(Prayer) |
|
Paralyze |
(Prayer) |
(Qualify) |
Protection Paralyzation |
|
9 |
(Prayer) |
(Qualify) |
Animate Ghast |
|
10 |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Prayer) |
(Qualify) |
Sense Invisible |
(Prayer) |
|
Sense Magic |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Smelting |
(Common skill) |
(Qualify) |
Speculating |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
(Prayer) |
|
Unholy Poison |
(Prayer) |
(Qualify) |
Protection Poison |
|
12 |
(Prayer) |
|
Plague |
(Prayer) |
(Qualify) |
Protection Disease |
|
13 |
(Prayer) |
|
Blood Moon |
(Prayer) |
(Qualify) |
Sense Hidden |
|
14 |
(Prayer) |
(Qualify) |
Animate Spectre |
(Prayer) |
(Qualify) |
Heal Undead |
|
15 |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
(Prayer) |
(Qualify) |
Feign Life |
(Prayer) |
|
Great Curse |
|
16 |
(Prayer) |
|
Anger |
(Prayer) |
(Qualify) |
Aura of Fear |
|
17 |
(Prayer) |
|
Blindness |
(Prayer) |
(Qualify) |
Blindsight |
(Skill) |
(Qualify) |
Half Attack |
|
18 |
(Prayer) |
(Qualify) |
Animate Ghost |
(Prayer) |
(Qualify) |
Infuse Unholiness |
|
19 |
|
20 |
(Common skill) |
(Qualify) |
Marketeering |
(Prayer) |
|
Mass Paralyze |
(Common skill) |
(Qualify) |
Taxidermy |
|
21 |
(Prayer) |
(Qualify) |
Animate Mummy |
(Prayer) |
(Qualify) |
Inflict Vampirism |
|
22 |
(Prayer) |
|
Curse Item |
(Prayer) |
(Qualify) |
Neutralize Item |
|
23 |
(Prayer) |
(Qualify) |
Animate Dead |
(Prayer) |
(Qualify) |
Cause Exhaustion |
|
24 |
(Prayer) |
(Qualify) |
Nullification |
(Prayer) |
|
Unholy Word |
|
25 |
(Prayer) |
(Qualify) |
Animate Vampire |
(Prayer) |
|
Regeneration |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
|
|
Oracle |
Description | Oracles are those who seek the infinite wisdom of their god, forver probing the vastness of divine knowledge. So knowledgable are the Oracles that they actually begin to gain arcane divination spells in addition to their assortment of prayers. The Oracle, being a seeker of truth and knowledge, is a good aligned class, meaning that they will always fumble evil prayers, and do not qualify for them. Beyond 30th level, the Oracle begins to gain skills from other classes previously unknown to him, as the mysteries of the universe begin to be revealed.
How to play: The Oracle is an often consulted player, much like the Arcane diviner, for his ability to see beyond the obvious to the important truths around him. For this reason, the Oracle may be often picked for grouping. The Oracle himself, however, will need to determine if such a course is divinely inspired. |
Prime Statistic | Wisdom |
Qualifications | Wisdom 9+ Intelligence 9+ |
Practices | 5 plus (Wisdom/4)+2 per level after first |
Training Points | 3 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/3)+1d10 per level thereafter |
Mana | 100 plus (Intelligence/4)+1d8 per level after first |
Movement | 100 plus ((Strength/18)*10) per level after first |
Attack Skill | (Wisdom/6)+1 per level after first |
Damage Bonus | An extra point of damage per 5 level(s) |
Other Bonuses | Receives a non-class skill at 30th level, and every Oracle level thereafter. |
Weapons | Must use hammers, staves, flailed, natural, or blunt weapons. |
Armor | May wear any armor. |
Other Limitations | Always fumbles evil prayers. Qualifies and receives good prayers. Using non-aligned prayers introduces failure chance. |
Starting Equipment | a small mace |
Qualifying Races |
Drow Dwarf Elf Gnome Half Elf Halfling Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish |
Abilities |
1 |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Prayer) |
(Qualify) |
Cure Light Wounds |
(Prayer) |
|
Sense Life |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Convert |
(Skill) |
|
Recall |
(Skill) |
|
Revoke |
(Skill) |
|
Swim |
(Skill) |
(Qualify) |
Wands |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Skill) |
|
Flailing Weapon Specialization |
(Common skill) |
(Qualify) |
Tailoring |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
(Prayer) |
(Qualify) |
Sense Evil |
(Prayer) |
|
Sense Good |
(Prayer) |
(Qualify) |
Sense Undead |
|
3 |
(Prayer) |
(Qualify) |
Sacrifice |
|
4 |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Common skill) |
(Qualify) |
Cobbling |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Prayer) |
|
Cure Deafness |
(Common skill) |
(Qualify) |
Scrimshawing |
(Skill) |
(Qualify) |
Control Undead |
(Skill) |
|
Turn Undead |
(Divination) |
(Qualify) |
Detect Metal |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
(Prayer) |
|
Cure Serious Wounds |
(Prayer) |
(Qualify) |
Sense Disease |
|
7 |
(Prayer) |
|
Bless |
(Prayer) |
(Qualify) |
Cure Fatigue |
|
8 |
(Prayer) |
(Qualify) |
Minor Infusion |
(Divination) |
(Qualify) |
Identify Object |
|
9 |
(Skill) |
(Qualify) |
Wilderness Lore |
(Divination) |
(Qualify) |
Augury |
|
10 |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Prayer) |
(Qualify) |
Restore Voice |
(Prayer) |
(Qualify) |
Sense Invisible |
(Prayer) |
|
Sense Magic |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Smelting |
(Common skill) |
(Qualify) |
Speculating |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
(Prayer) |
|
Remove Poison |
(Divination) |
(Qualify) |
Farsight |
|
12 |
(Prayer) |
(Qualify) |
Cure Disease |
(Prayer) |
|
Sense Hidden |
(Skill) |
(Qualify) |
Spellcraft |
|
13 |
(Prayer) |
|
Protect Health |
(Prayer) |
(Qualify) |
Sanctuary |
|
14 |
(Prayer) |
(Qualify) |
Cure Critical Wounds |
|
15 |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
(Prayer) |
(Qualify) |
Holy Aura |
(Divination) |
(Qualify) |
Know Value |
|
16 |
(Divination) |
(Qualify) |
Locate Object |
|
17 |
(Prayer) |
|
Blindsight |
(Prayer) |
|
Cure Blindness |
(Skill) |
(Qualify) |
Half Attack |
|
18 |
(Prayer) |
(Qualify) |
Infuse Holiness |
(Divination) |
(Qualify) |
See Aura |
|
19 |
(Prayer) |
(Qualify) |
Cure Exhaustion |
(Prayer) |
|
Godstrike |
|
20 |
(Common skill) |
(Qualify) |
Marketeering |
(Prayer) |
|
Mass Freedom |
(Common skill) |
(Qualify) |
Taxidermy |
|
21 |
(Prayer) |
|
Heal |
(Prayer) |
(Qualify) |
Philosophy |
|
22 |
|
23 |
(Prayer) |
(Qualify) |
Mass Heal |
|
24 |
|
25 |
(Prayer) |
(Qualify) |
Divine Perspective |
(Prayer) |
|
Resurrect |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
|
|
Purist |
Description | Purists are the idyllic representatives of the goodness of divinity. They are so strict in their goodness that they seem to many cold and unyielding. This nature is so ingrained, in fact, that the purist gains many cold and cold-based attacks and defensive prayers. This includes special powers over water and purity. The Purist is a good aligned class, meaning that he always fumble evil prayers.
How to play: The Purist is a wonderfully social cleric, though only in the sense that he is often found with other people. His strict unyielding prayers can sometimes get annoying glances from group members, though the Purist should remain resolute in his convictions that he is right. Overall, the Purist is a good balanced cleric who can hold his own, as well as a valued group member (so long as he keeps his mouth shut). |
Prime Statistic | Wisdom |
Qualifications | Wisdom 9+ Charisma 9+ |
Practices | 5 plus (Wisdom/4)+2 per level after first |
Training Points | 3 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/3)+1d10 per level thereafter |
Mana | 100 plus (Intelligence/4)+1d8 per level after first |
Movement | 100 plus ((Strength/18)*10) per level after first |
Attack Skill | (Wisdom/6)+1 per level after first |
Damage Bonus | An extra point of damage per 5 level(s) |
Other Bonuses | Receives 1pt/level cold damage reduction. |
Weapons | Must use hammers, staves, flailed, natural, or blunt weapons. |
Armor | May wear any armor. |
Other Limitations | Always fumbles evil prayers, and fumbles all prayers when alignment is below 500. Qualifies and receives good prayers. Using non-aligned prayers introduces failure chance. Vulnerable to fire attacks. |
Starting Equipment | a small mace |
Qualifying Races |
Drow Dwarf Elf Gnome Half Elf Halfling Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish |
Abilities |
1 |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Prayer) |
(Qualify) |
Cure Light Wounds |
(Prayer) |
(Qualify) |
Extinguish |
(Prayer) |
(Qualify) |
Marry |
(Prayer) |
|
Restore Smell |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Convert |
(Skill) |
|
Recall |
(Skill) |
|
Revoke |
(Skill) |
|
Swim |
(Skill) |
|
Turn Undead |
(Skill) |
(Qualify) |
Wands |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Skill) |
|
Hammer Specialization |
(Common skill) |
(Qualify) |
Tailoring |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
(Prayer) |
|
Create Water |
(Prayer) |
(Qualify) |
Purify |
|
3 |
(Prayer) |
(Qualify) |
Fidelity |
(Prayer) |
(Qualify) |
Sacrifice |
|
4 |
(Prayer) |
|
Protection Evil |
(Prayer) |
(Qualify) |
Protection Undead |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Common skill) |
(Qualify) |
Cobbling |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Prayer) |
(Qualify) |
Create Food |
(Prayer) |
(Qualify) |
Protection Cold |
(Common skill) |
(Qualify) |
Scrimshawing |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
(Prayer) |
|
Cure Serious Wounds |
(Prayer) |
(Qualify) |
Righteous Indignation |
|
7 |
(Prayer) |
(Qualify) |
Bless |
(Prayer) |
(Qualify) |
Hunt Evil |
|
8 |
(Prayer) |
(Qualify) |
Freedom |
(Prayer) |
|
Protection Paralyzation |
|
9 |
(Prayer) |
(Qualify) |
Cure Fatigue |
(Prayer) |
(Qualify) |
Gills |
|
10 |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Prayer) |
|
Restore Voice |
(Prayer) |
(Qualify) |
Sense Magic |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Smelting |
(Common skill) |
(Qualify) |
Speculating |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
(Prayer) |
(Qualify) |
Monolith |
(Prayer) |
(Qualify) |
Protection Poison |
|
12 |
(Prayer) |
(Qualify) |
Fountain of Life |
(Prayer) |
|
Protection Disease |
|
13 |
(Prayer) |
(Qualify) |
Protect Health |
(Prayer) |
(Qualify) |
Sanctuary |
|
14 |
(Prayer) |
|
Cure Critical Wounds |
|
15 |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
(Prayer) |
(Qualify) |
Freeze Metal |
(Prayer) |
(Qualify) |
Holy Aura |
|
16 |
(Prayer) |
|
Calm |
(Prayer) |
(Qualify) |
Conviction |
(Prayer) |
(Qualify) |
Infuse Holiness |
|
17 |
(Prayer) |
(Qualify) |
Blindsight |
(Prayer) |
|
Cure Blindness |
(Skill) |
(Qualify) |
Half Attack |
|
18 |
(Prayer) |
(Qualify) |
Protection Elements |
(Prayer) |
(Qualify) |
Wave |
|
19 |
(Prayer) |
|
Aura of the Divine Edict |
(Prayer) |
|
Godstrike |
|
20 |
(Common skill) |
(Qualify) |
Marketeering |
(Prayer) |
(Qualify) |
Mass Freedom |
(Prayer) |
(Qualify) |
Mass Mobility |
(Common skill) |
(Qualify) |
Taxidermy |
|
21 |
(Prayer) |
(Qualify) |
Atonement |
(Prayer) |
|
Heal |
|
22 |
(Prayer) |
(Qualify) |
Bless Item |
(Prayer) |
(Qualify) |
Neutralize Item |
|
23 |
(Prayer) |
(Qualify) |
Linked Health |
(Prayer) |
|
Mass Heal |
|
24 |
(Prayer) |
(Qualify) |
Holy Word |
(Prayer) |
|
Nullification |
|
25 |
(Prayer) |
(Qualify) |
Ice Healing |
(Prayer) |
(Qualify) |
Elemental Aid |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
(Prayer) |
(Qualify) |
Aura of Intolerance |
|
|
Shaman |
Description | Shaman are those who worship the gods in the most primitive and basic ways of the earth. The Shaman is thus granted special powers over the earth by the gods, including resistances to acid attacks, at the expense of vulnerability to electricity. The Shaman is a neutral aligned class, meaning that he will never fumble on neutral prayers, and has a much smaller fumble chance on good and evil prayers. The Shaman is restricted to blunt weapons, any kind of armor, and gets numerous special prayers known only to Shaman.
How to play: The Shaman is a typical village priest, having powers from his deity well suited to almost any daily concern. His neutrality shows his wisdom, and his power earns him respect. The Shaman can fill almost any role in the game, whether it be as a group member, or a lone adventurer seeking an inner peace far from home. |
Prime Statistic | Wisdom |
Qualifications | Wisdom 9+ Constitution 9+ |
Practices | 5 plus (Wisdom/4)+2 per level after first |
Training Points | 3 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/3)+1d10 per level thereafter |
Mana | 100 plus (Intelligence/4)+1d8 per level after first |
Movement | 100 plus ((Strength/18)*10) per level after first |
Attack Skill | (Wisdom/6)+1 per level after first |
Damage Bonus | An extra point of damage per 5 level(s) |
Other Bonuses | Never fumbles neutral prayers, receives smallest prayer fumble chance, and receives 1pt/level of acid damage reduction. |
Weapons | Must use swords, staves, natural, ranged, or blunt weapons |
Armor | May wear any armor. |
Other Limitations | Using non-neutral prayers introduces small failure chance. Vulnerable to electric attacks. |
Starting Equipment | a small mace |
Qualifying Races |
Drow Dwarf Elf Gnome Half Elf Halfling Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish |
Abilities |
1 |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Prayer) |
(Qualify) |
Annul |
(Prayer) |
(Qualify) |
Cause Light Wounds |
(Prayer) |
(Qualify) |
Cure Light Wounds |
(Prayer) |
(Qualify) |
Marry |
(Prayer) |
|
Restore Smell |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Convert |
(Skill) |
|
Recall |
(Skill) |
|
Revoke |
(Skill) |
(Qualify) |
Swim |
(Skill) |
(Qualify) |
Wands |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Skill) |
|
Blunt Weapon Specialization |
(Common skill) |
(Qualify) |
Tailoring |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
(Prayer) |
(Qualify) |
Sense Evil |
(Prayer) |
(Qualify) |
Sense Good |
(Prayer) |
|
Sense Life |
|
3 |
(Prayer) |
(Qualify) |
Bury |
(Prayer) |
(Qualify) |
Minor Infusion |
|
4 |
(Prayer) |
|
Nourishing Food |
(Prayer) |
(Qualify) |
Protection Evil |
(Prayer) |
(Qualify) |
Protection Good |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Common skill) |
(Qualify) |
Cobbling |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Prayer) |
|
Create Food |
(Prayer) |
(Qualify) |
Cure Deafness |
(Prayer) |
(Qualify) |
Deafness |
(Common skill) |
(Qualify) |
Scrimshawing |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
(Prayer) |
|
Create Water |
(Prayer) |
(Qualify) |
Earth to Mud |
|
7 |
(Prayer) |
(Qualify) |
Bless |
(Prayer) |
(Qualify) |
Curse |
|
8 |
(Prayer) |
(Qualify) |
Paralyze |
(Prayer) |
|
Protection Paralyzation |
|
9 |
(Prayer) |
(Qualify) |
Earthshield |
(Prayer) |
(Qualify) |
Moderate Infusion |
|
10 |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Prayer) |
(Qualify) |
Restore Voice |
(Prayer) |
(Qualify) |
Sense Invisible |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Smelting |
(Common skill) |
(Qualify) |
Speculating |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
(Prayer) |
(Qualify) |
Unholy Poison |
(Prayer) |
|
Protection Poison |
(Prayer) |
(Qualify) |
Remove Poison |
|
12 |
(Prayer) |
|
Protection Disease |
(Prayer) |
(Qualify) |
Sober |
|
13 |
(Prayer) |
|
Sanctuary |
(Prayer) |
(Qualify) |
Sanctum |
|
14 |
(Prayer) |
(Qualify) |
Fertilize |
|
15 |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
(Prayer) |
(Qualify) |
Guardian Hearth |
(Prayer) |
(Qualify) |
Rockskin |
|
16 |
(Prayer) |
(Qualify) |
Infuse Balance |
(Prayer) |
(Qualify) |
Tremor |
|
17 |
(Prayer) |
(Qualify) |
Blindsight |
(Prayer) |
(Qualify) |
Cure Blindness |
(Prayer) |
(Qualify) |
Major Infusion |
(Skill) |
(Qualify) |
Half Attack |
|
18 |
(Prayer) |
(Qualify) |
Blade Barrier |
(Prayer) |
|
Protection Elements |
|
19 |
(Prayer) |
(Qualify) |
Flesh Rock |
(Prayer) |
(Qualify) |
Rock Flesh |
|
20 |
(Common skill) |
(Qualify) |
Marketeering |
(Prayer) |
|
Mass Mobility |
(Common skill) |
(Qualify) |
Taxidermy |
|
21 |
(Prayer) |
(Qualify) |
Drunken Stupor |
(Prayer) |
(Qualify) |
Moral Balance |
|
22 |
(Prayer) |
|
Curse Item |
(Prayer) |
(Qualify) |
Neutralize Item |
|
23 |
(Prayer) |
|
Linked Health |
(Skill) |
(Qualify) |
Meditation |
|
24 |
(Prayer) |
(Qualify) |
Neutralize Land |
(Prayer) |
(Qualify) |
Nullification |
|
25 |
(Prayer) |
(Qualify) |
Acid Healing |
(Prayer) |
(Qualify) |
Elemental Aid |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
(Prayer) |
|
Holy Day |
|
|
Templar |
Description | Templar are those who pursue power and glory in the name of their god. They are the great weaponmasters, wielding their arms to conquer the world in their gods name. The Templar can use any weapons and armor, and can specialize in many weapons as they increase in levels. The Templar is an evil aligned class, meaning that they always fumble on good prayers, and do not gain any good prayers. However, their Aura of Strife, and their increased number of attacks makes them a formidable foe of all who oppose the will of their god.
How to play: The Templar is a brutal and formidable warrior, who wields death and power in the name of his god. His devastating power makes him a great ally for groups, but also a successful glory seeker when alone. |
Prime Statistic | Wisdom |
Qualifications | Wisdom 9+ Strength 9+ |
Practices | 5 plus (Wisdom/4)+2 per level after first |
Training Points | 3 plus 1 per level after first |
Hit Points | 20 at first, plus (Constitution/3)+1d10 per level thereafter |
Mana | 100 plus (Intelligence/4)+1d8 per level after first |
Movement | 100 plus ((Strength/18)*10) per level after first |
Attack Skill | (Wisdom/6)+1 per level after first |
Damage Bonus | An extra point of damage per 5 level(s) |
Other Bonuses | Receives Aura of Strife which increases in power. |
Weapons | May use any weapons. |
Armor | May wear any armor. |
Other Limitations | Always fumbles good prayers. Using non-evil prayers introduces failure chance. |
Starting Equipment | a short sword |
Qualifying Races |
Drow Dwarf Elf Gnome Half Elf Halfling Human |
Languages |
Common Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Orcish |
Abilities |
1 |
(Common skill) |
(Qualify) |
Blacksmithing |
(Common skill) |
(Qualify) |
Butchering |
(Common skill) |
(Qualify) |
Carpentry |
(Common skill) |
(Qualify) |
Wood Chopping |
(Common skill) |
(Qualify) |
Clan Crafting |
(Common skill) |
(Qualify) |
Cooking |
(Common skill) |
(Qualify) |
Gem Digging |
(Common skill) |
(Qualify) |
Drilling |
(Common skill) |
(Qualify) |
Dyeing |
(Common skill) |
(Qualify) |
Embroidering |
(Common skill) |
(Qualify) |
Engraving |
(Common skill) |
(Qualify) |
Fire Building |
(Common skill) |
(Qualify) |
Fishing |
(Common skill) |
(Qualify) |
Foraging |
(Common skill) |
(Qualify) |
Herbology |
(Common skill) |
(Qualify) |
Hunting |
(Common skill) |
(Qualify) |
Lacquering |
(Common skill) |
(Qualify) |
Leather Working |
(Common skill) |
(Qualify) |
Mining |
(Common skill) |
(Qualify) |
Pottery |
(Prayer) |
(Qualify) |
Annul |
(Prayer) |
(Qualify) |
Divorce |
(Prayer) |
|
Infuse Unholiness |
(Common skill) |
(Qualify) |
Sculpting |
(Common skill) |
(Qualify) |
Searching |
(Common skill) |
(Qualify) |
Shearing |
(Skill) |
|
Convert |
(Skill) |
|
Recall |
(Skill) |
|
Revoke |
(Skill) |
(Qualify) |
Swim |
(Skill) |
(Qualify) |
Wands |
(Skill) |
|
Write |
(Common skill) |
(Qualify) |
Smoke Rings |
(Skill) |
|
Blunt Weapon Specialization |
(Skill) |
|
Sword Specialization |
(Common skill) |
(Qualify) |
Tailoring |
(Common skill) |
(Qualify) |
Weaving |
|
2 |
(Prayer) |
(Qualify) |
Cause Fatigue |
(Prayer) |
(Qualify) |
Sense Good |
(Prayer) |
(Qualify) |
Sense Life |
|
3 |
(Prayer) |
|
Desecrate |
(Skill) |
(Qualify) |
Edged Weapon Specialization |
|
4 |
(Prayer) |
(Qualify) |
Protection Good |
(Prayer) |
(Qualify) |
Unholy Armament |
|
5 |
(Common skill) |
(Qualify) |
Armorsmithing |
(Common skill) |
(Qualify) |
Baking |
(Common skill) |
(Qualify) |
Cobbling |
(Common skill) |
(Qualify) |
Food Prep |
(Common skill) |
(Qualify) |
Glass Blowing |
(Common skill) |
(Qualify) |
Painting |
(Common skill) |
(Qualify) |
Paper Making |
(Prayer) |
|
Deafness |
(Common skill) |
(Qualify) |
Scrimshawing |
(Skill) |
(Qualify) |
Flailing Weapon Specialization |
(Common skill) |
(Qualify) |
Weaponsmithing |
|
6 |
(Prayer) |
(Qualify) |
Heresy |
(Skill) |
(Qualify) |
Parry |
|
7 |
(Prayer) |
|
Curse |
(Prayer) |
(Qualify) |
Hunt Good |
|
8 |
(Prayer) |
|
Paralyze |
(Skill) |
(Qualify) |
Polearm Specialization |
|
9 |
(Prayer) |
(Qualify) |
Behemoth |
(Skill) |
(Qualify) |
Hammer Specialization |
|
10 |
(Common skill) |
(Qualify) |
Construction |
(Common skill) |
(Qualify) |
Costuming |
(Common skill) |
(Qualify) |
Distilling |
(Common skill) |
(Qualify) |
Farming |
(Common skill) |
(Qualify) |
Fletching |
(Common skill) |
(Qualify) |
Masonry |
(Prayer) |
(Qualify) |
Cause Exhaustion |
(Prayer) |
(Qualify) |
Dispel Good |
(Common skill) |
(Qualify) |
Ship Building |
(Common skill) |
(Qualify) |
Smelting |
(Skill) |
(Qualify) |
Ranged Weapon Specialization |
(Common skill) |
(Qualify) |
Speculating |
(Common skill) |
(Qualify) |
Wainwrighting |
|
11 |
(Prayer) |
(Qualify) |
Unholy Poison |
(Prayer) |
(Qualify) |
Protection Poison |
(Skill) |
(Qualify) |
Half Attack |
|
12 |
(Prayer) |
|
Plague |
(Prayer) |
(Qualify) |
Protection Disease |
|
13 |
(Prayer) |
|
Blood Moon |
(Prayer) |
(Qualify) |
Desecrate Land |
|
14 |
(Skill) |
(Qualify) |
Shield Bash |
(Skill) |
(Qualify) |
Axe Specialization |
|
15 |
(Common skill) |
(Qualify) |
Jewel Making |
(Common skill) |
(Qualify) |
Locksmithing |
(Prayer) |
|
Great Curse |
(Skill) |
(Qualify) |
Hand to hand combat |
|
16 |
(Prayer) |
(Qualify) |
Anger |
(Prayer) |
(Qualify) |
Blood Hearth |
|
17 |
(Prayer) |
(Qualify) |
Blindness |
(Prayer) |
(Qualify) |
Bone Moon |
|
18 |
(Prayer) |
(Qualify) |
Enervate |
(Prayer) |
|
Tithe |
|
19 |
(Prayer) |
(Qualify) |
Hellfire |
(Prayer) |
(Qualify) |
Maladiction |
|
20 |
(Common skill) |
(Qualify) |
Marketeering |
(Prayer) |
(Qualify) |
Absorption |
(Prayer) |
|
Mass Paralyze |
(Common skill) |
(Qualify) |
Taxidermy |
|
21 |
(Prayer) |
(Qualify) |
Corruption |
(Skill) |
(Qualify) |
Second Attack |
|
22 |
(Prayer) |
|
Curse Item |
(Prayer) |
(Qualify) |
Haunted |
|
23 |
(Prayer) |
(Qualify) |
Create Idol |
|
24 |
(Prayer) |
(Qualify) |
Sun Curse |
(Prayer) |
|
Unholy Word |
|
25 |
(Prayer) |
(Qualify) |
Regeneration |
|
26 |
|
27 |
|
28 |
|
29 |
|
30 |
(Common skill) |
(Qualify) |
Master Armorsmithing |
(Common skill) |
(Qualify) |
Master Costuming |
(Common skill) |
(Qualify) |
Master Leather Working |
(Common skill) |
(Qualify) |
Master Tailoring |
(Common skill) |
(Qualify) |
Master Weaponsmithing |
(Prayer) |
|
Avatar |
|
|
|